If there are any actual changes to the site, then no. I somehow don't doubt this site run by a single person isn't actually running into financial problems either way.
Yes, you can get games for $2.50 during Steam sales but they're usually the aforementioned crappy indie kind. If you want the AAA stuff, it's usually going to cost you the same as on consoles. Not to mention that Amazon has it's fair share of sales (and $20 credits) and then there's whole used-game business if you swing that way.
You seem to be out of the loop. PC games for the longest time have been generally cheaper than their console counter parts by default. Steam sales also apply to all games, not just indie games. The exact same Amazon argument applies to PC games so that's a moot point. There's also been a growing trend of DD services trying to out price each other for what are ultimately all Steamworks games. Dead Island had been available for about $38 on launch and Space Marine was around $40 and came with a copy of Darksiders.
So we're back to pictures counting as articles now?
So we're back to useless comment now?
Judging from the one you just submitted, absofuckinglutely.
It's funny because i see here an article with 5.. no not 5, 4 and half line of text and still give 4 informations about the game and team ico. That's pretty impressive really.
its an add on for the monster hunter game. maybe the author should post such emotion laced articles on his own blog instead of on gb.
If you're implying that it's only to be used with Monster Hunter, that's not the case. Either way, the fact that Nintendo took it upon themselves to produce this instead of the developers contracting a third party to do it is telling enough. The practicality of it aside, it still highlights the fact that they are basically conceding that the 3DS inputs weren't sufficient to the point that it warranted such an addon.
Ubisoft lied, and that's obviously an asshole move. But what I don't get is the outrage at always-online DRM (remember the Diablo III news a while back?). Isn't everyone who plays video games pretty much always connected to the internet? I mean, you surely are if you're playing From Dust, which is a digitally distributed game. It honestly feels like whining over nothing. What's wrong with being connected to the internet? I'm connected to the internet right now. It feels good. Bad mouse controls and a capped framerate, however, those are bad things. Sounds like I'll be playing it on PS3, if I ever do at all.
Steam doesn't require a constant connection and can be used off line as is the case with most of the digitally distributed games there.
There are some upfront problems with it in that there are people that don't have a reliable connection. Thanks to my old router, my connection cuts off whenever the microwave goes on. This in turn gives a concrete advantage to people who pirate or crack their copies. There's also a matter of principle that you could compare to a government constantly monitoring your activity. Obviously if you had nothing to hide, there wouldn't be a problem, regardless you'd still take issue since it feels like an overstepping of boundaries.
If the idea behind free DLC is to keep the game installed they might wanna close the gap a bit. I uninstalled Portal 2 like 4 months ago or something. People don't have infinity HD space, can't just leave some 16 gig game on a hard drive because maybe a small amount of new content pops up half a year later.
If your Portal 2 install is 16GB, you're doing something wrong.
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