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Concept »
A Multiplayer game mode where two opposing teams battle for flags, bases, or outposts
Aspect of team multiplayer in which each team is given a limited number of respawns. A team is defeated when all respawns have been consumed and all members of the team are defeated.
A continuously updated tally of each player's score, kills, deaths, and other info in a multiplayer match. It can usually be pulled up while playing by pressing a button or key.
A rush can be one of two things; in real-time or turn-based strategy it's pumping many units out quickly. In team-based shooters it is running across the map as soon as possible.
Multiple teams featuring more than two or more players, compete against each other. At the end of a game, one team is declared the winner.
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