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kmg90

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

It's a bit dated at this point but luckily the game advances time in manageable fashion that allows most progression to be done in an afternoon.

http://interdimensionalgames.com/

Click Experience

Requires flash!

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

I would say Revelations is the weakest for me, I will agree that the original game was very repetitive however I remember having a blast when I first played the game back around it's release... It was good for what it was, a start.

AC to me was a big leap in a "living" open world with the crowds of people that would react differently and individually on what you were doing.

AC2 offered such a improved experience with a more ambitious story since they were building on from the tech of the first game instead of building from the ground up again....The improvements in the following games of the original make AC1 seem like terrible and simple game but at the time it was definitely breaking new ground in terms of scope and scale of what a living, active open world was.

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

#3  Edited By kmg90

The DS4 has compatibility problems with the left stick on PS3 in terms of diagonal movement....

If you try to change direction from walking straight forward to either left or right you should notice that movement is slowed....

Either my DS4 is flawed or I'm the one of the few people that notice this minor issue...

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

#4  Edited By kmg90

@golguin said:

They have to make a 360 version as well right? The announcement was made for the Japanese so there would be no reason to mention the 360 version in the trailer. Someone tell me there will be a 360 version.

Don't get your hopes up... Especially since given the amount of scope and scale of P4... They are going to put that Blu-ray capacity to use... also JRPGs sell poorly on 360 compared to PS3...

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

#5  Edited By kmg90

Anyone else having issues going/using Microsoft services currently?

The Xbox one is about to launch in about an hour in the UK region...

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

Another latecast...

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

The thing with Dead Rising 3 that people are up in arms about is the lack of technical fidelity for game that supposedly was a last-gen game ported to the "next-gen"....

How is the performance so abysmal? Why should one shell out $500+ $60 for an experience one arguably could get on current gen platforms (Dead Rising 2,OTR,CW)?

Also nothing says confidence like holding the reviews back until night of launch of a system...

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

At this point street dates for games are pointless when the system that you play them on isn't out until the same day the game

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

#9  Edited By kmg90

Just starting up the single player on PS3, my expectations are not that high since I found most of the AI in BF3 to be a hit and mostly miss with the allies and super aim bots for the enemy...

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kmg90

514

Forum Posts

2705

Wiki Points

6

Followers

Reviews: 1

User Lists: 8

As someone stated in a previously, this is Hot Coffee next-gen edition.

I don't see the issue here, unless a person can get ahold of the debug PS3, consumers have no way of seeing/accessing the "full view" of the nude model...

I might be in the minority but I prefer a game have nude models be actually modeled nude even if the use of model is limited to only showing the "safe bits"

For a game that strives to look immersively real, I'm impressed that they went as far as to model the "naughty bits" even when they are programmed to not be visible to player.