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SuperKMx

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SuperKMx

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SuperKMx

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#2  Edited By SuperKMx

@miyamoto1621: I read "robot dog", "turn-based" and instantly thought of Septerra Core: Legacy of the Creator, which was released in 1999 on PC. I don't remember playing it that much back when it came out, but I'm pretty sure it matches your description.

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SuperKMx

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Cats. No contest. (Though dogs are cool, too.)

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SuperKMx

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Both. I've more than enough listening time while walking or working to listen to both.

I used to prefer the Bombcast, but the Beastcast has grown on me over the last year or so, for sure.

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SuperKMx

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Yes, in general. But it all depends on how or why the game is as long as it is. A 40-hour game that is genuinely entertaining for a large percentage of the time is fine by me. A 20-hour game that consists of 80% cutscenes and semi-open-world roaming with repetitive sidequests and basic resource collection is too long.

That counts double when there is just so much choice for your gaming buck, these days. I can play through or audition a bunch of indie, retro, or just plain smaller titles in the same amount of time and spend way less money than the price of the latest 50-hour AAA epic.

But then again, the audience drives the content. Every review of a good-to-excellent 8-hour game has swathes of comments about "value for money" or "I'll wait for a sale because I can't justify $60 for only 8 hours of play" from the same people who will spend $30-45 on a 4k Blu-ray movie that will last for two hours and that they'll only watch once. Large portions of the gaming press started pushing a "longer game = better and more valuable game" narrative back around the PS2 era, and audiences are just conditioned to think that way, now.

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SuperKMx

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The artwork is killer this week. Love it!!

The guests on the Bombcast tho...man. Haven't turned off a Bombcast halfway through before, but I had to. "Shout out to shout out to shout out to my homegirl was mad wasted dummy thicc shout out to shout out to shout out to PLEASE BELIEVE I'M COOL AND NOT 30 shout out to shout out to."

They broke me. I'm sure they're great folks but...

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SuperKMx

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I'm in!

I also have to remove Mr. Tripper from my team... :D

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SuperKMx

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#8  Edited By SuperKMx

I used to buy from one of the three game stores in the local mall, one of the two indie stores nearby, one of the two big chain music stores, or one of the three game stores that were in the next town over. Out of all of those places, only a single game store is still in business, and it essentially contains Funkos, t-shirts, and anything that has the words "FORTNITE" or "MINECRAFT" emblazoned on it. God help you if you want to buy a newly-released video game.

I shopped at these places WAY after it wasn't a financially great idea to do so. I was happy to pay a small premium, as there was a camaraderie in visiting your local indie store as you'd always, ALWAYS bump into a friend or one of the regular customers who would eventually become friends. The 2nd-hand and retro sections would be a treasure trove of delights that would keep you coming back, too.

But that's all gone. That one store that remains in my area wants to blast you with dubstep at ear-shattering volumes, take your money, hand you your Funko, and get you the hell out of there. Their "retro" section is pretty much exclusively various copies of FIFA and Madden for the Xbox 360 and PS3.

Amazon and digital purchases mean that there's just no need to even try to put up with it and if I want retro, eBay and all manner of other sites are a browser tab away.

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SuperKMx

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I think Codemasters' Xbox 360/PS3-era driving games would be up there on the shortlist.

We're not talking massively ornate fonts or anything like that. In fact, they're usually block-ish sans-serif affairs. But, the WAY in which they were used and positioned made it so that you could TELL when you were playing a driving game made by Codemasters.

They've fallen off a bit with it more recently, but I hope that GRID takes some pointers from the earlier games when it drops later in the year.

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#10  Edited By SuperKMx

I preordered just in case it sold out, but am leaning closer and closer to that "cancel" button.

It has a lot of promise, but they just haven't done enough for me to warrant the "founders' pack" price as of yet. Plus they've gone from very much suggesting that players will get access to a decent-sized library of titles - a "Netflix for games" as people put it - alongside the ability to buy new-release games, to "well, you get Destiny 2 and you can play it in 4k with 5.1 sound just like you...erm...already can on your PC. That'll be $10 a month, please!"

If what they're saying is right, I'll be paying $129 to play Destiny 2 on Stadia launch day.

What a great deal. /s