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LunarBeing

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LunarBeing

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That was amazing and frustrating and great. Would watch Brad play through the whole game!

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LunarBeing

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Edited By LunarBeing

@cyberspacecat said:

I thought this just wouldn't show up in my RSS podcast feed but it turns out it's been posted in the Bombcast feed, at least the premium one.

Yeah, I was so confused, was prepared to be some sort of joke but... It was just on the wrong feed. It was uploaded right on the free (Beastcast) feed.

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LunarBeing

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I feel like I'm a little disappointed with Giant Bomb's coverage of this whole thing. Now, given the fact that there's no way I can divorce myself from the fact that I am a fan of most of Kojima's work, and that I've yet to finish Death Stranding, there is a certain petulance going on here. (Petulance might be too harsh a word but I cannot think of a more appropriate word, anyway.)

(...)

Nobody has to like this game, but why does Giant Bomb's coverage feel so mean?

Just wanted to say, some very good thoughts here.

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LunarBeing

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Can't believe this is already the ninth game in the series.

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LunarBeing

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@humanity said:

@brad: The technical breakdown near the end is what I'm here for and what GB does best! Seeing the engine get strained to it's limits with those packages WHILE wearing a polygon RICH hat kept me on the edge of my seat. I expected a hard crash at any moment but the game pulled through. Thanks Brad, I can rest easy knowing the technical back end is as strong as Sam Porter Bridges' resolve to connect the United Cities of America, for Samantha America Strand.

I actually laughed out-loud

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LunarBeing

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LunarBeing

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@snazz94 said:

this "Ranking of 80s Songs" thing is gonna make every Bombcast 3 hours from now on.

I appreciate this Ranking of Fighters spinoff.

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LunarBeing

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Edited By LunarBeing

@julmajuuhan said:

I really don't think the Spyro- games aged that well. I never played them as a kid, and started playing based on Dan's recommendation. Was supremely disappointed by how incredibly repetitive the games were. Not just level to level, but also every one of those games were almost exactly the same game. The Chrash games weren't necessarily the best ones either, but at least they had some variety of gameplay.

I had the exact same experience with the first Spyro remake. It's cool, for a couple hours.

@julmajuuhan:

Im in the same boat as you. Though, I did play Spyro at a friend's occasionally, but never finished it or anything. I bough Spyro and Crash on PC recently, played the first game from each for a bit, and neither feels good to play imo.

I mean I do think Spyro feels pretty good. It's a very tight platformer, it's just as basic as they get.
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LunarBeing

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@griz said:

@nyx31moon: Wait, I can't tell if you are being sarcastic but in case you aren't, the people you responded to were being sarcastic. There is absolutely 0 continuity between the two games. Different universe, characters, setting, everything.

It's a totally new IP, and they wouldn't want to risk trouble from Bethesda if they did want to do a sequel.

I can be pretty inept at detecting text sarcasm, so I took those comments at face-value. Even though what you just said makes a lot more sense. Ha. Anyway, thanks.

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LunarBeing

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Edited By LunarBeing

@df said:
@nyx31moon said:

Am I a bad person if I just skip New Vegas at this point and play this instead?

If this is actually New Vegas 2 with recurring characters then perhaps you might want to play New Vegas to get the lineage, but it's 100% not. All you need to know is to expect a lot of dialogue choices.

Ah, that is good to know, I thought it was a brand new universe. I'll keep that in mind, thanks.

@bezerker285 said:

@nyx31moon said:

Am I a bad person if I just skip New Vegas at this point and play this instead?

But how will you understand the story continuity?

Yeah, I wasn't aware that there was continuity between them!

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