List of games that I really liked in 2018, but no one will ever read in the long run.
By MannyMAR 0 Comments
Well it’s been a while since I’ve done a GOTY type list…
This year in particular I found game experiences that were expertly crafted, but really weren’t for me. This ultimately is a good thing, as it signifies that particular tastes are being catered to. This truly is the best time for games, and while there have been many missteps by some of the larger publishers, there still were worthwhile games to be played no matter what you like. While I had clear favorites this year, I feel placing the games in order of release is a better way to go about this list. I’ll also add the platform and time when I personally played said game the most, as some of these games I’ve ended up buying on other platforms as well. So I guess without further ado, here it is:
Monster Hunter World (PS4) January/Present
This was the Monster Hunter experience I always wanted to see from the series since its inception. While not as robust in content as the some of the portable games or Switch release, I feel this entry is a strong entry that is easy to recommend to people who are curious to try the series out. The monsters’ AI, their animations, and their gimmicks provide a really fun experience for players playing solo or with a group of friends. It’s also really cool of Capcom to continue the streak of providing free content for the game post release. A really solid game to start the year out that continues to give long after its release.
Bayonetta 1 & 2 (Nintendo Switch) February/March
So yeah, I listed both entries together since they came in same package. I got so into them, that literally played the games back to back, so the experience felt unified for both. I’ll admit I played the original Bayonetta on its initial release, but I was extremely excited to play the second entry without having to buy a Wii-U. One thing I’ll say that this package does; it really solidifies how well Hideki Kamiya can come up with a solid foundation for games that others can build upon through sequels. These games both run solid whether docked or on the go. All that said if you have a Switch and love stylish action games, these two are a must own.
Yakuza 6: The Song of Life (PS4) April
So I’m going to flat out and say it, I’m a huge fan of this series. The series’ protagonist Kazuma Kiryu holds a very special place in my heart. To me he embodies all the positives of masculinity. This game kind of cuts back (a bit) on all the bombast and characters from previous entries like Yakuza 5 and 0. In doing this the Yakuza dev team carves a very defined and focused story for Kiryu, and what his character represents as a whole in the entire series. The game-play here feels very streamlined, while still maintaining the brutality, and having the same duality of balanced tonality. The game effortlessly goes from a very serious ordeal to a fun romp around town, while having the all the absurd mini games you would expect to find in the series. A very well made send off for a very under-appreciated character. While Kiryu represents the struggles of a benevolent justice driven father figure, the next game represents the other side of the coin almost all too well…
God of War (PS4) April/May
It was most definitely interesting to play this alongside Yakuza 6. While that game had a very well defined father figure, God of War’s Kratos felt like a man learning to become a father. I feel like Cory Barlog and crew really looked at Kratos as a character, and took him into a logical step forward narratively. While I would agree with some that the motivation for this adventure is very unoriginal and tropey, it still has great story moments with some very fleshed out characters. The game-play changes made with this entry keeps the action tight and fast paced while adding a slightly more strategic element thrown into the mix as well. The art team also really deserves a well earned shout out for making one of the best looking games this generation. There’s a meticulous amount polish in this game that doesn’t sacrifice game-play at all. While I do feel that the game gets a bit long in tooth towards its back half, it still manages to bring everything together in a strong way and feels like a complete experience while opening up a new book of adventures for Kratos and son. Personally, this was my favorite game of the year overall.
Octopath Traveler (Nintendo Switch) July/August
My time with Octopath Traveler felt very odd to say the least. I deeply enjoyed the game as a whole albeit with some caveats. Most of the stories were well done, and the game-play took the best parts from Bravely Default and painted it with a classic yet unique JRPG coat of paint. One thing I’ll echo that many critics made, is the lack of interconnection between the eight characters’ narratives. I felt that was a missed opportunity made by Square-Enix and Acquire, but it also in turn makes me hopeful for a sequel taking these criticisms to heart to build a great game in the long run. If you’re looking for a decent classic JRPG game for the Switch, I suggest giving this a go.
Dead Cells (PC) August/September
I patiently waited for this game to come out of Early Access, and hear what most critics thought of this game before snagging it up on release. I was definitely not disappointed. This game takes the best out of the latter entries of 2D Castlevanias while adding procedural dungeons, and bringing a Rogue-like twist to the mix. The game-play feels very tight and precise, the weapon variety is fun, and you always feel like you’re making progress whether you get far or barely just make it to the next area. This game is the perfect 20 minute to an hour affair.
Yakuza Kiwami 2 (PS4) August/September
Did I mention that I was a Yakuza fan? This is, in my opinion my favorite Kiryu adventure in the series, and the fact that it was remade using the same engine as Yakuza 6 made it all the better. Adding in a short playable Majima campaign into the mix as well, really makes this one the best remakes to be put out in a long while. If you guys started with Yakuza 0, and finished Yakuza Kiwami as well, I wholeheartedly recommend you jump into Kiwami 2.
Dragon Quest XI (PC) September/October
DQXI simply put is a joy to play. The game has a very old school JRPG vibe, but is busting out the seems with charm. The game-play is somewhat standard fare for the genre, and you’ll probably have to grind a bit here and there especially in the latter portions of the game. The look of the game is also a really nice balance of anime and realistic aesthetics that really catches the eye in a good way. If you are nostalgic for the JRPGs of yore, this game should be right up your alley.
Spider-Man (PS4) September
The best Spider-Man game hands down. Period. This game took the best game-play elements from Activision’s Spider-Man 2, and ramped them up and fine tuned them for maximum enjoyment. The story in this game is also expertly told with great performances from the cast. If I had any grievances with this game it would be how closely it uses established game-play tropes from other open world games. Other than that, if you have even a passing interest in Spider-Man at all, do yourself a favor and give this a game a solid go.
Fist of the North Star: Lost Paradise (PS4) October
Did I forget to mention that I’m a Yakuza fan that also loves the hell out of Fist of the North Star? So I’m going to say something, and that something is Kenshiro and Kazuma Kiryu are birds of the same feather. I was genuinely overwhelmed by the prospect of this game coming out in the west. Like, I was actually worried we’d miss out on this game. No one ever really talks about FotNS outside of referencing its impact during the mid to late 80’s in anime now a days. Lost Paradise combines the world and characters of FotNS, with the game-play structure of the Yakuza series to create one of the best anime based games I’ve ever played. Also, while not a one for one retelling of the manga/anime’s events, I felt the decisions made were for the best in regards to the subject matter. I implore you, play this game if you have any interest in the Fist of the North Star franchise.
The MISSING: J.J. Macfield and the Island of Memories (PC) October
Swery’s offering for 2018 is one of the most emotionally charged gaming experiences I have indulged in a long time. While I won’t spoil the game’s story here at all, I will say that its themes are poignant and thoughtful for this day and age. It also stands to say, the main game-play mechanic this game employs is intimately intertwined with the narrative. This game is very SPECIAL, and I hope everyone gets the opportunity to play this game. This one easily ranks number 2 for favorites this year.
Red Dead Redemption 2 (PS4) October/November
What else needs to be said, an amazing story with a well put together cast of characters in a fully realized open world. The game-play is very cumbersome, but feels appropriate considering the times the game takes place in, and the realism Rockstar put into the game. The pacing is slow, but allows for a seething buildup to the plot that leads to well done payoff. If I only had one major gripe with Red Dead 2, it would be the lack freedom to experiment from within the missions. The game’s scripting is really harsh and doesn’t allow for freedom outside of what gun you use for a specific situations. Despite my issues, I really enjoyed this game and was glad I saw it through to the end.
These two games I bought on a whim during the holiday PSN sale that didn’t come out this year, but left really profound feelings with me at the tail end of this year. Needless to say these were played in December. So, basically my top games I played that didn’t come out this year.
Uncharted Lost Legacy (originally released August 2017)
Man this game was surprisingly good. It had a style of game-play that I was really missing since Uncharted 4, featuring characters I genuinely wanted to learn more about. Chloe and Nadine create the perfect pair of protagonists through this Indiana Jones style adventure. The game’s length was perfect and the set pieces were incredible. Especially a train sequence that I feel out does Uncharted 2’s. A really good solid game experience that I’m a bit sad I overlooked on its release.
The Last Guardian (originally released December 2016)
Speaking of games I’m sad I overlooked on release, it’s definitely The Last Guardian. The story and game-play is something that is best described as training a pet, to traverse ruins, to escape a valley filled with all sorts of danger. The journey along the way makes for a bond that is really heartwarming as your character, and Trico make their way out of these dilapidated buildings that crumble as you push forward. This story left me with a bitter sweet feeling at the end that very few games have instilled in me over the years.
So that’s my long winded list of games that I played and thought were dope, that I can only guess no one will ever read. If you did read this, I thank you very much. Y’all have a great rest of the year and a supreme 2019 filled with bad-ass games.
Log in to comment