As we count down the last three Octurbo games I've decided, in a half-assed attempt to be seasonal, to select the scariest three games left on my list to see this feature out. First up is Sankindo's Fushigi no Yume no Alice, which I interpreted as "Alice in Wonderland, but with a Fushigi Ball". I mean, that's basically that Jim Henson movie Labyrinth, right? Turns out "fushigi" just means "wonder" though, so I guess this is a straight up Alice in Wonderland adaptation.
Still, though, it's a pretty freaky book and the game doesn't skimp on all its terrifying wordplay and... Victorian-era allegory? Yeah, all right, it's not particularly scary. I just picked it because VGK has covered it in the past, and that guarantees me at least one comment. Desperate times and all that.
(If you're wondering about the developer, Sankindo did a bunch of Japan-only TG-16 games like Cross Wiber and Hani in the Sky before moving onto Arcade quiz machines for the rest of its life. So, kind of a big deal.)
Japanese McGee's Alice
It's an odd coincidence that I followed Legend of Hero Tonma with Fushigi no Yume no Alice, because my lasting impression of the former was how devastatingly tough it was for something that looked so innocuously adorable. Alice pretty much trumps it in both those respects, giving us a little girl heroine surrounded by cute creatures and sneaker-wearing ghost bosses which then brutally punishes anyone who dares to look upon all that and think, "Wow, this is clearly a game intended for nine-year-olds, why is a grown man playing it for his blog feature?"
Make no mistake: if it could, Fushigi no Yume no Alice would kill you and everyone you ever cared about. One only has to glance at the above screenshots to know that this a game for the hardest of the hardcore. I defy anyone to make the claim that they're man (or woman) enough for Alice's Wonderdream. Major League Gaming! No Scrubs Allowed! Headshot Cit-