Best of 2016
There were so many great-looking games this year that I didn't have a chance to play because of a lack of time and Platinum desires. I'd like to think I'll make it to some of them next year, but with the Q1 2017 packed as tightly as it is, my confidence is low.
Regrets and Honorable Mentions:
Regrettably Not Played:
- Stardew Valley
- I Am Setsuna
- The Banner Saga 2
- Dragon Quest Builders
- The Witness
Honorable Mention:
- Lovely Planet Arcade - The follow up the Lovely Planet that came out of nowhere. An instant buy for me. Lovely Planet is to Quake III Arena as Lovely Planet Arcade is to Wolfenstein 3D. One of the few games on Steam I've S-Ranked.
- Firewatch - A very cool, original game where the journey was far more interesting than the destination. This would've definitely been on my list if the payoff had somehow been more impactful. I'm so happy I was finally able to understand... What Is Firewatch?
- Pocket Rumble - A game I helped Kickstart in 2014 that landed in Early Access this year. It turned out to be better than I thought it would. It's a fighting game with incredibly simple controls that lets you focus on strategy over execution. Its art style, 8-bit characters on 16-bit backgrounds with scan lines, looks fantastic.
- Salt and Sanctuary - A 2D Souls game, what's not to love? I had a much harder time with this than I did with any Souls game. I think that's why Salt & Sanctuary didn't place in my top 10. I also wish it had a Vita release and online multiplayer options.
- Severed - I have to give credit to Drinkbox for making an exclusive for what might be my favorite platform of all time. Severed is a very well polished and fun game, but couldn't make the list due to its simplicity.