I've somewhat enjoyed my time with it so far. The shooting doesn't feel as bad as Jeff made it out to be and it's pretty fun jump jetting around. The payment model seems alright and it looks like even a free player such as myself can eventually grind out the premium items using the currency exchange if I wanted to and there are some you can get out of the slot machine with tokens you get each mission completed. Lots of store items are sold on the AH too for the middle currency.
There are definitely a lot of problems though, which hopefullyget ironed out through patches. Despite a patch that supposedly tweaked random spawns, the world still seems pretty empty. You never really see many enemies outside of group thumpers(which, admittedly, can get pretty crazy) or when you fight tornados. Occasionally there are attacks watchtowers too, but I don't see them that often. There's not a lot of incentive to explore either(Not including ARES missions, etc. since those are shown on your map). You occasionally find random caches, exposed mineral deposits and SIN Imprints(?), but instead of hiding them away in caves or buildings, they're usually just sitting out in the middle of a field, with no rhyme or reason for them to be there.
The missions have so far been sub-par, standard MMO quests except a lot more tedious. When you take a mission from the board that isn't in one of the big main hubs, sometimes you're told to go like a kilometer away JUST to get briefed on the mission from an Accord officer in a main hub. Then there's just a whole lot more running around, usually 500-1000m at a time, picking up and/or shooting something at the destination, maybe 4 or 5 times per missions. You can tell they really want you to spend money on a vehicle or reusable bike/glider or that a rational human being didn't handcraft these quests. At least you can still get around pretty quickly on foot with proper use of hub/watchtower gliders and there are dropships that have routes through the major hubs. Worst of all,it usually takes 10-20sec for the next mission objective to appear, which you can see happening in the QL too, if not outright get stuck. I understand they're probably loading in assets or whatever, but it gets pretty ridiculous at times. I'm not sure why they can't give you the waypoint first, then load everything in while you make your way over. Makes for some really awkward pauses and ruins the pace of the game. Plenty more I can nitpick on but meh.
Only ~lvl 17 so far so hopefully it gets more interesting later.
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