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monkfishesq

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monkfishesq

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#1  Edited By monkfishesq

@IndieFinch said:

@MonkfishEsq said:

Ah right, that is a lot of games of getting horribly beaten! But I guess it does make sense for it to take a while to figure out where you should be. Does it use ELO?

Not too sure, but it did seem to take a bit longer then other matchmaking systems.

Ah well. I guess I should just try to at least get in the right tier for matchmaking. The biggest handicap for me right now I feel is my 360 controller. I do have the new silver one with the better d-pad but just mimicking the placement of my fingers as if using an arcade stick I can see how it would be vastly better.

Looks like almost everyone has this for PS3 as well :(

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#2  Edited By monkfishesq

It's officially out now. I saw someone buy it then immediately say that they couldn't login to GFWL to play the game.

I went to check the GFW marketplace program for the PC to see if I could login. it INSTANTLY told me my ID/PW were wrong. Did I mention that this is my main XBL account? And at the top of the login screen for the marketplace is my XBL Avatar and username.

I am logged into xbox.com with the same account with exactly 0 problems. When people say they hate GFWL. It's not just hyperbole. It's fucking continuing and never ending first hand fucking proof that the entire system is a huge pile of super shit. Every single help article that Microsoft provides is just an endless stream of broken URL redirects or just straight up missing pages. If Microsoft themselves have abandoned supporting GFWL except for a moderator on the forums that just regurgitates the same bullshit excuses. Why the fuck do they keep subjecting us to it?

e: Holy shit I managed to login. The first thing that I see in the marketplace tab?

"Great Games, Great Prices: Now on Xbox.com"

Microsoft themselves have fucking abandoned the program and just redirect you to the xbox website.

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#3  Edited By monkfishesq

@killacam said:

seems like everyone online can put together a combo but me :(

Yeah I can relate. You spend most of the round on the defensive just trying to survive and then you get an opening to do a combo and it's just like.."shit..what do I do oh god which buttons do I press again? oh..nevermind they already recovered and started to kick my ass"

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#4  Edited By monkfishesq

@IndieFinch said:

When you select Quick Match it should say "Searching for a Tier X opponent." For me at least, it started at 5, now it searches for Tier 2 opponents where I actually have a chance to win now. Just took 15 or 20 games to slowly adjust it seemed.

Ah right, that is a lot of games of getting horribly beaten! But I guess it does make sense for it to take a while to figure out where you should be. Does it use ELO?

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#5  Edited By monkfishesq

@el_tajij said:

You clearly seem to like arcade games, I'd say it's worth getting a cheap stick to practice with - just cause it makes the game feel way better and the inputs are SO MUCH EASIER. The first one I bought was like £21.99 or something. It only lasted about 9-10 months but it really helped me get the feel for one.

What stick would that be then? I checked Amazon for pads/sticks and what I could find were the SF/Tekken 6 button pads and the £100 SF arcade stick.

@IndieFinch said:

Has the match making adjusted your tier yet? Seems like the more you lose it will drop you into lower brackets, but it took quite a bit of ranked losses. Outside of that, I had luck with creating a lobby and setting the title of it to "beginner" or "casual". I got another guy in there who was similar in skill and we played 20+ matches all of which were really competitive. It was a lot of fun, but also seems like a luck of the draw type of thing.

Does the game show you what tier you're in anywhere? I was just hitting quick match and didn't see anything like that in the menus.

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#6  Edited By monkfishesq

@HadesTimes said:

While Skullgirls does have a good tutorial. It's emphasis on execution could really throw new folks off. If I had to pick a first modern fighting game it would be the new MK. It has an excellent training mode and a good story mode. It IS probably way more expensive than Skullgirls, but maybe you could get a used copy for around the same price.

Oh and just so you know, most people in the fighting game community have been waiting for this game for around two years. So that's mainly who its popular with, so there will be some REAL sharks playing. Especially now with tournaments coming up.

Yeah I got MK9 when it came out. It was way easy to get into because it's a 4 button game and the combo system is a little different so you're not having to memorise these crazy 30 hit combos along with everything else so you don't get instantly beaten. I got good enough where I knew my combos, knew how to cancel into specials and to not just mash on the pad. But the next level 'up' skill wise from me was like..the pressuring stuff, poking games, invincibility frames..that kind of thing. I fared pretty well against people around my own skill level but instantly died to people in that next tier up.

@IndieFinch said:

I can feel your pain. My fighting game interest has really only peaked in the past few months with picking up SF4AE, SFxT, and now Skullgirls, where as most of my gaming experience is fully in Strategy games. The one thing that could suggest is to look at it as a new challenge / something to strive for. Watch the tournaments online, follow the top players, and just accept that you wont be able to compete at that level. However just try to stay within your boundaries and set little goals. If its winning an online match, to beating the AI on a certain difficulty, to even attempting some cool combos you see online. I know for me personally, I was having a rough time on the Normal difficulty. So I finished off the tutorial, set my focus to learning Filia and Valentine. Now after a week or so of really practicing, I can actually brezze through that level of AI. And I actually won a few online matches the other day, it felt damn good.

Just hang in there and try to have fun on what you can have fun with. If your on PSN I would be down to play a whole bunch of practice games sometime. PSN = Indiefinch12

Oh don't worry I've always accepted that I'll never be as good as the pros and I never will be! They operate on a whole other level compared to everyone else that it's pretty hard to actually learn from their matches because they just know so much more I just spend the whole match thinking 'what the hell is going on? I know that these people are fighting but they might also be wizards.

I'll give a rundown of the matches I played last night. I was matched up against the same 2 guys about 2-3 times each? On account of it being around 1am UK time and picking Europe matches only.

They picked Peacock/Double. I Got fullscreen zoned the entire game by Peacock and had no idea how to deal with it because it was an endless stream of projectiles and assists and I couldn't even get a hit in

Solo Valentine that would just pull off the biggest combo and annihilate me.

The only game I managed to win was against somebody in the US and it was a total fluke at that.

I don't really have anyone to practice with so if anyone wants to play my GT is Monk Esquire. Don't have a PS3 so I'm out of luck there!

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#7  Edited By monkfishesq

A little backstory. The last 3 fighting games I've played are MK9..then DoA for the dreamcast and finally Tekken on the PS1. So as far as fighting game history goes...mine is pretty terrible. I got skullgirls because it was supposed to pull back the veil on the 'meta' behind fighting games that's just so confusing to someone who hasn't been playing these games from the start. The tutorial was okay but I feel like there is still so much that it isn't teaching me (for instance, how the fuck do you do your tag partners special?)

I just tried a little online and got utterly *destroyed* in every single game but one. Checking their achivements they had hundreds of points in SF4, MvC, Blazblue..the list goes on. I don't have an arcade stick and don't really feel like spending £100 for a game that I'm in all likely hood going to stay terrible at.

So is there anyone out there that has this as new as me that wants to practice? I just want to not feel physically terrible after every match because I can't even manage to get off a combo against these people :( I really want to learn, it's just impossible *to* learn anything when you're beaten this badly.

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#8  Edited By monkfishesq

I wonder if it'll be as hand holdey as Crysis 2

Every single level you went to, the game would tell you "tactical options available" and just flat out tell you which is the stealth path, which the action path. Hey guess what. That shit was fucking retarded. In Crysis 1 you were just told about an objective then 'go' and left to figure it out on your own.

Oh how quickly Crytek lost their roots..

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#9  Edited By monkfishesq

You get a cube when a hand reaches the 12 position. The arms move at different speeds:

Red cycles every minute.

Blue cycles hourly.

Green cycles daily (24 hours).

Gray appears to cycle every two days (48 hours).

Unplug your xbox from the internet and then mess with your system clock. It's the easiest way.

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#10  Edited By monkfishesq

What's the solution for the puzzle with the advanced tetris shapes? I am past the point of caring to solve it on my own. I just need this anti cube and 3 from the clock tower for them all.