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Giant Bomb Review

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Catherine Review

2
  • X360
  • PS3

You won't find another game on the market that's quite like Catherine, but it fumbles too frequently to work.

The alignment meter pops up to let you know that the story is considering your decisions.
The alignment meter pops up to let you know that the story is considering your decisions.

There aren't a lot of games out there like Catherine, and even fewer of them exist in English-speaking territories. That's probably one of the best things going for Atlus' boys-to-men tale about a love triangle with a supernatural twist. It seems that unfaithful men are dying in their sleep, and you'll quickly find yourself caught among their ranks as you figure out what to do with the two girls in your life by day and climbing a seemingly endless supply of block towers in your sleep. You'll need to be adept at both if you want things to end your way, but Catherine's limited character interaction, shallow characters, and monotonous puzzles combine to form a unique experience that feels frustratingly limited in every respect.

In the game you'll play as Vincent, a weak, wishy-washy sort of guy who's always getting admonished or outright bossed around by his longtime girlfriend, Katherine. Just as he's lamenting that he's not sure he's ready to commit further in this relationship, a younger woman named Catherine stumbles into his life, and before long, he's cheating on his girlfriend with Catherine, who, by comparison, seems completely carefree and indifferent about, well, everything. Being faced with a choice between carefree youth and the increasing responsibilities of adulthood only intensifies as the story proceeds. Before long, things get decidedly supernatural as rumors start of nightmares that are killing traitorous men in their sleep and, sure enough, cheating Vincent finds himself in a nightly fight for survival against endless block-filled towers and his own worst fears.

The interactive parts of Catherine are broken into two separate chunks. When awake, you'll watch a lot of cutscenes and hear a lot of dialogue, but you'll eventually find yourself turned loose in a bar, where your friends gather at the end of every night. In the bar you can walk around and talk to the various patrons, many of whom are also enduring the same nightly ordeals that you are, but no one can really remember their dreams all that clearly. Most of the dialogue has you sitting and listening to their stories, but you'll occasionally get to make a dialogue choice that might just give them the encouragement they need to survive the night's trials. You'll also receive text messages from the two ladies in your life, and how you respond to them--or, in fact, if you respond to them--helps determine how the story unfolds by swinging an alignment meter one way or the other. Generally speaking, it'll shift to the blue side if you're choosing the responsible options that Katherine might agree with or red if your decisions are more in line with something that free-wheeling Catherine might do. The interactions feel incredibly limited, and there isn't that much to do in the bar before heading home and starting the next action stage unless you're interested in playing a retro-styled arcade version of the block puzzles that make up the rest to the game or working over the jukebox, which slowly gives you access to Catherine's soundtrack, as well as select cuts from Persona 4 and other Atlus releases.

Catherine's just kind of annoying.
Catherine's just kind of annoying.

At night, the action begins, as Vincent finds himself surrounded by sheep at the foot of a large tower of blocks. You can push or pull the blocks around, and the goal is to quickly climb the tower. The game starts out slowly to show you the basic logic behind the blocks' properties. For example, blocks will attach at diagonal edges, so you don't always need to have a block directly underneath another block for support. Once you've got the basics, later levels start introducing special blocks, like ones that crumble when you step on them, or trampoline-style blocks that let you jump up and grab onto ledges you wouldn't be able to reach otherwise, or ice blocks that cause you (and the blocks you're pushing) to slip and keep moving. Once you get the logic behind how the blocks move and start to see solutions in the puzzles instead of just a mountain of blocks, it isn't impossibly difficult. Unfortunately, that moment didn't happen for me until I was most of the way through the game. But the difficulty of the individual puzzles isn't what brings Catherine down. It's their repetitive nature. It feels like there are tons of levels in the game, and they're all roughly the same. The special blocks change things up a bit, and you'll have to climb towers while running away from a large boss-style monster during the last puzzle of every night, but the act of pulling and pushing blocks around to form staircases and create paths doesn't hold up for the entire game, and by night three or four (which is a little before the game's halfway point), I found myself not wanting to play anymore.

The big issues with Catherine are that the gameplay of block puzzles gets old fast and the way the characters develop in the story isn't engaging enough to pick up the slack. Despite being able to make choices that sway the alignment meter and alter the outcome of the story, Vincent's behavior usually doesn't line up with the choices you've made. Even if you're very clearly steering him in one direction, the story beats essentially force him to remain mostly indecisive right up until the final set of challenges. In my case, this resulted in a Vincent who was constantly saying that he was looking to remain true to Katherine, yet kept having nervous breakdowns about Catherine and her feelings. Considering how pushy and psycho Catherine acts, it's hard to imagine anyone feeling the need to "let her down gently." With the characters written that way, it's hard to care about the story very much, especially when you consider that most of your choices are made in-between action stages, where a confessional booth acts as some sort of personality test, asking this-or-that questions about how you'd act in specific situations and so on. It feels like the decisions you're making are almost completely detached from the story itself.

Big bosses will try to trip you up as you climb the tower.
Big bosses will try to trip you up as you climb the tower.

That said, the story sequences themselves are pretty well-made. There are a handful of fully animated sequences, but even the in-engine stuff is sharp, colorful, and full of personality. Some of the characters you'll meet around the bar have interesting side stories that are told both in and out of the dream world, and the voice cast is solid enough to make those stories work. It's a shame that most of the game's strongest points are practically crammed into the margins to make room for more block pushing.

It's certainly not awful, but too many aspects of Catherine felt like they were actively trying to push me away. More variety in the gameplay would have helped, as would more meaningful interactions with the game's cast. As it stands, the coolest thing about Catherine is that there really isn't anything else out there like it. If that's enough for you, you'll probably have a better time with the game than I did.

Jeff Gerstmann on Google+

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yukoasho

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Edited By yukoasho
@MetalMoog said:
I've realized that a review is just one dudes's opinion, yet that one opinion sure does cause an landslide of positive or negative buzz. Since I stopped reading video game reviews, I find I enjoy gaming a lot more again, like I used to when I was young and not hanging off review scores.   All of the bias and elitist opinions surrounding what the current game industry believes is a good or bad product is really poisoning gamers minds, because most are naive enough to take the reviews as gospel, over experiencing it for themselves.  Like with any sort of art or media; attaching a score merely cheapens the experience. We all have different tastes. What is my trash could be your treasure. Stop putting all of your faith into video game, music and movie reviews and you all will enjoy life's entertainment much more.
This.  I loved Hunted: The Demon's Forge and most reviewers didn't.  Doesn't mean my opinion is less or more important than theirs.  Opinions are like voices, we all have a different kind. 
 
Like you, I was fucking OBSESSED on game reviews for a while.  Probably missed out on some games I would have gone gaga over because of it, something I will always regret.  Took a few MAJOR disagreements to realize that, in the end, only I can tell what I'll like.  Obviously I can't play every game (not for $60 a pop, anyway!), but I can still make choices based on my own thoughts instead of blindly following people.  Reviews, quick looks, trailers, they're all tools, nothing more.
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TwoLines

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Edited By TwoLines

Heeheeehee. 
I love what's going on here.

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Dreamfall31

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Edited By Dreamfall31

Felt the exact same way during the demo...I just did not want to do tower box puzzles...

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dr_mantas

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Edited By dr_mantas

I think Giant Bomb should get rid of review stars in their reviews. The only thing that I could gripe about in this review is the score. Everything else is well written and argumented.
The score is the first thing anyone sees and it's what's being counted in Metacritic, it's what predisposes you before even reading what Jeff wrote.
 
I don't even understand the 5 star system anymore. You're not supposed to compare the star scale of different reviewers, because, well, they are different. You are also not supposed to compare the score between different genres, etc, because it's all different.
So what the FUCK is the 2 stars supposed to mean. What's the purpose of the 2 stars outta 5? It doesn't say anything about the game. 

Captain America got 3 stars from Kessler. Is it a better game? You can't compare... (Earth defence force got 2, so it's just as good?)
But let's get to Jeff's scores: Duke Nukem Forever - 2 stars. So Duke Nukem is just as good as this game? Or maybe you can't compare the scores...
Brink got 2 stars...

GET RID OF THE STARS
 
P.S. Just because Jeff hates the characters, doesn't mean the game is bad. Try it and find out for yourself.

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diresu

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Edited By diresu

Score not surprising considering Jeff reviewed it. Didn't think this would be his kind of game. To each his own, I suppose. I got my deluxe edition at launch and love the game so far.

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thepantheon

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Edited By thepantheon

This is tough to take, but I always respect Jeff's word. I'm looking forward to trying it out myself though.

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churrific

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@fiddlecub: lol i see what you did there fiddlecub. don't think you went unnoticed!

If anything, this rage-a-thon has made me interested in playing this game when I wasn't before. So I can see for myself what's up with this game. You know what? Niche games like this probably benefit in the long run from the exposure generated from this sort of public debate. Hopefully something good came out of all this useless anger.

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GuyIncognito

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MeierTheRed

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Edited By MeierTheRed

I never understood why people where hyped for this in the first place. So not surprised about the review.

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ShoddyGo

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Edited By ShoddyGo

weebs gettin mad
good review jeff

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Shaanyboi

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Edited By Shaanyboi

@mantasradzas said:

I think Giant Bomb should get rid of review stars in their reviews. The only thing that I could gripe about in this review is the score. Everything else is well written and argumented. The score is the first thing anyone sees and it's what's being counted in Metacritic, it's what predisposes you before even reading what Jeff wrote. I don't even understand the 5 star system anymore. You're not supposed to compare the star scale of different reviewers, because, well, they are different. You are also not supposed to compare the score between different genres, etc, because it's all different. So what the FUCK is the 2 stars supposed to mean. What's the purpose of the 2 stars outta 5? It doesn't say anything about the game. Captain America got 3 stars from Kessler. Is it a better game? You can't compare... (Earth defence force got 2, so it's just as good?) But let's get to Jeff's scores: Duke Nukem Forever - 2 stars. So Duke Nukem is just as good as this game? Or maybe you can't compare the scores... Brink got 2 stars... GET RID OF THE STARS P.S. Just because Jeff hates the characters, doesn't mean the game is bad. Try it and find out for yourself.

Alex broke down the 5 star system just fine awhile ago..

5 stars - Whole-hearted recommendation

4 stars - Really great, but it has some problems

3 stars - Enjoyed it enough, but it isn't for everyone

2 stars - Misses the mark on alot of its goals that hindered the reviewer's enjoyment

1 star - No.

How much weight you put in any of that is your call. Don't get all pissed off that this is how they feel they can get to the point the fastest. A score isn't meant to tell you everything about the game, it's a reflection of how positively or negatively the reviewer feels about it in an instant.

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jakonovski

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Edited By jakonovski

I'm gonna go with jaded. Like with Ryan's F3AR review, the 2 stars feel like a strong statement where it was not needed. As such, the recommendation will be "don't buy this game if gaming feels like a chore to you". Not very useful. 
 
Perhaps further cleansing of the palate is in order, like what happened with TNT. Just play what you know you will like, make silly videos out of it, and call it Quick Look Throwbacks.  
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dagas

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Edited By dagas

Now that we are done with that....PERSONA 5!

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NathanStack

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Edited By NathanStack

I don't really care about this game at all, but the response is fucking hilarious.

Two stars for Catherine is the new 8.8 for Twilight Princess.

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yukoasho

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Edited By yukoasho
@familyphotoshoot said:

I don't really care about this game at all, but the response is fucking hilarious.

Two stars for Catherine is the new 8.8 for Twilight Princess.

Naw, this is an entirely different stratosphere of stupid.  The Twilight Princess thing was not being reverent enough of a game that Jeff clearly loved, whereas this is Jeff going in the opposite direction of the hive-mind. 
 
Dumb in all respects, but if this ends up on TVTropes, it's going to be its own thing.
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LiquidSwords

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Edited By LiquidSwords
  ^ Giant Bomb Community ^
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deactivated-589b97df1f8d4

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@GuyIncognito: 
I love your response, classic:)
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Edited By miketorreza

Not surprised considering the only games Jeff likes are first-person shooters in the Call of Duty mold and anything Midway ever had a part in.  A lot of other reviewers thought this game was pretty good, so I hope people on this site don't shun this game based on this one opinion.

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phonics

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Edited By phonics

God you weboos really need a reality check. 

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Henrikhoe

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Edited By Henrikhoe

ITs a good game, i dont understand why jeff reviewed this game, he doesnt get it. 
 
he likes shotter, thats it. Buy it guys, its good.

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eloj

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Edited By eloj

@Devil240Z said:

Snap! I think the majority of people who thought they would like Catherine will still like it. Jeff is in the minority here.

"Catherine" - The Sugar Pill of Games.

This is exactly the review I expected after seeing the first QL. A bad puzzle game, draped in irrelevant fluff.

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Devil240Z

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Edited By Devil240Z

@eloj said:

@Devil240Z said:

Snap! I think the majority of people who thought they would like Catherine will still like it. Jeff is in the minority here.

"Catherine" - The Sugar Pill of Games.

This is exactly the review I expected after seeing the first QL. A bad puzzle game, draped in irrelevant fluff.

Durr looks like my statement still stands.

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Ghostiet

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Edited By Ghostiet

Wow, this is super harsh and weird, since after the Japanese demo QL he and Vinny sounded pumped for the game, while Brad and Ryan were skeptical. I knew something was amiss during the last Bombcast and kind of expected this, though.

Still, I don't care. I'll get it at a later time. I trust his opinions mostly, but Jeff is a guy who rejected Red Dead Redemption last year in a pretty childish way, a game that I have loved through and through, so I'm giving myself the benefit of completely disregarding whatever he wrote when it comes to games I am excited for.


Oh, and other people - chill the fuck out.

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rmanthorp

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@LiquidSwords said:

^ Giant Bomb Community ^
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Legend

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Edited By Legend

Yeah, I knew Jeff was going to give it 2 stars.

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Edited By mnzy
@Shaanyboi said:

@mantasradzas said:

I think Giant Bomb should get rid of review stars in their reviews. The only thing that I could gripe about in this review is the score. Everything else is well written and argumented. The score is the first thing anyone sees and it's what's being counted in Metacritic, it's what predisposes you before even reading what Jeff wrote. I don't even understand the 5 star system anymore. You're not supposed to compare the star scale of different reviewers, because, well, they are different. You are also not supposed to compare the score between different genres, etc, because it's all different. So what the FUCK is the 2 stars supposed to mean. What's the purpose of the 2 stars outta 5? It doesn't say anything about the game. Captain America got 3 stars from Kessler. Is it a better game? You can't compare... (Earth defence force got 2, so it's just as good?) But let's get to Jeff's scores: Duke Nukem Forever - 2 stars. So Duke Nukem is just as good as this game? Or maybe you can't compare the scores... Brink got 2 stars... GET RID OF THE STARS P.S. Just because Jeff hates the characters, doesn't mean the game is bad. Try it and find out for yourself.

Alex broke down the 5 star system just fine awhile ago..

5 stars - Whole-hearted recommendation

4 stars - Really great, but it has some problems

3 stars - Enjoyed it enough, but it isn't for everyone

2 stars - Misses the mark on alot of its goals that hindered the reviewer's enjoyment

1 star - No.

How much weight you put in any of that is your call. Don't get all pissed off that this is how they feel they can get to the point the fastest. A score isn't meant to tell you everything about the game, it's a reflection of how positively or negatively the reviewer feels about it in an instant.

It's explained in the FAQ right on the site.
 

While we don't believe any game is perfect, we recommend this game without reservation.

Still very good and easy to recommend, though it doesn't quite live up to its full potential.

The halfway point. An inherent appreciation of this game's specific gameplay style, characters, subject matter, and so on may play as big a role in your enjoyment as the actual quality of the game.

This game's problems outweigh its good qualities.

This game will make you wish you had died in a fire moments before turning it on.

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Flaboere

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Edited By Flaboere

Perhaps some people got a little sexually aroused by the thought of this game, which is clearly the intention, and feel a strong need to defend their choice to buy it. 
 
To be honest, in my head this game seems to be for the "pimpled-ponytailed-never-had-a-girlfriend-watch-way-to-much-anime(anime is for jerks!)-late-20's-kind-of-guy. But I may be wrong :-)

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BraveFart

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Edited By BraveFart
@Flaboere said:
Perhaps some people got a little sexually aroused by the thought of this game, which is clearly the intention, and feel a strong need to defend their choice to buy it.  To be honest, in my head this game seems to be for the "pimpled-ponytailed-never-had-a-girlfriend-watch-way-to-much-anime(anime is for jerks!)-late-20's-kind-of-guy. But I may be wrong :-)
Or it could be that your just another asshole trying to look cool on others behalf.
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Flaboere

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Edited By Flaboere
@BraveFart said:
@Flaboere said:
Perhaps some people got a little sexually aroused by the thought of this game, which is clearly the intention, and feel a strong need to defend their choice to buy it.  To be honest, in my head this game seems to be for the "pimpled-ponytailed-never-had-a-girlfriend-watch-way-to-much-anime(anime is for jerks!)-late-20's-kind-of-guy. But I may be wrong :-)
Or it could be that your just another asshole trying to look cool on others behalf.
Everything's possible i guess.
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MattyFTM

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Edited By MattyFTM  Moderator

@fiddlecub said:

You don't like this game, it's a'ight, but you don't like it.

This comment hasn't got the attention it deserves. Most people are too busy spouting their own nonsense to listen to the one comment that manages to say more than any other comment on this review, and does it so succinctly.

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ChickenPants

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Edited By ChickenPants

Some people in here really need to reassess their priorities in life.
 
One guy didn't like a game you like. ONE GUY. Why the hell do you care so much?

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sergeantz

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Edited By sergeantz

After reading many of these comments, I can see that the internet remains the internet. You stay classy.

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Yummylee

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Edited By Yummylee

Great read. The review was pretty good too.

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ChickenPants

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Edited By ChickenPants

Also, remember when comparing this review to others that most websites/publications work on the ridiculous 7-9 scale of scoring. Giant Bomb utilises the whole spectrum, and rightly so. This is why they are often seen as outliers. Read Game Informer's 7, it reads pretty similarly to GB's review.
 
 But ultimately, forget about the scores and read the godamn text!

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Hagane

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Edited By Hagane

Fanboys looking at the score and ignoring the written review are always the best. 
He explains clearly what he likes and what he dislikes about the game, and as far as I can tell he has no factual errors. 
Reviews are not there for you to shut off your brain and blindly follow the reviewer's opinion, they're there to help you make up your own mind. If you decide that you still like a game, even after reading a negative review, then good for you. But that doesn't make this a bad review. 
In this case 2 stars just mean that you should only buy this if you really love this kind of game. Nothing wrong with that.

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jakonovski

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I wish people explored their reasons for disagreement instead of making a mountain out of the completely pedestrian fact that disagreement happened.
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deactivated-5f8ac39b52e76

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One would think this is a simple case of "If you are into Anime, you might like this. If you are not, this is not a great experience." But one would underestimate the number of Otakus around here, thanks to AnimeVice (aka "All Tom all the time") being next door.

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dropabombonit

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Edited By dropabombonit

Didn't expect Giant bomb to have the lowest review for this game that I read, I'm really enjoying what I have played of it so far and unlike Jeff like the puzzles and really enjoy the story

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dbz1995

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Edited By dbz1995

There is rage here. There is also logic. But mostly rage.

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QKT

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Edited By QKT

this is where people who would never rate any game 1 star unless it gouges their eyes out start complaining.

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TanoPrime

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Edited By TanoPrime

I'm suprised he made it through the game.  The demo got old to me fast.

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Addfwyn

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Edited By Addfwyn

It's a fine review, I love the game, but I know that my taste in games is not going to line up with some people. I've almost never had the same taste in games as Jeff, but that doesn't mean I think he's a horrible reviewer, just that our tastes are absolutely different. Tons of games he loved I thought were terrible, and games he disliked were some of my favorites. Different people will have different tastes, and being able to recognize a reviewer who has the same taste as you (for me, that's often Brad) is the key.

I'd still recommend the game for people who like the look and story (both are quite well done, though maybe they messed stuff up in the localization, which could speak for the review) or a faster paced puzzle game. If you are looking for Persona, then look elsewhere.

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NumbThumb

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Edited By NumbThumb
@Khann said:

Oh Giantbomb community how you amuse me so.

Jim Sterling gives his honest opinion on Bastion that conflicts with most other reviewers opinions and gives it a low score as a result. GB community "HOLY SHIT JIM STERLING IS THE WORST MOTHER FUCKER IN THE WORLD AND DESTRUCTOID IS JUST AS BAD. I HOPE HE BURNS ETERNALLY"

Jeff does the exact same thing. GB community "That's OK Jeff. My opinion doesn't align with yours, but I understand people can have opinions that differ from mine.. oh and FUCK EVERYONE WHO SAYS ANYTHING NEGATIVE ABOUT THIS REVIEW AND MAY YOU BURN IN ETERNAL FLAMES"

You guys are just as fucking moronic as any other community, and it's laughable that you think you aren't.

Bit of a false equivalent. Jim Sterling is widely known for giving off-kilter scores that appear to be for sake of being contrarian more than anything. Hell - other reviewers even call things like: A Jim Sterling 10 or A Sterling 4.  Sterling is a smart guy that goes out of his way to forge his own standard, that's fine. But you can also become a joke doing it, like Armond White of the New York Press. What's clear is that he doesn't take into account his readers interest, only his own - and that's a concession you make reading that site or not...nothing wrong with that.
 
I think Jeff, as much as I don't always agree, acknowledges that the majority of his readers are his barometer for scale. He's here to serve them and not to standout of the crowd so people pay attention. Obviously that creates a loyal fanbase. 
 
But it's also not hard to see why people would defend a low score for a niche game that most people don't give a damn about compared to a low score for a game that they all do.  I think there are better examples out there to make your point.
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Ghostiet

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Edited By Ghostiet
@MattyFTM said:

@fiddlecub said:

You don't like this game, it's a'ight, but you don't like it.

This comment hasn't got the attention it deserves. Most people are too busy spouting their own nonsense to listen to the one comment that manages to say more than any other comment on this review, and does it so succinctly.

Still, fiddlecup forgot about the rest of the quote. "Guess what? BLAT BLAT"
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Apollo87

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Edited By Apollo87

This review score actually appeals to me in kind of a big way, I'm not the biggest puzzle fan and while I like playing puzzle games I'm very bad at them which apparently in this game would make it very frustrating, which is a damn shame since this looks like a good step forward in the gaming industry because of the story and the themes it goes into which is the main reason I want to try it out but just can't make up my mind, sure I liked the demo but I don't know if I'm ready for increasingly difficult puzzles for hours on end.

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ToxicFruit

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Edited By ToxicFruit

I see alot of mixed reviews for this game, Guess being one of its kind it is really hard to settle on a score, Still good review.

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Winternet

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400 comments for a single review! Can anyone fill me in on what the hell happened here?

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Edited By EddyNZ

I was interested in this game after seeing a few of the story related videos but as soon as I saw the block puzzles I wasn't too keen. Maybe if each night was represented by a completely different puzzle I would give it a shot.

Also, crying about how many stars a game gets is for suckers. Read the review and ask yourself if the problems Jeff (or any other reviewer) had would bother you.

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zerdune

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@Winternet said:

400 comments for a single review! Can anyone fill me in on what the hell happened here?

8.8 happened.