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Blight Club
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GrubbSnax
Rat cube (Diamond is Unbreakable 08)
JeffJeff's Bizarre Adventure
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Game » consists of 14 releases. Released Mar 22, 1996
Static background images that are not drawn in real time.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
When you're able to push a block you know it's a videogame. Usually used to solve puzzles.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Games that feature this concept require the player to wait for a certain amount of real time.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
This character has been sacrificed by the game designers to serve as a warning or amusement (probably both). These are the non-player characters who die at the beginning of the game or level.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Resurrection is the act of being brought back to life. One must have already been living and have died in order to be able to be resurrected.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
Games that allow items to be rotated; this can be used to reveal information about certain objects for the purpose of puzzle solving.
Special locations in game that allow the player to manually save their progress.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
When a game usually a shooter gives you a weapon to begin your mission with. Normally they are used infrequently but can be relied on when all options and or ammo are gone i.e. pistols, grenades or knives.
Often a timed sequence where players must escape a building, spaceship, planet, etc... before it explodes.
Occasionally, when some nasty bugger decides to give you a big hug that just seems to last forever, you may want to politely decline by mashing or shaking whatever you are holding in your hands.
The shark is an underwater animal that is often stereotyped for its vicious killing of prey. In video games, they are used as enemies in underwater levels or a plot device used to keep the player away from the ocean.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
These games are designed to be played by one person, and one person only.
Whether it be cigarettes, cigars or pipes, tobacco or otherwise, everyone knows that smoking is bad for you - and that it makes you look undeniably cool.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
S.T.A.R.S. is a police group from the Resident Evil game series. Chris Redfield and Jill Valentine, stars of the original Resident Evil, are two famous former members.
A speedrun describes the action of a player attempting to complete a game in the fastest time possible. The rules of speedruns can vary, but generally allow glitching and sequence breaking as long as the player does not cheat with external devices/tools or tampering with the game.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
Newspapers that rapidly twirl towards the screen, eventually slowing down and delivering narrative-related information.
When a developer creates a game that could be perceived as a new instalment in an existing franchise that they've worked on before, but doesn't share the same name due to licensing issues or other reasons, it's called a spiritual successor.
The inability to walk in any direction whilst shooting a weapon of any sort. The player usually still has the ability to pivot.
A term to describe a weapon's ability to hinder the movement of it's target.
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