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GERALTITUDE

There *is* no conflict!

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GERALTITUDE

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Edited By GERALTITUDE

Oh what?

Well, first of all, I am a huge fucking Rob Zacny fan. I was hoping he'd be part of this dream team once I saw Rowan Kaiser was in. Anyways I just wanted to say this Guest Column thing is turning out pretty great. I don't think GB's ever had a strategy dude as strategy dudey as Zacney, so this is exciting for me.

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GERALTITUDE

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I can't think of a worse genre to play while talking/being watched.

Give Dan a break! :D

@bassman2112: @efesell: fair enough. I'm not sure what caused this to have the same problems again when it doesn't seem to stray too far from EU in terms of tech and design. But I know game development's a hard business, and what do I really know about how different this game is under the hood anyway? I can wait as I haven't delved into EU as much as I'd like to, pretty confident they'll have this mostly sorted out by then.

Well first and formeost, it's very much the exact same engine (highly modified UE3.5). So to me it makes a tremendous amount of sense the same errors/quirks/bugs persist.

For some reason (beats me!) people think that persistent errors that exist in every game made in a customized engine are easy to root out year over year, when in fact there are usually very good reasons they are super hard to get rid of and so will always persist :( as "fixing" them may mean engine overhauls that would compromise / introduce a lot of risk. This to me is the only logical explanation to that **&@#%&* quirk that can make tile selection within a multi-floor building aneurism inducing. It must be nigh unsolvable.

I do think you're right in that people are giving the game a harder time this go-around, but I think as a, uh, culture, gamers are more sensitive to performance right now. (Though, that said, how is it Unity is getting blamed for Firewatch's performance on PS4? As if the devs had no idea what it was like? Anyways.. :S )

So, that said, I've had some performance issues and one hard crash but I'm really, really happy and loving the game right now.

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GERALTITUDE

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Alright now this is some good shit.

Much love to the other guest writers but man you could just feel the fire on those keys.

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This looks pretty cool so far I think.

But man, is it me or does "Henry" shoot his limbs out at whip speed to grab anything? A little disconcerting. "Hmmm, I'll just open up this drawer here" - WHOPTSH - "woops! my hand whipped through the desk and it disintegrated!"

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GERALTITUDE

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Edited By GERALTITUDE

This is a tremendous get for the site. Subscriptions are gonna skyrocket, mark my words!

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GERALTITUDE

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Edited By GERALTITUDE

Yes! So awesome this is here. I have been watching and rewatching these forever. I did a triple take when I saw this on the home page.

And uh... you're gonna upload the other 90 right?

:D

edit: holy shit! the video length is 8:15

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GERALTITUDE

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Edited By GERALTITUDE

ACE Team never lets me down! Really love the work these hombres do.

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GERALTITUDE

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I love that mission. Was fun trying to stealth the whole thing without touching a guard. The series of bases and sense of infiltrating deeper and deeper worked for me.

It ends with a cool scene but yeah the jeep for me was a fun/cool thing that ran slightly too long.

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GERALTITUDE

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Man, this series is something special.

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GERALTITUDE

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Wrestledesk is nice to say for some reason.