@DharmaBurn I actually didn't like it because of its archaic health system and checkpointing. @Fjordson I had no fun playing throughGTA4, finishing it only because of a strange dedication to the legacy of Vice City. LA Noire is a "Rockstar presents" game and marketed as though it was in-house. My point stands.
I can't argue about the checkpointing. It was garbage in GTA IV. Though I thought it was much better in the DLC episodes, and even further improved in Red Dead. I'd expect it to be a non issue in GTA V.
As for your second point, I'm not sure what L.A. Noire's marketing has to do with who actually made it. Rockstar published it, Team Bondi developed it. It's like saying Bethesda made Brink, RAGE, and Dishonored, when in reality they were simply published under the Bethesda name.
I mean...I know GTA is a name that carries a lot of weight but still... I'm astounded at how many people are already sold on this game without knowing zilch about the actual game play elements.
Not really surprising. When has Rockstar ever disappointed?
@Evercaptor said:
Unless the double negative was on purpose and you're commenting on how people are just excited to go back to San Andreas and how shit San Andreas was. Rockstar games are REAL hot or miss for me. LA Noire lost me, Red Dead had me and GTA4 was a shitshow. Not tried Max Payne because I didn't really have the money for it but from the way I heard it talked about, I doubt I would have liked it.
GTA IV was great and L.A. Noire was made by Team Bondi.
Picked up a 360 copy earlier. I'm enjoying it a lot. This wasn't on my radar even last week since I don't have a gaming PC, but it controls beautifully with a gamepad. Definitely a pleasant surprise.
The mechanics are rock solid obviously, combat is tense and really fun, but I also love the game's overall style. Some funny dialogue and writing, really cool art direction on stuff like your weapons and armor or the alien enemies, and the soundtrack is great.
My only tiny nitpick is that the game came with a really barebones manual. This is the perfect game for a big, full color manual explaining the various mechanics and whatnot.
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