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Game » consists of 3 releases. Released Dec 12, 2001
The ancient Chinese medical technique for relieving pain, curing disease, and improving health.
Alternate realities are worlds that exists next to, in parallel of, or in place of our own.
In some games, usually RPGs, they have a boss of the game to be a angel or appearance of an angelic-like being.
The compendium of 72 demons that King Solomon summoned and confined to do his bidding. It contains the rites and symbols used to summon the demons.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
A non-interactive sequence within a game most often used for plot advancement.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
DoT effects are most commonly found in Role Playing Games, and it describes the effects of a gameplay mechanic (often a magic spell) that causes incremental damage over a period of time such as a fire spell leaving someone to continually burn.
Some games just won't settle for laughs. Some games make you want to cringe as you're busting a gut.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The act of killing a god.
A concept that has been popularized since the days of the European colonial empires. The main bad guy is seemingly old, white, although not always human.
An ability that people use to bring back or return someone/something to thier original state.
Faux Europe is the concept of a highly stylized setting inspired by a period of European history that often features fantastic elements such as magic or steampunk technology. A prime example of a game featuring a faux European setting is Valkyria Chronicles.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
Flashbacks take a player into a flashback sequence. Often playable, but not always.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
Gothic Lolita is a fashion sense based on styles from England's Victorian era which has developed in Japan, particularly in Tokyo.
Constantly performing an in-game action to progress a certain attribute.
A heads-up display is a graphical overlay of vital information used in most modern games.
Nothing helps set a game in a specific point in time more than having a few famous faces from history drop by to say hi.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Allows the player to enhance an attack in a standard RPG battle by pressing a button or buttons in a pattern or at a specific time. Initially found in games such as FF6 and Super Mario RPG
A gameplay mechanic allowing players to store their items and freely carry them around.
An aspect to the battle system used in the Shadow Hearts series that requires the player to hit areas on a ring in order to perform actions as well as decide whether they will be critical hits
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