" This might not be a fair point to bring up, but this whole thing screams Virtual Boy to me. While the specific configuration of that system was indeed flawed, it sorta reminded me that none of the games on the Virtual Boy really used the 3D in a meaningful way. "Well despite the fact that the virtual boy lacked the power to do polygonal 3D virtual boy Wario Land did use the effect well to go in the background, but as something that predates the N64 and analog sticks the virtual boy has little to do with what we could get from 3D now.
You guys really lack imagination.
You know how in 3D Marios it can be a bitch to hit jumps exactly? with 3D you can do that. You know how in games where you're flying, like starfox or pilotwings you've gotta fly precisely or you've gotta fly through rings, or galaxy 2 where you're flying on that bird it can be hard to judge distances and fly well. I've never really found flying games to be fun, but I could see them being fun if you can see it in 3D. Hell you remember flying in Mario 64? Yeah that was a pain in the ass!
I'm not sure how much difference 3D would make in an FPS. can you? I think that Sony was trying some of that stuff, but they didn't have it really nailed down yet. But there's some crazy augmented reality stuff going on with the 3DS like that "Face Ace" demo since you can pick up the system and it'll bring what the camera can see into the game. seems really interesting.
But if you're not interested, that's why you don't know anything about the system. So you'll really miss out on the 3DS and what it will offer, I'm excited for it, I've been looking into the information for it. It's everything that they've said it is, and it will be awesome.
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