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goulash_enjoyer

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Edited By goulash_enjoyer
@joeyc said:

@big_jon: yeah man it sucks without vinny, Alex, and Brad. Part of me wonders what happened. Normally when you see mass exits like theirs it means there are a lot of problems with management. In this case that would be Jeff so I wonder what was going on behind the scenes.

What confuses me is they all left and... just kinda went and made giant bomb again, but without Jeff. I do wonder what happened, but I know we are extremely not entitled to the inner workings of Giant Bomb, and wanting to have a more personal and intimate knowledge of the goings on inside the company is probably a sign that there's some parasocial stuff one needs to work out.

But honestly, at a point, we're all gonna have to move on and let it go. Dragging this on in every comment section on giant bomb is not good for us, for giant bomb, or either our futures. Let it go. I say, as I post this and continue to drag it on.

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goulash_enjoyer

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I've missed this so much. Glad you're all back.

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goulash_enjoyer

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Heartbreaking. I knew it all had to end eventually, I just never wanted the day to come. Life sure does keep happening, doesn't it? Time moves forward.

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goulash_enjoyer

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This kinda reminds me of Remnant.

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goulash_enjoyer

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Can we please move beyond Ninja Gaiden? There are like 4 indie games released every year trying to remake Ninja Gaiden.

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goulash_enjoyer

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miss you already, ben

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Edited By goulash_enjoyer

Going to miss Ben so much :( And I totally get why he's decided to reduce his public (internet) presence.

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Edited By goulash_enjoyer

You would 100% know if you picked up a cursed item because you wouldn't be able to take it off or put it down. If that sword is magically stuck in your hand, yeah, it's cursed.

How many times is he going to die from using that polymorph wand?

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goulash_enjoyer

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Edited By goulash_enjoyer

Rogue was the foundation and all, but I really think Nethack is the apex of the traditional Roguelike. Others have come since, and they're good and all, but nothing beats Nethack.

Glad some of you young whippersnappers are finally going to see what Rogue is actually Like, so you might stop calling every other game with procedural generation and permadeath rabble rabble back in my day harumph harpumh old old Old old grumbling old.

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Wow. Those down-but-not-out animations look like shiiiiit. That's some Colin's Bear Animation level animation.