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Giant Bomb Review

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Borderlands Review

4
  • X360
  • PS3

Borderlands' blend of first-person shooting and role-playing works because it puts the shooting first, resulting in a satisfying action game with enough depth and skill development to keep you hooked for 50 hours or more.


How do you reason with a guy that sets himself on fire? 
How do you reason with a guy that sets himself on fire? 
Mashing together different game genres is risky business. For every game that manages to do it correctly, three or four more seem to miss out on key pieces of the different genres they're attempting to combine. The end result has been a lot of games that feature really unsatisfying first-person shooting because they're trying to focus on too many different genres at once. With that in mind, perhaps the most exciting thing about Gearbox's new FPS-meets-RPG, Borderlands, is that the action is actually quite fun on its own, offering loads of different guns to try out and a lot of different ways to eliminate anything and everything that stands in your way.

Borderlands is a loot-driven first-person shooter with a lot of different role-playing game hooks throughout. The game is structured a bit like an MMO, with the world broken out into different zones and a very handy quest log that feels like it fell out of World of Warcraft. There are plenty of critical story-related missions to complete, but there are also a lot of side-quests that send you across every zone, usually to kill or collect something. It's easy to see the influence of games like Diablo on Borderlands, as well, because the game is constantly dropping procedurally generated items for you to collect. This is how the game's box is able to claim that it has "bazillions" of guns.

Of course, "bazillions" is a pretty high (and pretty made-up) number, and you'll probably never see the exact same gun twice. But much of the variety in the guns come from slight statistical tweaks to how much damage they do, their rate of fire, their reload speed, whether or not they have a scope, and so on. But the weapons still break down into a handful of traditional classes, like combat rifle, sub-machine gun, sniper rifle, rocket launcher, pistol, revolver, and so on. And as you start finding better weapons and becoming proficient with them, it quickly feels like 95 percent of the guns you're finding are nothing more than vendor trash that only exists to be sold off for more money. Still, it's cool to see how the different fire rates for different weapons makes them feel. Finding a rocket launcher that automatically launches its full magazine of three rockets and quickly reloads, for example, is a real thrill, especially considering how sluggish most of the other launchers are. The thrill of never knowing when you're going to find a useful or rare weapon is very substantial, and it's more than enough to keep you coming back to wade through the endless avalanche of common junk.

Each character comes with a preset look, but you can define the clothing colors. 
Each character comes with a preset look, but you can define the clothing colors. 
The way that Borderlands' guns are varied also applies to the rest of the game's equipment. Though you don't equip actual armor, characters can be outfitted with a Halo-like recharging shield. Each shield comes with a different number of shield points and a different recharge rate. Many of them also have bonus effects, rendering you more resistant to specific types of elemental damage or even recharging your health as well as your shield power. If there's one thing I've learned over the 50+ hours I spent with Borderlands, it's that shields that restore your health are the only worthwhile shields in the entire game. Grenades can also be altered via items that modify their damage and their effect. So you can equip MIRV grenades that split apart when they land, damaging a wider radius. Or you can equip transfusion grenades, which steal health from enemies and give it back to you. Not to tell you how to play the game or anything, but I recommend you stick with transfusion grenades whenever possible.

The other big deciding factor in how you'll play Borderlands comes from the four character classes you'll choose from at the beginning of the game. Though there aren't any meaningful item restrictions that will prevent you from playing any class however you please, each class has its own skill tree that will build your character in a variety of different ways. You get one skill point per level once you hit level five, and stop getting them when you hit the level cap at level 50. The soldier class has skills that can make him something of a medic, such as cauterize, which lets you heal other players by shooting them. He also has skills that help him further specialize in the use of combat rifles and shotguns, but specializing in specific weapons doesn't seem like a great idea, since you never know what the next amazing gun you're going to find will be. I spent most of my time with a soldier and probably used a sub-machine gun for most of the game.

The other three classes feel like they want you to specialize your play style in a much more dramatic way than the soldier through a mix of weapon specialization skills and class-specific action skills. The Hunter has a bird that can be called out to attack enemies. Plenty of skill points can be spent making the bird more effective, and plenty more can be spent specializing in sniper rifles, which are only really useful in specific situations because most of the game's enemies are all about closing the gap and getting right up in your face. That doesn't leave a lot of room to snipe.

The siren has a "phasewalk" action skill that lets you avoid damage for a brief period of time. You also explode into and out of the phased state, which damages nearby enemies. Most of the siren's other abilities deal with either causing or preventing elemental damage, which comes in four forms: fire (good for burning flesh), shock (good for depleting shields), corrosive (good for armored targets), and explosive (good for... exploding).

The berserker class has skills that help him specialize in rocket launchers, which, like sniper rifles, aren't so hot in close quarters situations. His action skill is a berserk state that makes him a two-fisted brawler, which is a lot of fun to use, especially once you've spent some skill points to trick it out.

Flynt's not happy to see you. 
Flynt's not happy to see you. 
But what about the world that all of these guns and skills have been crammed into? Well, Borderlands takes place on an alien planet called Pandora. It's overrun with convicts and psychos, but there's also word that it's the resting place of a secret alien vault, rumored to be filled with all sorts of technology. So the player characters are vault hunters, new to the planet, but hoping to get rich quick. At the beginning of the game you start receiving video messages from some kind of guardian angel. She guides you here and there as you play, but you're really guided by the game's on-screen compass, which tells you where to go next to work on your currently selected quest. Though there are some interesting characters and some well-written dialogue in Borderlands, the story is paper-thin. Some will say that it's nice that the story doesn't get in the way of the action, but it's hard not to feel like you've accidentally skipped some cutscenes or something by the end of the game. Once you do complete the story, you're dumped back into the world, letting you finish up any remaining quests you may have.

Completing the game also unlocks "playthrough 2," a sort of New Game Plus option that lets you take your existing character and start over in a world where the first enemies you encounter are around level 34 or so. It's certainly more difficult the second time around, but if you take the time to do more than just the critical story missions and complete a good chunk of side-quests, you'll be a few levels ahead of the opposition most of the time, giving you a distinct advantage. There is no playthrough 3, and there doesn't seem to be any way to replay quests that you've completed, either. This seems like it'd eventually lead to a situation where your character is unsuitable as a host for a multiplayer game, since the host determines which quests are active.

The enemies in Borderlands break down into around eight different types, including the wild, dog-like skags, sizable enemy crabs, humanoid bandits, spiderants, flying creatures, and so on. A lot of the enemy AI is very predictable, and just about anything that isn't a human will usually just rush in your direction and start doing as much damage as possible. Human enemies will occasionally take cover, but they still aren't very bright. That also applies to boss battles, as well. The game's two largest, coolest-looking boss fights can be summed up by the following strategy: "stand still and aim for the thing that looks like a lady's naughty bits." On my first playthrough, I beat the final boss without even moving. It's a shame that the enemy AI isn't more wily, but in most cases, they make up for their lack of smarts by outnumbering you by a wide margin. So you might want to bring some friends.

You can certainly play alone and solo your way through the entire game, but it's a lot more interesting if you engage in cooperative play. Borderlands lets up to four players band together, and the game's difficulty slides up as you add players, making everything a bit more exciting. A lot of the game feels like it was built for co-op play, from the two-man vehicles that let one guy sit on a turret to a dueling system that lets you fight one-on-one against another player to a full-on arena that lets all four players engage in round-based battles against one another. Players can revive their friends, too, which is added on top of a neat "second wind" feature that brings a downed player back to life if he can shoot and kill an enemy while he's bleeding out. The game also claims that you'll find more and better loot when you play with others.

Finding and fixing robots out in the wastes gets you more inventory slots. 
Finding and fixing robots out in the wastes gets you more inventory slots. 
The downside of the game's online play is that it feels like it's missing a few key features. There's no trade interface at all, so players who want to exchange items are forced to drop them on the ground, a "system" that is easily exploited by unscrupulous players. Also, there's nothing stopping any one player from running around and grabbing every item that drops. Lastly, there doesn't seem to be a way to drop money, so there's no way to buy items from other players. The lack of MMO-like looting rules or a proper trade interface means that playing with strangers can get a little risky, as you never know when someone's going to dust off their old, Phantasy Star Online-era tricks, screw you over, and quit the server. The only thing that mitigates this a bit is that there's so much loot dropping all the time that it's hard to care too much about any one item... chances are, if you keep playing, you'll find something even better within an hour or two. Speaking of hours, I completed a first run of Borderlands in around 18 hours, completing almost every quest I could find. Getting one character up to level 50 took around 35 hours.

Though there are a few too many spots in the game where the frame rate noticeably drops, Borderlands is a great-looking game. It's the art style that makes it stand out, with a lot of awesome texture work that makes the entire game look like it was drawn by hand. It makes the environments, most of which have the look of a post-apocalyptic wasteland, really catch your eye. Effects, such as the way enemies burn up when they die from a fire attack, are also really great to see... and hear. The game's got some terrific screams to go along with watching a man burn alive. Terrific screams.

The structure of Borderlands makes it feel like an MMO game that doesn't require you to rely on groups of other players to enjoy. Though it's probably better when you're playing online with friends, playing alone is still perfectly fine. It's also one of those games that's so strong in parts that its shortcomings become almost glaring by comparison. As such, the game's barebones story, lackluster AI, and insufficient player trading options are real disappointments that prevent the game from reaching its full potential. But when you're frantically trying to stay alive while getting swarmed by an angry horde of gigantic spiderants, chances are you won't care much about that other stuff. Borderlands strongly succeeds where plenty of other Diablo-inspired games have failed miserably.
Jeff Gerstmann on Google+

187 Comments

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Jayzilla

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Edited By Jayzilla

the AI and loot trading/buying system(or what sounds like a major lack thereof) is going to deter me from getting this. those two things seem like major gaffes to me. too bad really, because the game does have a really unique look to it. thanks for the review jeff. it looks to me jeff as if you talked yourself into this game so much that you gave it a 4 out of 5 instead of a 3, but i always trust your reviews. i will just have to pass because of the things i wrote above. that kind of thing is almost inexcusable for a game in this day and age. a boss fight that requires no movement is an auto pass for me.

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opuelas

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Edited By opuelas

Hey Jeff, do you think there's much value in playing the game over again as a different class? I know you had an "alt" in the quick look, but how fun was playing as a Siren after spending all that time as a Soldier? You think people who like the game would enjoy doing so again as a different class with friends?
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FrenchFriedFool

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Edited By FrenchFriedFool
@empfeix: 
 
I'm saying I have the better sounding parts of this genre mix.
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Jeffsekai

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Edited By Jeffsekai

Good review, pickign up tommrrw

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Southrncomfortjm

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Edited By Southrncomfortjm
@Track: Read the review and find out... the game is great but it has some noticeable flaws, hence no 5 stars.
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Shaanyboi

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Edited By Shaanyboi

Looks great!  But I'm not sure I'll be getting it yet though... EVENTUALLY, but I've already budgeted myself to get Zelda Spirit Tracks, Assassin's Creed 2, Silent Hill, and Crystal Bearers for the remainder of the year..... bahhhhh....... I wants me some Borderlands...
 
CURSE YOU MONETARY LIMITATIONS!

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ashton

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Edited By ashton
@TwoOneFive said:
" @Track: how about you read the review ya douche "
lol awsome
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eezo

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Edited By eezo

can't wait 'til i get this!

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Spongetwan

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Edited By Spongetwan

Ill be getting this tomorrow

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Rhombus_Of_Terror

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Good review. However since i have pre-ordered this off Steam, is there going to be a separate PC review on this or will it come in the form of an article/blog post I wonder? Seeing as how GB has previously highlighted the quality of the PC version, will that effect the experience of the game as compared to its console iteration?

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Quacktastic

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Edited By Quacktastic

GameFlying it now.  If the AI isn't terrible and the frames are more steady than stumble - It seems like it will be really good, and it seems like I will buy it.

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Senshaitian

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Edited By Senshaitian

I'm already sold on this game. If only my Elite didn't die on me last night...

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Vision

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Edited By Vision

I can't wait for October 30th now.

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RsistncE

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Edited By RsistncE

I'm confused but I don't have the energy in me to elaborate.

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Hoshnasi

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Edited By Hoshnasi
@empfeix said:
" @FrenchFriedFool said:

" I'm really unsure whether I want this, it seems like a mix of Fallout 3 and WoW, both of which I have... "

Are you saying you can only play one game per genre? "
Fallout and Wow use a dice roll system in hitting your target, Borderlands is totally driven off the players skill to aim and fire at the target.  Not based off the skills plotted out to the character. 
 
Similar games in terms of RPG elements but based of skill.
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EDfromRED

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Edited By EDfromRED

Sweet, I'm happy to hear the pros outweigh the cons.  I read that there's allready DLC in the works too. With my local Wal Mart offering it for $40 for the next week or so ( still kicking myself for not getting Batman: AA, when it was $40), this is a sure buy for me.    
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InFamous91

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Edited By InFamous91

Great review Jeff...will buy this game indeed

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JoelTGM

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Edited By JoelTGM

Nice!  I will be buying this when it's released on Steam.

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Druminator

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Edited By Druminator

cool. glad to read this.

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apathylad

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Edited By apathylad

 Looks like a good game, but I should be saving my money for MW 2 and possibly Black Friday and/or Cyber Monday.

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devmac

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Edited By devmac

Nice review. Look forward to the mail man bringing this game to my house. 
 
Sounds like the solider is the way to go.

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devmac

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Edited By devmac
@edfromred: Are all the Walmarts selling it for $40?
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mustachioeugene

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Edited By mustachioeugene

...but is it worth $40 (Canadian) for the Xbox version?

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jvelitedefunct

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Edited By jvelitedefunct

Why isn't this game compared to Too Human as far as the action-rpg elements and item drops?  To me this game would feel more like too human if the item drop rate is so ridiculously high.  To me that is such a downer since you really DON'T care about the drops except for bosses...

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ververdan0226

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Edited By ververdan0226
@Tikicobra said:
" I'll read it in a minute, but a 4/5 seems about right. That's the equivalent of an 8/10, which is what this game had been getting a lot of so far. "
Good to know you judge a review based on how close it is to other reviews...
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Duckbutter

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Edited By Duckbutter

 i ain't quite seeing the 4 out of 5 stars part in this review. he said you're basically shooting 8 enemy types and collecting variants of like 5 guns in a bunch of fetch missions with no storyline. that sounds super extra mega boring.

it probably sounded cool in the Diablo days back in 1923 but why am i paying $60 to do what Jeff described?

and why do game reviews always spend 90% of the review explaining game mechanics? its like dude i dont need to know the 3 ways i can micro manage my secondary item inventory capacity by pressing the X button. 90% of reviews sound like the game's instruction booklet. its like do you dig the game or not dude?

if some kind of gameplay mechanic is new and outstanding or incredibly shitty then the reviewer will bring it up in his opinion of the game because its worth mentioning. otherwise, skip that stuff, its a waste of time.

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nail1080

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Edited By nail1080
@Duckbutter said:
"  i ain't quite seeing the 4 out of 5 stars part in this review. he said you're basically shooting 8 enemy types and collecting variants of like 5 guns in a bunch of fetch missions with no storyline. that sounds super extra mega boring. it probably sounded cool in the Diablo days back in 1923 but why am i paying $60 to do what Jeff described? and why do game reviews always spend 90% of the review explaining game mechanics? its like dude i dont need to know the 3 ways i can micro manage my secondary item inventory capacity by pressing the X button. 90% of reviews sound like the game's instruction booklet. its like do you dig the game or not dude? if some kind of gameplay mechanic is new and outstanding or incredibly shitty then the reviewer will bring it up in his opinion of the game because its worth mentioning. otherwise, skip that stuff, its a waste of time. "
^This
 
Also, I knew this game would be a fail, they should have stuck to the good graphics also, at least it would look pretty, instead of looking like a last gen cartoon game (XIII anyone?)
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cjmhockey

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Edited By cjmhockey

Nice can't wait to play this.

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spacetrucking

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Chadwick

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Edited By Chadwick

So... it's Serious Sam with shades of Diablo?

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KillEm_Dafoe

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Edited By KillEm_Dafoe

I'm really disappointed that the game is really THAT much shorter than what was stated many times. I know developers tend to exaggerate their game's length, but 35 hours compared to 100 to reach level 50? Christ...that's beyond an exaggeration, and it actually really pisses me off. All of the reviews so far seem to be saying the same things. Some I expected or don't really bother me that much, like the lack of a loot trading option and the occasionally shoddy AI. Although, hearing that the game's coolest boss fights are easy doesn't sit well. It just seems like Gearbox removed or changed many of the things that made me so excited for the game in the first place.
 
All that said, Borderlands is still one of my most anticipated games of all time and I absolutely cannot wait to pick it up tomorrow morning.
 
Great review, Jeff.

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thecleric

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Edited By thecleric
@nail1080 said:
" @Duckbutter said:
"  i ain't quite seeing the 4 out of 5 stars part in this review. he said you're basically shooting 8 enemy types and collecting variants of like 5 guns in a bunch of fetch missions with no storyline. that sounds super extra mega boring. it probably sounded cool in the Diablo days back in 1923 but why am i paying $60 to do what Jeff described? and why do game reviews always spend 90% of the review explaining game mechanics? its like dude i dont need to know the 3 ways i can micro manage my secondary item inventory capacity by pressing the X button. 90% of reviews sound like the game's instruction booklet. its like do you dig the game or not dude? if some kind of gameplay mechanic is new and outstanding or incredibly shitty then the reviewer will bring it up in his opinion of the game because its worth mentioning. otherwise, skip that stuff, its a waste of time. "
^This  Also, I knew this game would be a fail, they should have stuck to the good graphics also, at least it would look pretty, instead of looking like a last gen cartoon game (XIII anyone?) "
Wow, I guess you like generic uninspired unreal engine cut and paste. The graphics on here look a lot better than that it originally had.
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MeatSim

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Edited By MeatSim

Review sold me, I am gonna have to pick this game up sooner or later.

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Xeiphyer

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Edited By Xeiphyer
@nail1080 said:

" @Duckbutter said:

"  i ain't quite seeing the 4 out of 5 stars part in this review. he said you're basically shooting 8 enemy types and collecting variants of like 5 guns in a bunch of fetch missions with no storyline. that sounds super extra mega boring. it probably sounded cool in the Diablo days back in 1923 but why am i paying $60 to do what Jeff described? and why do game reviews always spend 90% of the review explaining game mechanics? its like dude i dont need to know the 3 ways i can micro manage my secondary item inventory capacity by pressing the X button. 90% of reviews sound like the game's instruction booklet. its like do you dig the game or not dude? if some kind of gameplay mechanic is new and outstanding or incredibly shitty then the reviewer will bring it up in his opinion of the game because its worth mentioning. otherwise, skip that stuff, its a waste of time. "

^This  Also, I knew this game would be a fail, they should have stuck to the good graphics also, at least it would look pretty, instead of looking like a last gen cartoon game (XIII anyone?) "
You and that other guy are both idiots.
 
Reviews talk about the entire game, so as to justify the score and let everyone else know what to expect. In that regard this review accomplishes that perfectly. Especally when game mechanics are pretty damn important to a game?
 
Also the first dude asks Jeff to just say whether he likes it or not, and then says to not add opinions to the review.If you dont want to read the entire review or whatever it is you want, why don't you just look at the stars, and move on?
 
Also you are obviously right, Final Fantasy XIII is obvious last gen. *sarcasm*
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Tasus

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Edited By Tasus

So what is there to do in the world when you hit level 50, if you've done all the side quests, and can't complete them again, and there is no third playthrough on "ultra-hard"? Besides the arena stuff ofcourse, but that only sounds enjoyable if you're playing with friends.
 
For a game such as this, where you'll hit the level-cap fairly quick, I would want some compelling end-game stuff. However, this game doesn't seem to offer that (based on the review).

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Moridin

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Edited By Moridin

When will people learn that a 4/5 is not a filler game or a fail of a game. Not everything has to be an "OMG 5 STARS" game. Might I remind you that Fallout 3 also got a 4/5. 
 
Hell, why am I even worrying about what people say when I myself don't really care about the score of a review, but what is said IN the review. I have shamed myself. Haha.

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Shabs

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Edited By Shabs

I was sold on this before I read any review, but this review definitely tells me what I need to know to confirm my intent to purchase.  Thanks Jeff!

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spilledmilkfactory

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@Killjoy said:

" Buy this game or Randy Pitchford is going to knife you!
 
 

"
haha i was gonna post this but i've been beaten to it. i think this game sounds pretty good. i guess i'll find out tomorrow.
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dethfish

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Edited By dethfish

I'd love to see a video review for this 'cause, you know...reading...bleh.

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maxszy

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Edited By maxszy

Some people are complaining about a 4 star review? Who cares? My god people, get real!
 
Some just seem way too anal and picky, by god. I am surprised you buy any games at all. *sigh*

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buzz_killington

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Edited By buzz_killington

It's the lack of civilized loot trade feature that has caused Boderlands that one star...

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Edited By morphinekiss

Another great review, Jeff. Although I'm not a fan of the lack of a loot-trading system and "meh" storyline, I'll probably pick this up later down the road.

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D0RC

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Edited By D0RC

I'll be picking this up as soon as I get some money.  I need this game in my life!

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nail1080

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Edited By nail1080
@Xeiphyer said:

" @nail1080 said:

" @Duckbutter said:

"  i ain't quite seeing the 4 out of 5 stars part in this review. he said you're basically shooting 8 enemy types and collecting variants of like 5 guns in a bunch of fetch missions with no storyline. that sounds super extra mega boring. it probably sounded cool in the Diablo days back in 1923 but why am i paying $60 to do what Jeff described? and why do game reviews always spend 90% of the review explaining game mechanics? its like dude i dont need to know the 3 ways i can micro manage my secondary item inventory capacity by pressing the X button. 90% of reviews sound like the game's instruction booklet. its like do you dig the game or not dude? if some kind of gameplay mechanic is new and outstanding or incredibly shitty then the reviewer will bring it up in his opinion of the game because its worth mentioning. otherwise, skip that stuff, its a waste of time. "

^This  Also, I knew this game would be a fail, they should have stuck to the good graphics also, at least it would look pretty, instead of looking like a last gen cartoon game (XIII anyone?) "
You and that other guy are both idiots.  Reviews talk about the entire game, so as to justify the score and let everyone else know what to expect. In that regard this review accomplishes that perfectly. Especally when game mechanics are pretty damn important to a game?   Also the first dude asks Jeff to just say whether he likes it or not, and then says to not add opinions to the review.If you dont want to read the entire review or whatever it is you want, why don't you just look at the stars, and move on?  Also you are obviously right, Final Fantasy XIII is obvious last gen. *sarcasm* "
First of all, don't call people names on the internet, it's pretty pathetic and childish. Secondly, I was referring to the game XIII, not FF XIII, now maybe you should start naming yourself what you call other people. And the other dude was right, we've been told for months how this game works and what's in it, now we want to know the reviewers opinion and not just him listing facts. It's a boring read and it doesn't help anyone decide if they want the game or not apart from the blind following fanboys, of which there are many for this dull game for some reason...
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freeyourmind

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Edited By freeyourmind
@Duckbutter: 
 
Well I would assume most people would want to know the details of a game before they buy it. And if they've already looked into it enough it's good enough to confirm any assumptions you had on it. 
 
Still looking forward to this one, and I'll be there when the store opens for my copy.
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Krakn3Dfx

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Edited By Krakn3Dfx

I'd like to see Brad do a review of the PC version, since it likely won't have the performance issues of the 360 and may have other differences that this review won't flesh out.
 
Very excited for this to unlock on my Steam account so I can check it out tho, 4/5 is about where all the reviews on this are falling, give or take half a point, which is fine with me.

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Brad

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Edited By Brad

Hey peeps. Jeff's gonna be looking at the PC version soon and posting an update about the differences. That one's out a week later, FYI.

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SentientMoustache

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100th!!!

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Brendan

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Edited By Brendan
@Apathylad said:
" Looks like a good game, but I should be saving my money for MW 2 and possibly Black Friday and/or Cyber Monday. "

What about Taco Tuesday?
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giyanks22

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Edited By giyanks22

4 stars is still good. I want this game soo badly.