Games that I have completed
This may take a while.
This may take a while.
iPod Touch
Single Player
GP2X (Emulated NES)
GP2X (Emulated NES)
GP2X (Emulated NES)
PC
GB
1,000,000 points
MSX (Emulated on PS2)
MSX (Emulated on PS2)
PS1 (Twice)
PS2
PS2
Amstrad CPC 464 (Emulated on GP2X)
SNES all levels
GB
25/7/2012, looked up a few hints near the end, was just looking forward to finally being done with it (took a couple of years of dipping in and out)
Really fun, only used a couple of hints.
First game to S -Rank, kat helped with the alphabet puzzle, and I looked up a couple of the more obscure puzzles.
Finished light world (~160 levels total) still to do dark world.
Nice little game, only needed a couple of wee hints.
Beautiful game, loved it.
12/11/12 (PC): much better than expected, loved the varied level design. Didn't outstay it's welcome.
10min game, will need to play again, not as good as the previous one.
PS3, Main story never exceeds the great first level, however the challenges (still to finish) are fun.
+ first expansion. 27/11/12. Good old school shooter, couple of minor poor checkpointing moments, but overall some good frantic fun.
*/12/12 Pretty fun first person puzzler. Very Portal-like, few awkward platforming bits with some crazy quick button pushes. But overall interesting.
18/12/12 Very good skill/puzzle action game. Interesting and meta story line that makes you question the use of violence in video games. Doesn't out stay it's welcome.
15/1/13 Nice and short, but some puzzles are infuriatingly obtuse... a walkthrough became a must.
Pretty good, clever puzzles, but lacks polish. Makes me think of what Portal would have been like if there were no story or characters. Got frustrated at the very end and started looking up guides.
20/3/13 PC: Awesome little platformer/adventure, hits the mark humor wise every time. Two games first is 30mins second is an hour. Just long enough without getting boring.
15/3/13ish iPod: Brilliant little adventure game, clever use of game mechanics, scary in parts, very smart integration of a companion app, and an ending that will be talked about for years. (no walkthroughs used)
19/3/13 PC: charming little puzzle game. Time mechanics can drag it out a little, but still <3hour game. Ending starts of really good, wonderful story, but still manages to end just a fraction before giving enough closure (51 of 99 combos found).
02/4/13 PC: Wonderful story, makes me want to go through it all again from the start. Very nicely paced narrative throughout, with just the right amount of (quite satisfying) combat.