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Duke Nukem Forever Review

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  • PS3
  • PC
  • X360

Duke Nukem Forever is a sad mess of a game, but hey, at least it finally came out, right?

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I certainly never expected that I'd write a review of Duke Nukem Forever. It was long-dead, relegated to the isle of canceled games alongside StarCraft: Ghost and Thrill Kill. So, in some weird way, the notion that Duke Nukem Forever is a final, shipping product is all the victory it needs. Duke Nukem Forever is practically a historical document, and my advice to you is that if you're the sort of person who followed 3D Realms all the way down and you're feeling like you need to know how this crazy tale ends, you should play Duke Nukem Forever and see what it's finally become. But also know that this final product is kind of a terrible shooter with a bunch of really mindless attempts at referential humor, both of which do a great disservice to the Duke Nukem 3D legacy. If you're not a history buff and you're just looking for a good time, look somewhere else.

For a game that's supposed to be so over-the-top and bombastic, Duke Nukem Forever sure is boring. Its longer-than-average campaign attempts to deliver on variety by mixing in a few vehicle sequences, an underwater section, and multiple levels where you're shrunk down to tiny size and forced to carefully jump from one platform to another, but these only help make the game feel old. Most of this stuff--the platforming and awkward underwater controls, specifically--has been bred out of modern shooters for a reason. In the context of Duke Nukem Forever, a lot of these sequences feel like filler, meant to distract you from the game's lackluster action. Duke can hold two weapons at a time and has a recharging, Halo-like shield meter, though it's called "Ego" here. This doesn't quite lead to the tactical considerations that a limited inventory might initially imply, though, as the only time you really need a specific weapon is when you're in a boss fight. The game's bosses can only be damaged by turrets or RPGs, so whenever you get into one of these situations, the game makes sure that you have the appropriate weaponry nearby.

The arsenal covers most of what you'd expect from a Duke Nukem game, including a shrink ray and a freeze beam that lets you toy around with enemies a little bit. Duke 3D had one of my all-time favorite shotguns (which is a pretty short list), and the gun returns in Duke Nukem Forever feeling mostly intact. Blasting pigs up close and watching them crumble after one shot is kind of satisfying, even after all these years.

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But that's probably the only true satisfaction to be found in Duke Nukem Forever. We're past the point of getting thrills from basic interactivity like "hey, you can flush the toilets" or "oh, you can sort of play this awful pinball machine." If the core shooting in the game was exciting, these lame little extras would be forgivable. Instead, they make you wonder if the main parts of Duke would have been better if people weren't wasting their time making sure that the pool tables almost work. Enemies don't really burst apart in a satisfying way, and the bulk of the weaponry feels underwhelming. The console versions of the game also lose something extra in the translation, as an unstable frame rate that only seems to get worse when you're firing heavy weaponry makes everything that much harder to follow.

The action is often monotonous and basic in a way that doesn't even leave room for "old-school" thrills. This is a game that allows for headshots, but certainly doesn't require them. Most enemies don't put out too much of a fight and they go down relatively easily. The game doesn't make up for their weakness by throwing large numbers of bad guys at you at once, and there are even large sections of the game where there's no combat at all. Considering most of the non-combat sequences require you to wander and jump around bland, old-looking environments that feel like they were touched-up by someone wielding nothing but a shader that somehow makes every single surface look slightly greasy, the breaks from combat aren't any better than the parts where you shoot your guns. Even the boss fights get repetitive by having you face a sort-of-harder version of the game's first boss as the game's final boss.

The entire campaign is sprinkled with bits of dialogue from Duke Nukem himself. This, you might remember, is one of the key points about the character. He's a wise-cracking, movie-line-stealing misogynist who loves strippers and cigars. Back in 1996, we were still coming to terms with the idea that PC game characters could talk at all, so it was easy to fall in love with Duke's constant chatter. But times have changed, and Duke's schtick just feels unimaginative and sad in Duke Nukem Forever. Duke's still lifting his material from other sources, and he's getting a fair amount of it wrong. Plus plenty of it is way, way out of date. A mangled version of the "remember, Sully, when I promised to kill you last? I lied" line from Commando makes its way in here. At one point Duke sings "America, fuck yeah" just because your commanding officer mentioned America. The Internet isn't safe, either, with "porkchop sandwiches" dropping in straight out of Eric Fensler's GI Joe PSA reedits. That happened in, what, 2003? No jokes are wrapped around these references, making the whole thing feel like some kind of sub-Family Guy attempt at getting you to chuckle just because you remember a line from Starship Troopers.

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When he's not "being Duke" by using movie catchphrases, he's "being Duke" by alluding to how much trim he gets. In the unironic world of Duke Nukem Forever, Duke's a superstar sex god with his own Vegas penthouse, complete with a set of sexy twins willing to do anything for him. Females that you encounter along the way fall all over themselves when they encounter you, and the first 30 minutes or so is little more than ego stroking, probably designed to remind you that Duke's a bad-ass. Men want to be him! Women want to be with him! The whole thing feels like it's trying too hard, and Duke's act was already kind of lame the first time around. This time, presented at face value without any meaningful wink or nod to modern sensibilities, the whole thing feels like it was written by crazy people. The character simply doesn't work in 2011, and now that I've played Duke Nukem Forever, I'm left wondering if the character ever truly worked at all, or if standards were just so much lower back then that we didn't bother paying much attention to how stupid it all was.

Though some will probably be offended by some of the things in Duke Nukem Forever, it's not worth getting agitated over. Like the previous game, Duke Nukem Forever's tone is meant to be tongue-in-cheek. You'll again see topless women and some other childish dialogue to accompany those boobs. I think this tone is best summed up in one of the alien hive areas, where you stumble upon a trio of human-looking boobs just sticking out of an alien-looking wall. No bodies, just boobs. Sexy, right? You can slap them around via the use button, and Duke chuckles to himself like some kind of sociopath. It's downright creepy, and it reinforces my feeling that a game with a bit more self-awareness about how out-of-touch the Duke character feels would probably be way funnier. There's certainly a place for sophomoric humor in video games, but the attempts to include it in Duke Nukem Forever fall flat most of the time. It makes Duke feel like a sad, pathetic character that continually needs to pump himself up by reminding anyone who will listen that he is, indeed, the king.

In addition to the campaign, the game also has a multiplayer mode with four different game types. These let you take the Duke weapons into standard deathmatch, team deathmatch, king of the hill, and capture the flag games. It has a maximum player count of eight. Hey, at least that's more than Duke Nukem 3D supported, right? You'll find a remake of the Hollywood level from Duke 3D among the 10 maps, but it just looks weirdly filthy. The map design doesn't feel like it sets you up for elaborate trip mine and pipe bomb traps like the previous game did, which is too bad, as that was one of the best parts about Duke's multiplayer. Like the rest of the game, the multiplayer feels a little mindless and old. Not classic--old.

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When comparing platforms, it's clear that the PC version was the priority for the game's developers. There, the game is capable of running at a smooth frame rate with reasonable load times between levels. The console versions look extra grimy and unoptimized--things like texture pop-in and depth of field effects aren't as clean. The frame rates aren't as stable and the load times are practically a deal breaker, with huge gaps between levels and after any death. They give you just enough time to realize that you could probably be spending your time doing something else.

It feels weird to criticize a game that's been in development for as long as this one has for feeling like a relic, but in the end, Duke Nukem Forever's development history only really matters to a fraction of the overall audience. As I said before, if you're a part of that crowd, part of that faction that finds yourself so fascinated by this whole project that you need to know how it ends, I recommend you play Duke Nukem Forever for yourself. But I'd practically insist that you do so on the PC and try to wait for a sale. If you're not willing to play a sloppy, cobbled together first-person shooter just because it has some kind of weird historical meaning, though, just forget this ever happened and move on. It's great, in some ways, that Duke Nukem Forever was released at all. But don't be confused into thinking that it's a great game.

Jeff Gerstmann on Google+

249 Comments

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Blackout62

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Edited By Blackout62

Well I'm rather glad I took this occasion to not bet on Duke.

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Jerome85

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Edited By Jerome85

So... Trash.  Not surprising at all.

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AlKusanagi

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Edited By AlKusanagi

I'd still give it a solid 3. I like the "old school" feel to it, especially since I'm not a fan of modern FPS games beyond Borderlands. It's a passable game, has a campaign longer than the standard one-sitting fare, and I'm easily amused by titties, dick and fart jokes.

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ghostNPC

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Edited By ghostNPC

Now here's hoping someone will make a documentary out of this whole thing.

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iamjohn

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Edited By iamjohn

@KingLouis51 said:

you had pretty nothing positive to say in the quick look so why two stars instead of one? you can't give them credit just for shipping the game. if it's shit then it's shit and you should judge it to the same standard you do other games.

Really? We're accusing Jeff of boosting scores to placate developers now?

This game's problems outweigh its good qualities.

This game will make you wish you had died in a fire moments before turning it on.

Obviously the game is bad, but not bad enough to make Jeff wish he had died in a fire. Considering that only the most busted, heinous games have gotten one star on this site (hell, Jeff was similarly down on Rogue Warrior, if not moreso, and that game still got a 2), why is it such a shock that DNF, which is bad but he obviously didn't think was the nadir or anything, isn't considered one of them?

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chadster

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Edited By chadster
@enemymouse said:

@StingingVelvet said:

@emem said:
The critical reaction to Duke's humor reminds of when Jim Cameron accepted the award for Titanic and said "I'm the king of the world!" I was watching that night. I saw that he was joking. He was quoting the line from the movie he won the award for. I got it. But somehow, a whole lot of people took it completely seriously. "He thinks he's the king of the world? What a conceited asshole!" I think if Randy Pitchford and I have one thing in common, it's that we're both stunned by the idea people are pushing that gaming is suddenly too "high brow" for Duke.
Indeed. Some people seem to take everything at face value and are immune to sarcasm, satire and other types of humor. I had a guy on another forum tell me that Duke Nukem is not satire and is how the developers really feel about women and such... that's just silly. Jeff says this doesn't work in 2011 but like I said in my first comment I think it actually works BETTER in 2011 because we're so overrun with political correctness and exaggerated empathy lately, especially in the media.

@emem, nobody I know took Cameron seriously when he said that at the Oscars. We laughed at him because it was a cheeseball thing to do. Anyone who didn't know what he meant must have been not up to speed or just very slow.

@StingingVelvet, No one thinks Randy Pitchford and team hates women. DNF is just not quality satire or a quality game to some. And it's not that there aren't funny boob jokes out there, they just aren't in this game, according to them.

There is no lack of understanding on their part.

Exactly. It's not that people don't "get" that the game is being satirical, it's that it's pretty much the worst, laziest satire imaginable. It's like if Jon Stewart satirized the abortion debate by spouting dead baby jokes.
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iamjohn

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Edited By iamjohn

@bonorbitz said:

@HarlequinRiot said:

I think the fact that he gets movie quotes wrong is actually really funny and says a lot about the character, assuming it was intentional. Maybe the whole game was meant to be a satirical play on old school design/aesthetics? No one thought about that, did they? Hmmm

I'm willing to give it a shot with the idea that it is satire. Isn't that what the Nukem games were back in the mid 90s?

Dudes, what's more likely here: that the dudes who worked on this game for fourteen years made a self-reflective meta-commentary on their previous game that also just so happens to be about Duke Nukem being the baddest motherfucker alive, or that the dudes who worked on this game for fourteen years made a really outdated game that hasn't been relevant for years?

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Erotolepsy

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Edited By Erotolepsy

The only thing surprising about this massive disappointment is that George Lucas wasn't somehow involved.
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Creme

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Edited By Creme

The problem is that, even if it was the developer's intention to exaggerate Duke to the point of being ironic and ridiculous, they probably didn't do a good job making that clear, without so much as a hint of self-consciousness, and sometimes the game just feels childish like the 90's from what I saw of the quick look. 
 
Not to mention the frustrating parts that Jeff kindly showed.
 
Still, when it's really cheap I might, might get it.

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StingingVelvet

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Edited By StingingVelvet
@enemymouse said:

@StingingVelvet, No one thinks Randy Pitchford and team hates women. DNF is just not quality satire or a quality game to some. And it's not that there aren't funny boob jokes out there, they just aren't in this game, according to them.

There is no lack of understanding on their part.

I have certainly seen many people have a lack of understanding.  Just because you don't doesn't mean others haven't.  Also saying it doesn't "work in 2011" is not a quality statement, it is an appropriateness statement.
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iamjohn

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Edited By iamjohn

@StingingVelvet said:

@BurningStickMan said:
@emem said:
The critical reaction to Duke's humor reminds of when Jim Cameron accepted the award for Titanic and said "I'm the king of the world!" I was watching that night. I saw that he was joking. He was quoting the line from the movie he won the award for. I got it. But somehow, a whole lot of people took it completely seriously. "He thinks he's the king of the world? What a conceited asshole!" I think if Randy Pitchford and I have one thing in common, it's that we're both stunned by the idea people are pushing that gaming is suddenly too "high brow" for Duke.
Indeed. Some people seem to take everything at face value and are immune to sarcasm, satire and other types of humor. I had a guy on another forum tell me that Duke Nukem is not satire and is how the developers really feel about women and such... that's just silly. Jeff says this doesn't work in 2011 but like I said in my first comment I think it actually works BETTER in 2011 because we're so overrun with political correctness and exaggerated empathy lately, especially in the media.

Or maybe it's just not funny. Funny sophomoric humor requires talent, you know, as Bulletstorm shows. I laughed more at the "I'm gonna kill your dick" exchange in that game than I have at anything in DNF. If anything, DNF is making me look back fondly on Bulletstorm, and I thought that game was kind of a disappointment!

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emem

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Edited By emem

@enemymouse:@StingingVelvet: @iAmJohn: Uhm, I didn't say that, it was the person responding to my post, whoever that was. :)

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Cynic04

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Edited By Cynic04

You can't really say it's satire, which requires the criticism to have some higher constructive aim or meaning. I think parody is the right term, but considering it's parodying decades old action movies or games I don't really think you can give it props for it's comedic timing.

But if you ask me the real reason for the back lash is the way it treats women. Game's journalists have always struck me as the overly sensitive, "lets swing the pendulum in the other direction", types

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Retro_Clone

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Edited By Retro_Clone

eh, no offense jeff, im not going to listen to your review and will pick this up on PS3 pretty soon. i have a feeling i will like this alot. and people complaining about Load times, i think it is funny, i could give a fuck less about how long load times are. 

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Brewmaster_Andy

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Edited By Brewmaster_Andy

Is anyone really surprised?

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Edited By NateDogg

Have to agree with Ryan... The most entertaining part was probably Duke's voice when he's been shrunk down.

You guys sound sooo depressed and I felt the same way watching the quick look.

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StingingVelvet

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Edited By StingingVelvet
@iAmJohn said:

@StingingVelvet said:

Or maybe it's just not funny. Funny sophomoric humor requires talent, you know, as Bulletstorm shows. I laughed more at the "I'm gonna kill your dick" exchange in that game than I have at anything in DNF. If anything, DNF is making me look back fondly on Bulletstorm, and I thought that game was kind of a disappointment!

Whether something is funny or not is a subjective statement.  I for one am laughing my ass off playing DNF.  The core point though is that Jeff's review says clearly that this does not work in 2011, which is not a quality statement.  That is a statement about appropriateness and society, not quality.  I disagree with him.
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iamjohn

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Edited By iamjohn

@StingingVelvet said:

@iAmJohn said:

@StingingVelvet said:

Or maybe it's just not funny. Funny sophomoric humor requires talent, you know, as Bulletstorm shows. I laughed more at the "I'm gonna kill your dick" exchange in that game than I have at anything in DNF. If anything, DNF is making me look back fondly on Bulletstorm, and I thought that game was kind of a disappointment!

Whether something is funny or not is a subjective statement. I for one am laughing my ass off playing DNF. The core point though is that Jeff's review says clearly that this does not work in 2011, which is not a quality statement. That is a statement about appropriateness and society, not quality. I disagree with him.

That's... kind of a lot of leaps in logic from "this character whose entire thing is being dirty and regurgitating action movie lines doesn't work because standards for good characters have changed" to "this character is equivalent to a minstrel show in being completely inappropriate by today's standards." And yeah, that kind of is a quality statement, actually, when you're saying that this is a bad character whose entire premise is no longer funny to the point where Duke Nukem's latest adventure fails not because it's raunchy and stupidly crass, but because the character is about as relevant in modern society as a Bill Clinton joke.

You can disagree with that all you want, but that doesn't make it any less a qualitative statement.

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deactivated-5c7ea8553cb72

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@blacklabeldomm said:
hopefully there won't be a next time, let it die.
So, you would rather not have them do anything with a license they paid for, even if it has the chance to redeem Duke Nukem Forever? Why?
 
@Jimbo said:

Please don't support this ridiculous indulgence, even out of curiosity.


Okay, but only because you asked politely.
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Edited By Lazyaza

Yup, the only upside to Forever is that it released at all and like Ryan said in the quicklook the best thing about this is that we never have to think or talk about this fucking game ever again.

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Edited By Cold_Wolven

I am so glad it is all over, now never make a Duke Nukem game ever again.

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BBQBram

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Edited By BBQBram

Fuck. This. Detrimental. Bullshit. Game.

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eagles_band

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This game doesn't even deserve a 2. Such a bad game, and just because it's been in development for so long shouldn't be an excuse. 

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I almost wish I'd been wrong about this game. 
 
Almost.

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Well Jeff  your entitled to your opinion.  As a Duke 3D fan myself  I've been enjoying what I have played so far.   Its not by far a great game but its good enough  that I'm having a pretty decent time with it.    However word to the wise... PC is by far the way to go with this game. 

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yorro

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Edited By yorro

This game was released?

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TeenageJesusSuperstar

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So games get one star just for coming out right? In that case did this game get another star for not being as bad as it could have been or is there really anything defensible about it? I guess I just don't buy the historian angle.

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Monkeyman04

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Edited By Monkeyman04
@Demoskinos said:
Well Jeff  your entitled to your opinion.  As a Duke 3D fan myself  I've been enjoying what I have played so far.   Its not by far a great game but its good enough  that I'm having a pretty decent time with it.    However word to the wise... PC is by far the way to go with this game. 
Same with me, I'm enjoying the shit out of it. Even with it flaws and what not, it's a fun game imo. 
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Advancedcaveman

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Edited By Advancedcaveman

I kind of figured this game would be terrible when 3D Realms closed and footage leaked out. The 2001 Duke Nukem Forever trailer looked amazing, and the 1998 Quake 2 engine version looked good at the time. Somewhere down the line though the game became a shit smeared Prey looking mess of crap and that’s what we got. None of what they showed from about 2007 onwards ever looked good at all.

A lot of the things that where great about Duke Nukem 3d where at least partially the result of limited technology. For instance: Duke himself, by virtue of simpler technology, was limited to being little more than a really terrible devil on your shoulder. All the modern cutscenes, scripted sequences, and more extensive voice work in DNF let you “see” him too much, and that’s where he starts to become an asshole. The need to make the character more present and more than a simple bad conscience for the player is what screws things up. The desire for shit smeared gritty realism in modern games is what leads to the ugly mess that are DNF’s graphics. Of course the need to arbitrarily do whatever Halo and Call of Duty do in regards to gameplay prevents the game from having any of the arcady nonsensical fun of Duke Nukem 3d.

The desire to modernize Duke Nukem in any way in the first place is the fundamental issue here. Everyone says the problem with the game is that it’s a relic, but I say the problem is that it isn’t actually anything like the old game. It’s not actually a relic at all and that’s why its so bad.

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Jackel2072

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Edited By Jackel2072

well that sedans me a little bit. I dont think this will be the last time we see Duke. I think (hope) Gearbox knew this was not going to sell like crazy and only finished it to make a little cash and can now focus on making a new Duke Nukem that will most likely come out in like 4 or 3 years.

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Phoenix778m

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Edited By Phoenix778m

@AlKusanagi: Yes Sir, The graphics may not be up to today's standards but the creature's they designed & redesigned are pretty cool.

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SpicyRichter

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Edited By SpicyRichter

The Hollywood level looks extra grimy because it is recreated as a paintball course, covered in paint pellets. I find that to be somewhat 'clever'

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VisariLoyalist

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FUUUUUUUUUUUUUUUUCK

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xpgamer7

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Edited By xpgamer7

A sad day for Jeff's childhood memories.

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NathHaw

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@Xpgamer7 said:

A sad day for Jeff's childhood memories.

Well, Jeff was like 20 when Duke Nukem 3D came out.

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Edited By Battletoad

I almost always agree with Jeff's reviews. Everyone got mad at his Twilight Princess review, but he was spot on. Jeff was right, and the only reviewer I saw that got it right.
 
When he spoke of Bioshock on 360 having a weird half second pause glitch every so often, most of the readers though he was seeing things. I found that glitch really noticible and worth mentioing. The 15+ other reviews I read across the web never mentioned it. Jeff was right again, when no one else was.
 
And while Duke Nukem Forever getting a two star from him isn't going against the grain compared to other reviews I have read, none of them spelled it out so perfectly. This review breaks down every single aspect of how bad this game is, and explains in full detail why. I have played the entirity of this game, and resoundlingly agree with this review. Great review Jeff, you just reminded me again why you are my favorite game reviewer of all.

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Edited By Lind_L_Taylor
@gzl5000 said:

The character simply doesn't work in 2011, and now that I've played Duke Nukem Forever, I'm left wondering if the character ever truly worked at all, or if standards were just so much lower back then that we didn't bother paying much attention to how stupid it all was.

It's the second part. It was a combination of mainstream gaming being in its adolescence in 1996, and this stuff therefore being novel for games, and much of the gaming audience being around 10 or 12 at the same time. I remember Duke Nukem being this huge mythical violent taboo in middle school because it was so over the top (and had actual boobs), and if your parents were cool or neglectful enough to let you have it, everyone was your friend for a week.   That's exactly where Duke came from and where he should stay. The minds of 12-year-olds.
fuck you. I was playing Nukem after college & enjoyed
the hell out of it.

@Ooame said:

I got every achievement for this game. Don't judge me

liar.
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Shady

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Edited By Shady

This game died when 3D Realms shutdown. Gearbox just ended up piecing together a shitty corpse. A real waste of time.

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capt_ventris

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Edited By capt_ventris

It was the "wall of boobs" that made me uninstall the game. Really creepy and just off putting.

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samsaturday

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Edited By samsaturday

Ugh, I feel kinda bad that I paid money for this game. But at the same time I really just needed to get a copy of it for myself, if only to settle the curiosity I've had about it since 1998. I loved DN3D when I was in high school. I guess you can't ever go back to the way things were.

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EightBitShik

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Edited By EightBitShik

It's funny how many pro Duken Nukem people there were on the E3 Youtube video showing the Halo reference talking about how bad Halo is how Duke is going to be the best thing ever. I hope everyone of those tards spent $70 on this and are crying.

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siavm

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Edited By siavm

Wow this game is a giant bomb, no pun intended. 

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theoldhouse

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Edited By theoldhouse

one star more than I thought it would get.

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jblp

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Edited By jblp

Funny. I've been playing this tonight and I agree in so many ways that this is not a good game. But I just played for about 5 hours and had a good time.

This past weekend I tried playing that last Transformers game and got like 20 minutes in and couldn't take it anymore. Quit and sealed the envelope for Gamefly on the spot. I played Duke Nukem Forever for 5 hours and had fun and look forward to more. Neither are very good games. I don't know what this all means.

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Nettacki

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Edited By Nettacki
@Vorhenze said:

Funny. I've been playing this tonight and I agree in so many ways that this is not a good game. But I just played for about 5 hours and had a good time.

This past weekend I tried playing that last Transformers game and got like 20 minutes in and couldn't take it anymore. Quit and sealed the envelope for Gamefly on the spot. I played Duke Nukem Forever for 5 hours and had fun and look forward to more. Neither are very good games. I don't know what this all means.

You hate licensed games but like games that make its hero look like the biggest, most egotistical jerkass on the planet?
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Druminator

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Edited By Druminator

If only we could travel through time and warn them...

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Detrian

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Edited By Detrian

Oh no Jeff is getting fired again,

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Gerhabio

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Edited By Gerhabio

You give people too much credit, Jeff. There will be a bunch of pubescent boys chuckling along Duke and taking his misogyny to heart. Of course, they are not intended to play it to begin with but they will.

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Wraxend

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Edited By Wraxend

Just from watching yesterdays QL and reading this review it makes me embaressed to call myself a gamer.
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ThePhilatron

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Edited By ThePhilatron

"As I said before, if you're a part of that crowd, part of that faction that finds yourself so fascinated by this whole project that you need to know how it ends, I recommend you play Duke Nukem Forever for yourself. But I'd practically insist that you do so on the PC and try to wait for a sale."

Guess I'll just wait for that sale then.