Click To Unmute

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to Giant Bomb's
Terms of Use and Privacy Policy

Start
End

Quick Look: Kunai

A dangerous ninja isn't one that hides in the shadows, it's a tablet armed with kunai.

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

Feb. 6 2020

Cast: Brad, Ben

Posted by: Jan

In This Episode:

Kunai

Episode Notes:

Please note: The sporadic hitching in this video seems to be the result of a problem in our capture setup that unfortunately made it through to the recording. The game itself runs quite smoothly.

19 Comments

Avatar image for alwaysbebombing
alwaysbebombing

2748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Don't forget Worms ninja rope!

Avatar image for tr0n
tr0n

796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

tr0n  Online

Worms rope only mode!

Avatar image for fisk0
fisk0

7058

Forum Posts

58376

Wiki Points

0

Followers

Reviews: 0

User Lists: 72

fisk0  Moderator

The world art style looks incredible, but I'm not a fan of the sprite style. Also, the splash damage on those land mines, and how it goes through walls and stuff looks incredibly frustrating.

Their pick for the color red seems to clash with all the palettes we saw in the quick look too.

Avatar image for dannyhibiki
DannyHibiki

374

Forum Posts

17

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Sooooo hitchy! It was really irritating just watching; I can’t imagine how annoying that would be while actually playing the game.

Avatar image for foggen
Foggen

1158

Forum Posts

1990

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

It’s not a Worms Ninja Rope unless you can hook it into the ground and push yourself into the air by extending the rope.

Avatar image for murlin
Murlin

30

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Ben, as a fan of grappling hook platformers you really need to check out the Umihara Kawase series. Until recently all the games were only in Japan, but now three of them have been ported to Steam and the fourth is on Switch, with another in development now.

I tried for like ten minutes to find a good gif but for now a video will have to do.

Loading Video...

Avatar image for felixandrews
FelixAndrews

7

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@dannyhibiki: I think it might be a rendering issue with the video, rather than the game.

Avatar image for benpack
benpack

3825

Forum Posts

7030

Wiki Points

0

Followers

Reviews: 4

User Lists: 14

benpack  Staff

@murlin: Ooooh this looks good. Thank you.

Avatar image for bleachedblind
BleachedBlind

17

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@benpack: In addition to Umihara Kawase, there's a neat grappling game on Steam called Remnants of Naezith. It gets very difficult very quickly, and it also has an impressive speed run.

Avatar image for eclipsingsquid
EclipsingSquid

58

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By EclipsingSquid

This was made by the Blazing Chrome devs.

Edit: Same publisher, not developer.

Avatar image for luciddreams117
LucidDreams117

816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Woah. Extremely hitchy. I can't tell if it's just the video? Because that first death, it looked like.game lost more than a few frames and it resulted in a cheap death. But Ben didn't say anything. And Brad is saying the game is playing real well. Makes me think it's just the video?

Avatar image for quantris
Quantris

1383

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Pretty sure the issue is with the video. Hopefully it's not in the raw capture (i.e. maybe they can upload a fixed version).

Because if the game actually did hitch that much there's no way Brad wouldn't have reacted to it.

Avatar image for ooblix
Ooblix

53

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

From the staff in the YT comments:

Hey all - there was a problem with the capture process on this recording. There's some hitching / lost frames you can probably notice here that aren't in the actual game, but were added somewhere in the capture chain. Unfortunately we don't have a file without these hitches, but just want you all to know that it's not the game itself that has the problem - it runs quite smoothly.

Avatar image for lestephan
LeStephan

1227

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@ooblix said:

From the staff in the YT comments:

Hey all - there was a problem with the capture process on this recording. There's some hitching / lost frames you can probably notice here that aren't in the actual game, but were added somewhere in the capture chain. Unfortunately we don't have a file without these hitches, but just want you all to know that it's not the game itself that has the problem - it runs quite smoothly.

haha it also says the same right here next to the video :') under "episode notes". Not sure its been there since the start but at least for the past 12 hours when I watched the first half of the quicklook.

Avatar image for benpack
benpack

3825

Forum Posts

7030

Wiki Points

0

Followers

Reviews: 4

User Lists: 14

benpack  Staff

This was made by the Blazing Chrome devs.

I believe that was just the publisher, Arcade Crew. TurtleBlaze's website lists them as only developing this and Road Warriors for iPhone.

Avatar image for joedangerous
JoeDangerous

726

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Looks great overall. This was one of the standouts from my time wandering the floor at PAX South, the front-runner being Last Epoch (I love D2).

Avatar image for d_w
D_W

1891

Forum Posts

2387

Wiki Points

0

Followers

Reviews: 9

User Lists: 17

Edited By D_W

I picked this game up from this quick look and I don't think it plays as well as Ben thinks. It has some awkward hitboxes (spikes especially) and the grapple hooks auto target surfaces in weird ways sometimes. The level design can be rough. The area where you get the shurikens has a point where you basically flip a switch by an locked door and it opens a door on the other side of the map which has a switch that opens the locked door where the first switch was.

Also I got to that slime boss maybe a bit earlier than Ben did? Or at least bought different upgrades since I each little slime takes 2 hits for me and I did buy the charge sword yet. Unfortunately the game saves right as you pick up the SMGs and the boss seems beyond my ability due to not happening to get the damage and charge upgrades. I've essentially softlocked myself as I leave the area without fighting the boss.

Avatar image for eclipsingsquid
EclipsingSquid

58

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@benpack: That seems to be correct. I thought I had seen a video or article that listed them as the same developers.

Avatar image for bwheeeler
bwheeeler

927

Forum Posts

7

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@d_w: I'm in the exact same spot man. That backtracking switch stuff was so badly designed, and the level layouts aren't too inspired even if they were more cogently put together. And the slime boss is just absurd. Charming art, but the rest...not great.