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rangers517

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rangers517

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@jeff said:
@rangers517 said:

They seemed pretty upset about it so I figured I'd correct them that all the sony wireless headsets do work with psvr. It's even right in the faq Brad cited here:

Q: Can I use my PULSE wireless headset or other wireless headsets with PS VR?

Yes, but you should connect the wireless headset using a standard 3.5mm wired cable. A wireless audio connection will not work with PS VR.

The Sony headsets all come with the cable to wire it anyway so it seems like a complete non-issue. Not Brad's fault but that's why you don't read Polygon.

In a world where you want to have as few wires as possible draped around you--especially loose headphone wires that you might snag a Move controller on--the notion that you can wire up your wireless headphones is of zero use. I have other, far better headphones I'd use, given that I have to use wired headphones.

Well it's been known for a while that the headphones need to be plugged in. Seems like the port they plug into is pretty high up near the shoulders but I can't say if they actually get in the way of the arms. I guess you'd know better since you've used it. The correction was more because Polygon's article about this straight up says those wireless Sony headsets wont work at all with ps vr and I thought you guys were repeating the same thing. That misinformation has been spreading to a bunch of sites because of that article.

Sucks they have to be wired but at least people can still use those headsets they bought specifically for the ps4.

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rangers517

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Edited By rangers517

They seemed pretty upset about it so I figured I'd correct them that all the sony wireless headsets do work with psvr. It's even right in the faq Brad cited here:

Q: Can I use my PULSE wireless headset or other wireless headsets with PS VR?

Yes, but you should connect the wireless headset using a standard 3.5mm wired cable. A wireless audio connection will not work with PS VR.

The Sony headsets all come with the cable to wire it anyway so it seems like a complete non-issue. Not Brad's fault but that's why you don't read Polygon.

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rangers517

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The Rise of the Tomb Raider guy on the live stream said earlier they're going to have 3 modes for ps4 pro :

4k mode

1080P high framerate mode targeting 60fps

1080p 30fps locked with all the graphical bells and whistles

That sounds awesome and hopefully every game going forward starts handling it like this.

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rangers517

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"I don't know, I think I expected Sony to make a firmer case for why someone would want this upgrade, even if they don't have a fancy professional TV just yet, but it felt like that part of the presentation was missing."

They did have a section for people with normal tvs, they pretty much said they're going to be expecting developers to make two separate upgrade patch thingies for people with the ps4 pro, one if it detects you have a 4k tv and one if you don't. Then they showed a few games on a 1080 tv and talked about graphics settings that were upgraded. (though on the stream I couldn't tell that much a difference)

So, idk I felt they were pretty clear on that even though it'll vary a lot game to game.

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Edited By rangers517

Though it's always funny to hear terrible voice acting and over the years its led to a lot of funny quick look moments, hopefully the people that make games don't follow what this article wants. If you weren't in the voice auditions you have no idea at all if the other choices were all terrible or even if anyone that you'd find acceptable was auditioning in the first place.

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Sounds great. Pre-ordered it this morning and now to wait.

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Some of these posts might as well read: "Wow, this reviewer is really biased. This great gaming product is getting 10's across the board on every other site and I can't wait to play it on the Xbox One™, The all-in-one games and entertainment system from Microsoft, or maybe even my Windows 10™ personal computer."

I know some sites like GAF have had to ban a lot of actual MS shills this gen, but man, could you make it any more obvious.

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Wasn't following this game super closely and always thought the gameplay looked kinda underwhelming, but I actually had no idea that the TV show stuff was gonna be you sitting there for 20+ minutes at a time. I figured it would be more interwoven throughout, but the way they do it just sounds like a bad idea on its face to me.

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