I agree with a lot of your sentiments; There's a lot of loose ends, some inconsistent character arcs like Tommy's, and revenge is bad (who knew?).
The new faces in Part II aren't very well fleshed out, and the reason becomes obvious as the game's story-telling becomes more and more heavy handed.
It's almost like someone completely misunderstood the ending of Part I, and wrote the sequel they wanted instead. That's not to say Joel would never experience consequences for his past, but Part II is distinctly missing the heart of the original.
Thanks Jess! A friend of mine had this issue in Monster Hunter World, specifically the Jungle area with the huge tree surrounded by flora and fauna. The visual palette was overwhelming and distracting from the gameplay.
There are plenty of more reasonable things go after other than the graphics. For example:
[List]
Are those hot takes though? Jess had no issues with the graphical fidelity, moreso the oversaturation that dampened recognizability to the point where there's more than 2 systems leading the player by the nose.
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