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LittleWask

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LittleWask

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Well, if you have 20 hours of fun with it, then you're only spending $10 an hour on fun. That's a pretty reasonable price for 20 hours of fun in my book.

I don't personally think VR is a fad; I just think it's too impractical to be of widespread appeal. I think there will continue to be new and fun things to do in VR for the foreseeable future, just less often than new games for consoles.

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LittleWask

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Getting the blades and using all the old moves and finding out that they are a fully fleshed out weapon was fuckin' mind blowing. So glad I didn't get spoiled on that, and props to the developers for hiding it from press releases and trailers and such. Best moment or sequence this year for me, gonna be hard to top that.

That first Nerg kill, doe.

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LittleWask

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@cornfed40: Interesting, thanks for that. Some good points in there. I noticed a few of the things are set up for sequels, a lot like the first series. The more I think about it, the more I feel like that is my biggest issue with the game. I hate setup for the new game in my current game. Luckily, I feel like God of War did a good job telling a comprehensive story in this game, so it's only a minor annoyance.

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LittleWask

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@rethla: Which is good. You should support businesses with practices you appreciate. If you went to a place at closing and they didn't serve you, I think all parties involved would appreciate if you remembered that. You, because then you would know not to patronize that particular establishment. Them, because they still won't want to serve you after hours in the future. It's win/win.

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LittleWask

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@seikenfreak: Could be that they built all the realms for an eventual sequel, but man... I'm going to be bummed if I have to spend any more time in that lake in a follow up game.

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LittleWask

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@johncallahan: Heard that. I've worked at two different video stores during my early 20's, and late arrivals were the bane of my existence. Like if they look long enough, they're going to find Heat 2. Also the calls at 10:55pm "Hey you guys close at 11pm right?" I'm so mad just remembering!

And then every so often, you get this absolute gem of a human that walks in at 10:54pm, walks right to the new release wall, selects a movie within 30 seconds, and walks up to check out. Random souls, please know that I always loved you. Always.

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LittleWask

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After beating this last night, I'm fairly annoyed by a few things.

1. So much of this game was spent talking about Thor and Odin, and they were not present at any point in the main game. Why? Maybe I was hoping for an evolution of the storytelling, but it seems painfully obvious to me that we'll be fighting Thor in the sequel, and Odin in the third game.

Logically, this is baffling to me; didn't Odin want to get to Jotunheim like super badly? Doesn't he frequently spy on, like, everyone? Why did he not try to ambush Kratos at the realm bridge?! Maybe I'm missing something, but that made zero sense to me.

2. There are realms that we can't travel to, and it feels like Coming Soon DLC placeholders. I know Barlog said they have no DLC plans at this time, and I believe him, but why include all these realms that we can't go to? It's frustrating to me as someone who wants to see it all. Maybe they address it somewhere in the story and I missed it, but it's a minor annoyance.

3. I don't understand how the kid being Loki is a big surprise. I don't even know who Loki is.

4. The "after credits" scene with Thor is just such an awful tease. Oh, no kidding, Thor is going to be mad that I killed his son? Couldn't have guessed. Wish they would have done something actually surprising, like a Greek god or something unexpected.

Just to clarify, these are minor annoyances. This is a fantastic game.

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LittleWask

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I think anyone who shows up to a business within 10 minutes their closing time is a monster.

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LittleWask

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@burncoat:

I used Murder of Crows exclusively once I tried it out. Very useful for crowd control, as it hits multiple times rapidly, opening enemies up and stunlocking them for the duration of the summon.

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LittleWask

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@efesell said:

The game does initially do a very bad job of communicating the things you should and shouldn't be doing though. The rifts in particular are not even the least bit out of your way and have no real rhyme or reason as to whether they are good for your current level or liable to one shot you if you try them all.

I also just hate to leave areas that I know are possible to clear, especially in this game where it is very easy to lose track of what places you were able to finish off. Would have loved to have some tools for annotations.

This is an excellent point. The only real criticism I have at this point is that this game does a real bad job of communicating to you, "hey you're not powerful enough for this place yet". Which is frustrating when you get to, say, Light Elf Outpost, and you get right to the very end of it before a rift tear at the end with like level 8 dudes coming out of it. It's like, come on, I want to get 100% on this area, and I can't because the game wasn't up front about the challenge level of the area. Now I have to remember to go back there at some point.

Otherwise it's outstanding.