If we continue with our previous design, the base battle mechanics and world traversal are already laid out so it would be quite easy to get programmers working right away. I can post the WIP design doc if anyone is interested along with my proposed prototype art/animation style.
@SexyToad said:
@Snail Sadly only 12 members strong. We have 4 members willing to help on art, and 3 on code.
"Only 12" isn't too bad, it's much better to have a few dedicated people than a bunch that lose interest after a week.
I liked our battle idea from last time so we would most likely use that again, to save some time. We didn't get far into the story last time, so that can be redone. We may have to adjust some things since your previous idea involved upgrading watch pieces. But I think we can get it to work. Are you going to be "re-joining" the design team?
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