I remember playing Alan Wake back on the Xbox 360 in late 2010 and putting it down after about an hour so to go back to playing more Mass Effect 2 or God of War III. I didn't necessarily disdain the game, but I felt it played like a PS2/Xbox game with an HD makeover as a teenager. I didn't play another Remedy game until Control came out almost a decade later, but fell deep in love with that game and Jesse Faden's story.
So once Alan Wake II was originally announced I realized I would definitely need to go back and play the first game to ensure I had a better understanding of the first game's story and happenings. I ended opting to play the Alan Wake 1 remaster on PS5 and finished the entire game, but to be blunt, found it to be a middling experience. I just felt there was an over reliance on the tedious combat and the game just had a strange overall tone to it with certain portions of it being too self-serious and other portions like the Old Gods of Asgard farm fight being cheesy B-movie brilliance. I even played the DLCs for the games as well (not American Nightmare), but those didn't really add anything substantial to the game in my mind.
So going into Alan Wake II with my ambivalence about the first game and my undying love for Control, I really wasn't sure what to expect. But thankfully I came away from Alan Wake II very satisfied, even if there were some aspects of the game that irked me.
The overall story is still fairly non-sensical, but I will say its presentation is 1000% better than Alan Wake 1. The chapters with Saga Anderson I felt were the most interesting from a gameplay perspective as I gained abilities and items to fully explore the Bright Falls/Cauldron Lake areas. I am a massive fan of the Bryan Fuller Hannibal series and going into Saga's mind palace to look over case details and profiling felt like a Hugh Dancy's Will Graham video game I never knew I wanted.
However, the chapters with Alan Wake I found to be more of a chore (outside of that romping sing along!!) as the enemies were just more frustrating than anything else. Speaking of frustrating, I have no clue how some of those Saga boss fight passed QA testing from the player perspective. I know there is a reason there were just 3-4 boss fight in the entire game.....
But these gripes aside, the presentation of Alan Wake II is stunning. The world detail from a graphical perspective (especially in the Dark Place) evinced memories of the matador level from Psychonauts in its aesthetic and detail with the graffiti and billboards. I sincerely enjoyed the humor in this game as well with the Koskela brother videos being a massive part of that. My favorite Finnish custodian having such a prominent role in the game was a lot of fun as well.
I will throw my hands up and admit that I don't think Alan Wake II is some landmark 10/10 game that reinvents the survival-horror genre, but it's a roller coaster of a good time and lives up to the Remedy pedigree I've come to expect after Control.