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F0RTUN3

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F0RTUN3

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#1  Edited By F0RTUN3

I hate to start off a reply this way but as someone who has sunk a significant amount of time into Dota, Paragon just seems lacking.

At first glance, it's a fantastic looking game. They did a great job with the design of all the different characters. The map looks phenomenal as well. Unfortunately, visuals only take you so far. The gameplay, from minute 0 is just boring. It seems like it takes too much time for anything significant to happen. The mid game, when people start to rotate and gank, takes too long to get to and chances are you've already fallen asleep. By the time you've reached the end of the game, one team seems way more stacked than the other on too much of a consistent basis for any sort of comeback to happen.

Replacing items in games like Dota and LoL with the card system is a nice way to streamline the build process. It takes thousands of hours in both Dota and LoL to become somewhat comfortable with item choices so you're not always following a set item build. So, in that regard, the card system would work out well. Unfortunately, the system is poorly executed and the UI surrounding it is a clusterfuck with no real direction.

Paragon seems like it can be a great game, it just seems too slow in the wrong ways.

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F0RTUN3

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Give the combat a shot. Once you get used to it and the switching between characters it gets much better. Remember, pausing is your friend.

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F0RTUN3

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@ares42: Wildstar was fun at launch with a bunch of people and an active guild but it went downhill so fast. So disappointing to see

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F0RTUN3

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@nophilip said:

Nope. Fallout 3 is one of my favorite games of all time. New Vegas was a broken, buggy, restrictive mess.

Fallout 3 wasn't without its own bugs.