I'm a few hours into the game, probably about 20 minutes after the first boss fight and I find myself getting a little annoyed with the combat. I like the new direction they've taken the series from a story and world standpoint, but I'm undecided on the gameplay. I knew from the trailers and gameplay that it was going to be different, but every enemy taking at least 10 hits to kill when they can kill me in 4 hits wasn't exactly what I was expecting. I was a little surprised about that and how Dark Souls it is and not in the GOW or DMC style of action game at all anymore. The camera is sometimes a problem too, which they must've known about because they have the attack incoming arrows. With the camera so tight and you getting swarmed by enemies it's easy to not see all the enemies at once or for one to be 4 feet behind you and you not see them, so the incoming attack arrows help that problem but don't solve it.
I am playing on the second to highest difficulty. If the combat or dying so much starts to annoy me for real I'll take the difficulty down to normal. At this very moment, I'm fighting two armored/brute enemies and a revenant at the same time - they've probably killed me 4 times so far lol. This game is way more of a RPG, so I'm sure as I get more skills, armor, level up the weapon, etc the combat and the options that I have will be better. Hitting an axe against rock enemies isn't a great feeling, I'm hoping there are other weapons in the game too, one more focused on brute strength/damage like the Hercules weapons in GOW 3. The boss fight was a lot of fun, but fighting a bunch of normal enemies at once and the enemies taking so many hits to die plus the camera - that all feels at odds with me at the moment (I'll hopefully get used to it).
Anyone else who is playing this feel similar or surprised at the combat now that you're actually playing it?