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jrodrz

So much to play, so little time...

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jrodrz

239

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2022

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I've played some JRPGs on my 360, some which I still have unopened. I'm currently playing Tales of Vesperia, though I'm not sure when I'll finish it because I barely have any time left for it. Other games include the FFXIII trilogy - I know many people think it's terrible but I want to experience it for myself -, Lost Oddysey, and a couple of days ago I wanted to buy Eternal Sonata but I had my doubts about how much I would enjoy it.

Probably there are some other JRPG games in my library, but those sit at the top of my mind right now.

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jrodrz

239

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I'd definitely be interested in a sequel, but fixing the many issues L.A. Noire had. A few years ago, I played Sherlock Holmes: Crimes and Punishments, and I thought it did a better job as a detective-themed game. Its theory-constructing feature was really interesting and you had a real chance of getting the conclusion all wrong from a lot of different options you came up with using all the different suspects and evidence in the case, while L.A. Noire kind of held you by the hand all the way to the end of the case, and it's interrogation system became kind of a guessing game towards the end because the facial animations they tried to rely on didn't give much hints and kind of lost the point. I guess the detective elements were better in Sherlock because it's a linear game that only focuses on that, while L.A. Noire gave you an open world which in reality was pretty useless, it focused more on the narrative, and all the detective-esque activities relied on gathering evidence and interrogating people, while Sherlock Holmes had some puzzle elements and theory construction too.

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jrodrz

239

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2022

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Reviews: 1

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I think the master plan has to be to eventually merge the platforms and make Xbox just a gaming brand for Windows PCs, which makes sense if you think about it. It's brand synergy, and Xbox has never been profitable for them anyway, so maintaining it in its own ecosystem probably isn't that interesting. Playstation has been a lynchpin of Sony and kept the company afloat but Xbox has only ever broken even for Microsoft and is more of a PR strategy than an actual important part of their business.

Sony also has some structural advantages. Japanese game developers don't think about Xbox and don't put their Japanese market focused games (like Persona 5, I am Setsuna, and the Yakuza series) on it. In addition, Playstation 4 has sold a lot more consoles so developers looking for the maximum audience on one platform go there too, and it's easier to convince developers to skip Xbox than skip Playstation because nobody wants to miss that huge PS4 market.

I bet Microsoft regrets this big time, I mean, launching the Xbox One at a $100 higher price point in comparison to its fiercest competitor? I couldn't understand it at the time and that's why I didn't buy mine until one year after launch, when they got the price down. Sony was smart enough to use that time to gain an advantage in player base and has held to that advantage until today. That said, I think MS is not looking at the bigger picture here. If Xbox is usually a break even division for the company, they've got two options: leave everything as it is and let Sony get most of the market share or f***ing do something about it and start improving the quality of exclusive games realeased, UI, UX and support. Hell, give reasons for people to switch to Xbox! I'm a huge fan of Japanese games and get so frustrated when I see games like Yakuza or FF7 remaster being PS4 exclusives, or other games like those released in the first half of this year only for PS4. I really hope that tomorrow's E3 conference is a turning point for the platform, because I will not buy Scorpio just to get better graphics and frame rate, I want quality IPs.

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jrodrz

239

Forum Posts

2022

Wiki Points

16

Followers

Reviews: 1

User Lists: 5

Avatar image for jrodrz
jrodrz

239

Forum Posts

2022

Wiki Points

16

Followers

Reviews: 1

User Lists: 5

#5  Edited By jrodrz

Hey everyone:

As a passionate, Xbox-only user, I was really looking forward to E3 to know if Microsoft has any plans of catching up to Sony regarding console exclusives. However, I became dissappointed once I read the list of Xbox One games confirmed for E3 showing next week, according to Gamespot:

  • Crackdown 3
  • Sea of Thieves
  • State of Decay 2
  • Fable Fortune
  • Forza 7
  • Gigantic
  • Phantom Dust
  • Ace Combat 7: Skies Unknown
  • Assassin's Creed: Origins (rumored)
  • Battalion 1944
  • Call of Cthulu
  • Call of Duty: World War II
  • The Crew 2
  • Darksiders III
  • Destiny 2
  • Dirt 4
  • FIFA 18
  • F1 2017
  • Insurgency: Sandstorm
  • Madden NFL 18
  • Marvel vs. Capcom Infinite
  • Micro Machines: World Series
  • Middle-earth: Shadow of War
  • NBA Live 18
  • Need for Speed: Payback
  • Project Cars 2
  • Star Wars: Battlefront II
  • Sonic Forces
  • South Park: The Fractured But Whole
  • Vampyr.

Other than the first few titles that Microsoft has been announcing for months and will probably launch with or after Scorpio, I don't see anything that excites me or at least makes me feel optimistic for the future. Sure, I enjoy backwards compatibility since I still keep a lot of my 360 games, but it has been frustrating to see that awesome exclusives have been released for the PS4 in the last few months, and we Xbox users miss out on these games (buying a PS4 is not a possibility for me at this moment).

Why is it that Microsoft has a hard time getting console exclusives on a much larger scale than it currently does? I don't see Scorpio as a trigger for this to happen, and unless Microsoft is truly hermetic about new exclusives for E3, it'll be really hard to stick with the Xbox in the future or attract newcoming gamers to their platform.

Cheers!

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jrodrz

239

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2022

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#6  Edited By jrodrz

Sounds to me that you have 2 major issues with the game: microtransactions and grinding to get good at the game.

Microtransactions do suck, I'll give you that. No matter which game does it, us players end up losing by spending our hard-earned money on half-made games. That's an industry trend right now and it'll take something huge to change that. With that being said, I don't think Siege is a "pay to win" kind of game. If you dig stuff like having skins for every gun or new headgear/uniforms for every operator, then you will have a problem, since all of them are fairly expensive in terms of renown (game's currency), meaning you're gonna have to play a lot to get renown that will be spent very fast. The things that matter though, like the original operators and gun attachments, are cheap and fast to get, and like someone mentioned, you can stick to a few operators, since not all of them might/will fit your playstyle. Paying 25k renown for each of the dlc operators was a problem for me, so I ended up paying $20 to unlock them all at once. But considering I payed $25 for the base game, it means I've invested $45 for a game that has given me around 250 hours of fun, so I do consider it a game worthy of the money spent.

Bottom line is, microtransactions do not break the game. Sure, they unlock things faster than playing the game normally, but if you stick with buying things with renown only, you'll get what's necessary to enjoy the game (base operators and attachments) in a fair amount of time. Buying stuff doesn't give anyone an unfair advantage, it all comes down to knowing the maps and getting good at the game.

Grinding, on the other hand, is what this game is all about.

@crysack said:

The problem is that Siege is really built on map knowledge. Success in multiplayer comes from knowing all of the weird angles/holes you can make and out-thinking your opponents. I kind of like that aspect too as it means the game doesn't come down to a question of who can pre-fire first and, in high-ranked multiplayer, people come up with some truly nasty tactics.

The only way you get to be good at this game is playing the maps over and over and over again until you get to know them like the palm of your hand. A room might have multiple entry points with very different ways to exploit them depending on the operator you're using, and given that there are about 15 maps and the map selection is randomized every match, you will have to play A LOT to get good at the game by knowing each of the maps and getting the hang of the guns and abilities used by each operator. I see how this could be a problem for some people, since the game does have a learning curve that goes beyond just mastering the game mechanics. But seriously, what multiplayer shooter does not require some grinding to get good at it?

In my case, I have not had issues with grinding because there's always something to learn. Not every operator might be a good fit for every map, so you have to vary your selection from time to time until you find the best operator for a given situation. Different breaching tactics require different defensive tactics as well, so you have to be prepared for teams that take their time and teams that like to rush the objective. And, of course, you have to be super strategic and cautious each and every time, since you never know where a roamer might be waiting to get a surprise kill. All of these elements are combined in a great way, because even when the game mechanics are the same, your strategy won't always be the same and you have to be prepared for anything. This gives an adrenaline rush that has made me addicted to this game, as psychological warfare goes into play in tense situations, like being outnumbered by the enemy or 1v1 situations where you don't know how the opponent will approach you.

I know it's hard for you to give the game a third chance, but maybe approaching the game in a different way will make you enjoy it.

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jrodrz

239

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@vinnypop:

1) Yes, playing Assassin's Creed, Civilization and Age of Empires games have made me curious enough to look up for more information on historical events and characters.

2) Yes: Battlefield 1, L.A. Noire, Assassin's Creed 2, Wolfenstein The New Order, Sherlock Holmes games and Fallout games all made me really interested because of the time and setting they took place.

3) Futuristic (Syndicate, Deus Ex), dystopian (Mirror's Edge) and ancient times that don't usually get explored in videogames (Assassin's Creed have capitalized on this for me, as well as games set during the Cold War (MGS 3) or the age of knights (Age of Empires)).

4) No

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jrodrz

239

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#8  Edited By jrodrz

I get what you're saying. I played both Vegas 1 and 2, and I remember being really on the fence about buying Vegas 2 at the time, because it didn't look like it improved on the flaws of the previous game, but was just more of the same: same controls, same mechanics, same characters, same weapons...

@artisanbreads said:

The game also gave you great, repeatable co-op with Terrorist Hunt which was a bit silly and gamey in ways but still challenging and very unique.

Terrorist Hunt is my best memory of this game. I remember playing this a lot with my best friend and having a blast every time, even when we knew where to go and where the enemies would normally spawn. It was a very arcade-y and fun way to play the game, and I think it was the only enjoyable way, since the story was pretty forgettable and I never played multiplayer since I didn't feel attracted to it. The character progression and ACES systems were kind of neat, though simple and not adding much to the game.

I'm glad they waited 7 years to release R6: Siege. From the looks of it, it seemed that Patriots, the canceled entry, would have been more of the same, and I find those game mechanics to be outdated and boring. With Siege, I think Ubisoft managed to do 2 things really well: capture the essence of a breaching situation (sure, still kind of unrealistic, but raising the stakes compared to the Vegas games) and provide a thrilling gaming experience. The tension, adrenaline and emotional exhaustion you can get from that game really took FPS to another level for me, made me feel emotions I've rarely felt while gaming, and I couldn't be happier that Rainbow 6 took that direction.

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jrodrz

239

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2022

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#9  Edited By jrodrz

@spaceinsomniac said:

If you play Fallout 4 before either of the others, you will spend the entirety of two massive games wishing for better controls, better shooting, and a better user interface. Don't do that. You'll also probably get way too burned out on the universe.

If you play Fallout 4 first, 3 is going to seem like a flat out worse game by comparison. Fallout 3 was certainly more impressive at the time of it's release, especially being the first Bethesda style Fallout game. Removed from the context of the time of their release and the expectations of the series at the time, I'd imagine most people would agree Fallout 4 is a better game.

I wouldn't recommend playing Fallout 4 before either of the previous games because it's so much more action/shooter oriented that it'll be hard to play Fallout 3/NV.

@zevvion said:

I do think if you go back now and play Fallout 3 after 4 that it's going to seem worse just because it is that much older, and feels older. You're missing the context of playing it when it was released.

Playing 4 first, even if to just get it out of the way is a terrible idea. There are a lot of things I don't like about Fallout 4 and wish were better but since it has the most refined shooting/controls in the series. Playing 3 or NV afterwards will make the combat feel clunkier then it already is so I definitely advise not doing that.

The basic gameplay in 4 is a lot better (even though they fucked up some stuff like the dialogue system), but I also think it`s the weakest from a story and quest perspective. Might want to save 4 til last just because playing that first will make 3 and NV seem even clunkier.

Thank you all for your suggestions. Based on most opinions, I think it might me best to play all 3 in order of release, so that I don't get frustrated with more dated gameplay in Fo3 and NV. I really want to experience the universe, so I'll try my best to get the most out of each game. I thank you all tremendously for your help and suggestions!

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jrodrz

239

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@burban_snake: I thought to do that too, but reading people's opinions on forums have made me think that I will have more fun with Fo3, so I'd rather get Fo4 out of the way first. But I just want to validate this thought.