Hey everyone, it's my birthday! Now you might think I have better things to do today than to write another TG-16 blog, but nothing stops Octurbo consarnit. It is a special day, though, so I'm going to play something I didn't really need to cover but feel like doing so anyway: Taito's Parasol Stars, the third game in the Bubble Bobble/Rainbow Island trilogy.
Parasol Stars is easily the best game I've played yet for this feature, but then that's no surprise given its pedigree. It also happens to be the first game for this feature that I'd already played to death years ago, so I'm not exactly breaking new ground either. The story simply involves erstwhile bubble dinosaurs Bub and Bob travelling from themed planet to themed planet to take care of hordes of adorable creatures, armed with only their parasols and their uncanny control over the forces of nature. It's very much a return to the Bubble Bobble formula after the mechanically disparate Rainbow Islands. It's also got some of the catchiestmusic (that boss theme sounds suspiciously like the Lambada).
Umbrella Corporation
Parasol Stars takes the addictive puzzle-platformer template of Bubble Bobble and builds on it, with more worlds, enemies, power-ups and secrets. Proper parasol prowess is paramount, so it's not an easy game, but there's less opportunities to really screw yourself over like there are in Bubble Bobble and its mean little traps. Bubble Bobble is rightly regarded as a classic, but it's worth remembering that its sequels are no slouches either.
Anyway, enough self-indulgence for today (though, really, I think that's acceptable behavior on one's anniversary of existence). Back to the obscure and the mediocre for the last week of October, methinks.