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normalpants

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normalpants

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#1  Edited By normalpants

To be fair, I liked Metroid: Other M and Final Fantasy XIII so you can  take my opinion with a grain of salt.  I just feel like the lack of detail and the constant narrow funneling totally removed all traces of soul from the game.  I could spend a pretty good chunk of time just talking to my party members in my camp or to NPCs in parts of the world, letting me get to know characters or backstory in a very natural way; it lent the world a lot of mystery and immersion.  Long strings of logic and planning that would have received a lot more attention in the first game are barely mentioned in passing and hardly explained in the sequel unless you feel like reading the codex entries.    Ok, so you get to this island and find your uncle.  Uh oh! He doesn't have your money so you have to get a job he has arranged for you.  --one year passes-- oh and by the way, these evil warrior dudes are now here, waaazzzzuppp.  Also, ANDRASTE'S TITS.
 
Combat is pretty fun though I'll give you that.

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normalpants

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#2  Edited By normalpants

Major disappointment.  The first game was certainly flawed, especially in terms of usability for people new to RPGs, but it more than made it for its flaws by giving us memorable characters, a richly-detailed world to explore, and a deep backstory and main story to immerse ourselves in. A lot of people found a special place for Dragon Age Origins in their hearts and I  was certainly one of them. I didn't expect anything revelatory out of the sequel, after all, it's coming hot off the heals of the last game (roughly a little less than 2 years?) and I don't exactly have a lot of faith in the games industry in the first place. I expected a reasonable upgrade to the combat system and a roughly equivalent level of story-telling, which has been a staple of every Bioware game they have ever released, even less-loved ones.  My expectations were not met.  
 
Despite what previews may have led you to believe, the combat system is pretty much exactly the same as the first game, which is great for me, because I actually had a blast with combat in the first one. There are a couple minor tweaks that make it feel like you're more in the control of your characters, which is a nice touch, but it's pretty minor stuff. Combat has been toned down to be much easier, to the point where you can virtually spam X or A in all of your fights and win on normal difficulty. Most people will want to play it on hard or higher assuming you want to play it at all.  
 
The reason you should not play Dragon Age II is because it cheapens the Dragon Age series. I found myself pining for characters I hated in the first one (Sten and Zevren anyone?) because every single character is unmemorable and all of their dialogue boils down to "hey guys! let's get the band guys, ok?"   it's impossible to know how characters are related to each other unless they're spelling it out in poorly-written bland dialogue.   You could be forgiven for not knowing the hot old lady with giant cans is your mother and Carver is your brother, because they, like every other character, look like random tavern NPCs and have a very limited set of animations to convey emotion.  Also, there isn't nearly as much voice acting in the sequel as there was in the first one. NPCs, vendors, side-quest givers and even some major plot characters usually have one or two sound bytes that repeats no matter how many times you talk to them.    When you finally find a character that has more than a few things to say, they always seem to glaze over in vague jargon and often leave you with more questions than before you talked to the character-- and since your dialogue options are more limited than in the first game, talking feels meaningless and boils down to do you want to be a pessimist, optimist, or flip.  
 
"Dungeons" are just a series of narrow passages and rooms with little to no distinguishing landmarks to make you feel like you're actually making progress or seeing anything new. Some major quests have their conclusions take place in environments that aren't much better than some of the random outdoor encounters from the world map in the first game.    Kirkwall looks identical to Stormwind in World of Warcraft minus the canals.  Orzammar in DA:O was very close to Ironforge, sure, but at least it felt like a living city.  Kirkwall is an empty series of spikes white brick walls.  
  
I'm probably being too harsh, but it's a shame when I can no longer say that a Bioware game is a day one purchase at full price without reading reviews. It feels rushed, forced, unnecessary, and I can't help feeling like I wasted my money.  Even though the combat is still fun and improved, I don't hate myself quite enough to slog through this mess of a game.    

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normalpants

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#3  Edited By normalpants

We all have at least one-- a song you just can't help but listen to over and over again that never seems to get old.  For years now, no matter my mood or the circumstances, Ween's Piss Up a Rope forces me to smile and makes me want to hit the repeat button every single time it's over.
 
  

  what's your magic song?
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#4  Edited By normalpants
@dudeglove: 
 
I used my existing EA account within the login page on the main Mass Effect 2 login and I was never prompted to enter a code.  It does not come with a code. It says I am online, but there is no news feed or options to browse DLC like in the Xbox version.  Does this stuff not appear if you're starting a fresh game on a fresh new copy? Maybe it will pop in once I get a save file going?
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#5  Edited By normalpants

i am going to be one angry motherfucker if the full version PS3 download doesn't include the free DLC from Cerberus and Kasumi and Shadow Broker.  Can anyone reassure me so I don't punch a kitten?
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#6  Edited By normalpants
@PhatSeeJay said:
" @normalpants said:
" @PhatSeeJay said:
"Pretty sure you have to download Cerberus network from PSN first. "
I have downloaded and installed that as well "
Hm.. in that case I have no idea.. check the Extra section and see if it's there in the list. "

it's not in the extas section-- when I select downloadable content it quits the game and takes me to the PSN store
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#7  Edited By normalpants
@PhatSeeJay said:
"Pretty sure you have to download Cerberus network from PSN first. "

I have downloaded and installed that as well
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#8  Edited By normalpants

I just finished downloading and installing the PSN download version of Mass Effect 2 and am unable to access the interactive comic, which I assume is within the Cerberus Network.  I get New Game and Extras as options, and it says I am connected to the EA servers, but starting a new game puts me smack dab at the beginning of Mass Effect 2.  How do I get access to my Cerberus stuff on the PSN download version?
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#9  Edited By normalpants
@TheDudeOfGaming said:
" @normalpants: could you not pour salt on my wound dude? have some consideration for people who dont own a ps3 :( "
You can get a copy of LPB2 for free if you buy a 160g PS3 before Sunday (1/23) at Best Buy.  Around $325 bucks with tax. Just sayin'
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#10  Edited By normalpants

Demon's Souls.  Second best game on the system after LPB2