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JasonR86

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

@superjoe:

Yeah, it's weird. I'd imagine the new look is probably more 'accurate' lighting but it's less stylized too. I will say though, I didn't look at comparisons until about 5 hours or so into playing the Legendary Edition and up to that point the game looked to me as it did in my mind's eye back in 2008.

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

@ll_exile_ll:

Yeah, I noticed the variability with the Mako as well. I have my PC hooked up to my TV and so it's set to 4K/60. I probably should have clarified that in my original post as it gives more context for the advice. I wonder if the team behind the remaster will fix some of these issues.

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

Actually, forget what I said about the reflections. I thought it helped, but that was only on the Noveria mission. I’m still seeing them update at half rate elsewhere.

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

Just an FYI, if you guys get the Mass Effect trilogy on PC don’t use the vsync in the game’s menu. Use something like Nvidia’s control panel instead. The vsync in the game seems broken and wouldn’t lock to a steady 60 FPS for me. It wasn’t a standard frame drop, but a stutter. Using Nvidia’s control panel fixed it for me. It also fixed the stuttered reflections, which seemed to only update at 30 FPS.

Also, the game doesn’t have other options, like setting texture filtering. So you may want to use your GPU’s control panel for that too. Oh, and antialiasing. The game’s options basically turns antialiasing ‘on’ or ‘off’ but doesn’t really explain the type or to what level. I’m also using Nvidia’s control panel to add extra AA because I found the game had too much aliasing with just the normal antialiasing setting.

Actually, this raises a point for me about the PC port. It really does feel pretty lacking in terms of options beyond what consoles could do.

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

It's hard for me to not read into the statement and come to some wild conclusions about the future of the site and how Red Ventures plays into everything. But, ultimately, people leave sites and sites change over time. Alex, Vinny, and Brad were here a long time and it would make sense for them to move on and for the site to change at some point.

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

Avatar image for jasonr86
JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

I'm playing Control again now that I have a PC. Originally I'd played on the PS4 Pro and enjoyed the experience, but obviously the framerate was lower, the resolution was lower, and there was no ray tracing. I'm playing now with that ray tracing and it mostly looks really good, but after the initial experience of seeing my reflection for the first time it became more of a piece of the graphical experience rather than a showcase. But, occasionally, things will happen with RT that still amaze me.

No Caption Provided

In this image, there's a projector playing a video. The image I captured was the window's reflection of that image. I legitimately thought there was a duplicate projector playing the video in the hallway and when to look at it only to realize I'd been tricked by a reflection.

No Caption Provided

It's hard to see it here, but my character's reflection is shown on the computer screen, full animated along with the rest of the room within view of the screen. I just though that was really cool.

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

I personally couldn't hardly believe it when I read that they had made plans to remake that game. It's still so new and was just re-released. Make a new game in the franchise if you must but a remake? To what end?

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

From everything I'm hearing, an 'end' is relative. Covid-19 isn't going anywhere. Likely, the vaccine will become an annual thing for all of us, akin to a flu shot but much more serious (but less so for subsequent generations). In terms of the ending of the restrictions, for the US I doubt it'll be within this year at least. Some things will probably never go back to how they were. I bet a lot more people will work from home. I'd hope it will normalize wearing a mask when you are sick. The effects on media will likely be for years and years to come yet because schedules are all off. The ripple effects of all this will likely last a very long time.

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JasonR86

10468

Forum Posts

449

Wiki Points

111

Followers

Reviews: 17

User Lists: 5

A 'fair shot' might be hard to give given the nature of the game. It's a shooter, right? You shot people and then try to tell a narrative in-between, or I suppose during. But it all involves shooting people. For a game about this topic, shooting people doesn't fit with the narrative unless that narrative is uber-patriotic or I guess nihilistic. But even with the nihilism, the goal of the game will likely be shoot people to get to the next spot to shoot more people until the game is over. With maybe a stealth mission or two thrown in to show what the experience for citizens was like. That game design doesn't fit with this story if it is given with even a modicum of concern for the story's real world impact. I can't imagine it being anything other than the cliched 'ludonarrative dissonance' taken to the nth degree.