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patrick

This is the page you're looking for http://www.giantbomb.com/profile/patrickklepek/

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patrick

583

Forum Posts

1136

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139

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Reviews: 4

User Lists: 1

#1  Edited By patrick

@SevenRobotCats said:

@AlexanderSheen said:

@bunkerbuster05 said:

@SquirrelGOD said:

As I've been saying since this morning, I trust Jeff and the crew MUCH more than I trust whiny idiots on the internet who freak out over the weirdest crap. Giant Bomb with a bigger budget can only lead to more awesome things in my book.

Basically this.

This. I mean, those comments... jeez.

I know, I'm super excited to see what Vinny and Dave can cook up during big events like PAX, E3 and GOTY. Change is good!

Between the move to the original Whiskey office. To the addition of premium subs. To the switch to YouTube. To the addition of the meebo bar. People will complain and then return to just about everything.

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patrick

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#2  Edited By patrick

@Tennmuerti said:

@steelknight2000 said:

Since when do Mass Effect guns have ammo, other than heavy weapons.

Since it became a third person shoooter.

ME2 heatsinks == ammo

Lies and slander.

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patrick

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#3  Edited By patrick

I'm Commander Shepard and I'll take this somewhat copout of an answer.

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patrick

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#4  Edited By patrick

@Alwaysrun said:

DRM free for backers you say. I don't know if it's their intention to alienate future customers or think waving the DRM stick around might encourage more Kickstarter backers. Either way I feel some anti DRM folks might feel manipulated and disenclined to support a game before it's even started. Also it makes little sense to me having 55,000+ DRM free copies of a game out in circulation for the pirates to distribute without having to even crack. What's the use I mean really. Maybe Double Fine should put up on the Kickstarter page that 50-250+ thousand dollars are going to be sunk into DRM which the backers will never see. Just being a devils advocate here so please easy on the flames.

Devil's advocate would be either just being for or against DRM, you can't set them up as to be in the wrong for both situations.

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patrick

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#5  Edited By patrick

@paulunga said:

@algertman said:

@paulunga said:

...aaaand they're done in less than 24 hours. I'm so proud of being a gamer right now.

That is sad.

Huh? Not really sure what you mean, please explain.

He lost the mental capacity to feel proudness and thus isn't able to comprehend either ideals.

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patrick

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#6  Edited By patrick

@Dagbiker said:

I dont know if i want Tim to answer to that Asshole

It is a rather jerk move to hand out free copies of your game over Twitter and solicit funding without expecting feedback opportunities.

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patrick

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#7  Edited By patrick

@MJames70 said:

Hard to tell what is sadder - the people that think Colbert is funny, or that an idiot giving money to another idiot is a valid news story....

So close.

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patrick

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#8  Edited By patrick

@kyrieee said:

The only way to make progress is to get a totally clean run which is quite difficult right from the get go. SMB was addicting because you constantly made progress, you constantly got better at the game. In Dustforce you're gonna have to learn the mechanics by playing the early levels 20+ times before you 'beat' them.

If you weren't constantly getting better at Dustforce the more you were playing it, I'm not sure that's necessarily the developer's fault. The levels aren't introduced in a way that has you learning new mechanics that weren't already covered in the opening tutorial. Having to constantly repeat levels to beat them isn't even exclusive to either of these games, although the Quick Look for SMB makes that clear enough.

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patrick

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#9  Edited By patrick

Circular Reasoning: The Thread.

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patrick

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#10  Edited By patrick

@StriderNo9 said:

@patrick: LOL, never a troll, I hug all my consoles before bed. So maybe I am misunderstanding. What does this channel do? And why couldn't Nintendo just update the game like with other consoles?

The channel modifies affected save files to fix the problem. This is in lieu of the console's actual inability for disc games to have updates, which they don't (and people seem to not realize). When existing Nintendo games ever get updated, they're completely newly pressed with new game ids and everything (there've been multiple versions of super smash bros. melee, ocarina of time, etc).