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Game » consists of 9 releases. Released Apr 20, 2018
A form of maneuverability that allows the player character to swiftly turn 180 degrees, now facing the opposite direction.
The 22nd annual D.I.C.E. Awards celebrate the best games of 2018, as voted by industry professionals.
Used by protagonists when opening a door that is locked, or just for looking really cool.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Many males, and some females, experience pattern baldness, a gradual loss of hair.
When characters make conversation during normal gameplay, rather than a dialog-focused scene.
The ability to stop or reduce the damage from an oncoming attack.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The most prestigious awards in the British videogame calender, the BAFTA Video Game Award honour the achievements of the best game developers and their games.
A condition in which two male characters are socially close, but not sexually or romantically, and are often partners.
Nothing says edgy new approach like some five o'clock shadow or a nice bushy beard.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
Typically found in fighting games, combos are a series of strung-together moves.
The ability to counter a move.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
Cryokinesis is the manipulation of ice. Also known as Ice Manipulation or Cryomancy. Users can generate, shape, and control ice to their will.
A non-interactive sequence within a game most often used for plot advancement.
Owned and operated by the Academy of Interactive Arts & Sciences (AIAS) and presented at the D.I.C.E. Summit, the D.I.C.E. Awards, formerly known as the Interactive Achievement Awards, are regarded as the most prestigious awards in the gaming industry.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
Deadly Gas is used in many games as an obstacle and usually causes the player's health to degenerate over time.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A ruminant mammal with antlers and hooves of the family Cervidae.
It's all in the family.
A mechanic in character action games where the player can pause their combo to dodge an incoming attack, then continue the combo upon completion of said dodge.
Either specialized dragon killers or a honorary title bestowed upon those who have managed to slay a dragon.
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