@onemanarmyy: SPOILER(maybe): I think their goal might have been to trick the player into creating as much light/dark constrasts as possible thinking it will make them feel safer when it does the opposite, because its only when you transition between light/dark that you actually cant see shit. If theyd give you less matches youd be forced to go through the dark more often and have more chance to find out the darkness doesnt really matter. You can see pretty well in the dark but not so much when theres other lights nearby and that in turn makes the darkness scarier. Maybe that would still work with less matches but I think thats why theyre so generous with the matches. I havent finished the game though, so the darkness might effect more later and render my argument invalid :P
@genericbrotagonist: whahaha I just had the same reaction seeing this on "this day in giant bomb" just now. like, holy fuck how is this 3 years ago.....
EDIT2: OMG I FOUND IT! It was called "perfect cell" released on ios in 2010 apparently :) I remember liking it a lot back then and the controls working really well for it! heres a link: https://apps.apple.com/us/app/perfect-cell/id390238229 ....Looks like its still available holy shit :D
Its also pretty similar in concept right? Not the exact same obviously... and im not saying carrion is a ripoff either, it could be 100% possible the devs have never seen the ios game im talking about. Just sharing haha, ive been raking my brain over this ever since ive seen carrion for the first time a couple weeks back haha :P
original post:
@grimtidings: no definitely not, think its newer than gish, that was 2007-ish right?
(edit: just checked: wow 2004 eh...I think 2007 is when I played gish now that I think about it. I only got an ipod touch 3/4 in 2009 I think and the game im talking about came out at least a year into my ipods lifespan if not later. I remember the icon being white or pink and the logo being a circle with 3 tentacles coming out the side of the circle and 3 dots inside the circle.)
Anyone here remember how that iphone game was called that was basically exactly this games premise except it used a mix of 3d and sprites and the moster you played looked way less impressive(was a 3d orb with tentacles). Shouldve released somewhere between 2009-2012 probably, maaaaybe later...
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