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NME

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NME

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#1  Edited By NME

I agree that Portable Ops would have been a great inclusion in this package, but I think the fact that so few people are mentioning its exclusion speaks volumes. It was a good game with horrendous controls that, I suppose, Konami does not feel is relevant enough to both to remaster. 
 
It's a shame, really. But surely the same cannot be true for Metal Gear Solid, making its exclusion from this package all the more baffling. 
 
Of course, I complain, but I am still capable of playing both games on my PSP and PS3, respectively. In that way, I guess I'm more disappointed that they aren't remastering Portable Ops, because I don't think I can bring myself to fuss with those controls ever again.

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NME

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#2  Edited By NME

The point, I feel, isn't that you can rather easily fail a case in L.A. Noire. To me, the point is that your failure yields the same results as your success, the only difference being a largely underwhelming cutscene with your section head complaining, which is always immediately ignored upon the start of the next case. 
 
Since the results are static, it only seems reasonable to try to play the game as correctly as possible. Not doing so breaks the story. It's a significant flaw in the game.

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NME

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#3  Edited By NME

While I'm happy to be able to play Infamous for "free," I think the list from which we can choose should have been significantly larger. I feel that the people most affected by the PSN downtime will own most, if not all, of the games being offered. Something as simple as "pick any two games available on the PSN store as of [date on which the store comes online], no questions asked," seems like it could have worked, ignoring the logistics of how Sony would know to interpret each transaction. You know...since online infrastructure isn't their strongest suit.



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NME

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#4  Edited By NME
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NME

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#5  Edited By NME
It sounds like you've beaten story mode, but just in case you haven't, I'm going to respond you your blog with some minor spoilers.

I found both Goro and Kintaro to be acceptably juiced up. They were much tougher than anyone (aside from Shao Khan), sure, but I didn't struggle with them in the way I struggled with Shao Khan. That having been said, having to fight both Goro and Kintaro at once scared the hell out of me, and beating them was very satisfying.

The same isn't true of Shao Khan. I hated both fights against him and I derived no satisfaction from beating him other than thinking that I'd never have to bother with him again. Actually, that makes me pretty happy to write that here.

For that reason, I am dreading challenge 251.  A three-on-one challenge is hard enough, but with Shao Khan as one of your opponents? Ugh.
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NME

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#6  Edited By NME

It's a hectic time as I play through late-year GOTY contenders as well as replaying earlier contenders on which I need to refresh myself. The short answer is:  I don't know yet. I'm torn between Mass Effect 2 and Red Dead Redemption, but I'm not sure if either one of those is even ahead of either Limbo or Super Meat Boy.  
 
My GOTY list will include, in something sort of resembling this order (with minor spoilers in the explanatory text): 
 
Super Meat Boy - I beat The Kid levels twice. Two times. The game pissed me off so much early on, but not only did it captivate me to the point of beating the game, beating Cotton Alley, unlocking most of the characters, and hitting the par time for all of the light world and most of the dark world levels, it convinced to me attempt and ultimately succeed at something which i felt, for me, was impossible. And I did that thing twice. For the first time in my adult life, I feel like a better gamer than I was when I was a kid, and for that, I think Super Meat Boy is amazing.

Limbo -  I'm not a big "longer = better" guy, but if I was, Limbo would still hold up pretty well for me. Even though the game can be beaten in one or two sittings, there are a lot of secret collectibles beyond the achievements that kept me coming back for more for a few dozen hours. The secrets are just the icing on a doomed cake rich with atmosphere and clever but reasonable puzzles. For me, it's hard to argue that there was a more finely crafted game in 2010.

Mass Effect 2 - I don't need to justify its inclusion; you all know how great it is. I have yet to beat it, though I am close, and while there are a few very minor blemishes, the game is superb. Although, I do find that the combat is the part of the game I dislike the most. Much better than in Mass Effect? Absolutely. Still a second-rate shooter on it's own merits? Yeah, I think so. 

Red Dead Redemption - I very much need to replay/finish this. I've only made it about halfway through Mexico, so I have plenty left to do. This is the first modern sandbox game that I've even considered liking, and to my recollection I didn't have much to complain about besides how easily I lost my horse about four missions away from earning the achievement for using the same horse throughout the majority of the game (or whatever it was). I always give special consideration to games that win me over, especially when their genre is one that I tend not to care for (a la Modern Warfare 2 last year), so RDR may well be my game of the year. 
 
Battlefield: Bad Company 2 - I didn't so much as acknowledge that this game had a single player campaign, and I'm not sure if that ultimately helps or hurts my opinion of the game. The multiplayer doesn't have the panache of the Call of Duty games, but it is in many ways a much better game for that. While Modern Warfare 2 convinced me to give shooters another chance, Bad Company 2 kept that train rolling for about 30 hours, which is a lot for me. I just wish there was no respawn timer. 
 
Pac-Man Championship Edition DX - The common complaint is that the game is too easy, but that's missing the point. The game is about style and scoring, and if you can't get your fix of both in PMCEDX (ASDFJKL;), then you probably never will. That a good new Pac-Man game can be released in 2010 is fascinating. That it is the best Pac-Man game to date is damn near miraculous. 
  
Other games I am (re)playing through up until the new year: 
Call of Duty: Black Ops - Probably on the back end of the list. I just don't care for the single player thus far, but the multiplayer is still great.  

Alan Wake - I think time has allowed me to forget some of my issues with the game, but the atmosphere is superb. Back end of list, maybe.  

Super Mario Galaxy 2 - I need to beat the game, but it feels mostly like more of the same. Though, maybe it'll surprise me later on.  

Assassin's Creed Brotherhood - I didn't care much for either of the previous AC games, but this seems better for me. Could land anywhere. 
 
Games which may sneak in: 
Super Street Fighter IV - I was too late to be enamored with the multiplayer, and the new characters weren't enough for me.  

Monday Night Combat - A ripoff of TF2, perhaps, but then, I've never played TF2. Great co-op and multiplayer modes, but too few maps.  

Donkey Kong Country Returns - A marked downgrade from the original, but the last level is its best. Good, but not great or memorable. 
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NME

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#7  Edited By NME

Hopefully they don't try to dance around spoilers for these games. I think last year's (and 2008's) GOTY podcasts were great, but it's very weird to hear them try to argue the merits or demerits of a game while dancing around specific plot points.  
 
I get that there are a lot of folks who may have not yet played some of the games up for discussion, but I feel like spoilers should be an assumed risk in any game of the year discussion. 
 
...Not that anyone is going to see this four pages into a thread, but I feel better having put it out there.

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#8  Edited By NME

I've only gotten Raccoon City to work, which I used to activate the quest. 
 
Neither Silent Hill nor Hell work for me, nor do any of the others that I've tried which have been mentioned previously in this thread.

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#9  Edited By NME

I'm also looking to play Uncharted 2, finally.  
 
The QL moments list is great!

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NME

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#10  Edited By NME

Limbo. I put more energy into that game, figuring out all of its secrets, and trying to master every nuance (i.e. complete the game w/o dying) than any other this year.  I think that's significant considering the length of the game. I don't think I'll go back to it as often or with as much excitement as I do Braid, but I have a similar level of respect of and enjoyment with Limbo.
 
Special mention for Red Dead Redemption, though. That's the only GTAish game I've even considered liking since the original, and I like it a lot.  
 
Bad Company 2 also deserves a mention, since it won me over from Modern Warfare 2 and kept me interested for a relatively long time.
 
I still need to play Starcraft 2, Mass Effect 2 (and 1, for that matter), and Civilization V, among others.