EA are a bunch of dicks. They keep giving us free DLC. Worst company in the entirety of America.
It's free because the most efficient way of unlocking the content in the DLC is by using micro transactions, if not for that, it would be paid for DLC, EA continues to fool you. Really nice of them to give you the chance to maybe unlock some more stuff after a few hundred hours more of playing.
The way he framed it was a bit obtuse, but it's hardly a crackpot theory. "We give you free stuff so you play more so maybe you end up paying for some microtransactions" is how the entire free-to-play model works.
I'm all for this. The Star Wars name has meant nothing for a long, long while. This just takes it to hilarious extremes.
Yep. I love the original Star Wars movies, but have long since realized that the franchise built around them as isn't made for people like me. I just enjoy the insanity of it.
My biggest issue with Brad in Quick Looks and stuff isn't that he screws ups, it's that he gets defensive about screwing up. It just brings more attention to it and ruins the flow of things. Occasionally he'll even try to blame the game for his failure, which in some cases is justifiable, but just as often it's his own fault. The rest of the crew makes plenty of dumb mistakes, but they can all roll with it better than Brad. As a result, I generally find his videos to be the least enjoyable. It's pretty clear that he has anxiety issues that feed into the problem, and I don't know what the proper way to deal with that is. Regardless, I'm not going to soften my opinion because of it. He's a public persona and a grown man, it's his prerogative, not ours.
You know, Ken Levine is a cool guy and I like him, but I don't think he's anywhere close to one of the one hundred most influential people in the world.
The Mako and planet exploration were both flawed, but I liked them. I wish they would have improved those aspects instead of cutting them outright, though I can understand why they did.
I think the better question is why are games like this niche? It's like people don't like being challenged at all. A lot of people want instant gratification and want things to be easy. Slow-mo quicktime events seem to be the future of the mainstream gaming audience. It's the movie Idiocracy in our very own reality. Games play themselves now a'days. If they don't, it's apparently niche.
There is a big difference between a game that is easy, a game that is challenging, and a game that is punishing. Demon's/Dark Souls aim to be very punishing, and the simple fact is that a lot of people don't find it fun to play really punishing games. I'm not saying I don't want to be challenged at all, but for me personally games like Demon's/Dark Souls overdo it.
Yep. I enjoy a good challenge, and have grown an appreciation for the Souls games because they offer that, but I am turned off by their punishing nature. I'm cool with dying a lot because something is hard, I'm less cool with potentially losing all my souls when I die. You can be difficult without being a jerk about it.
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