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The legal restriction of how guns may be interacted with by civilians.
There's a cutscene in Metal Gear Solid 2: Sons of Liberty where Solid Snake just got done with a shootout, and is pointing his gun, and smoke is coming out.
A gunslinger is to guns what a swordmaster is to swords.
Solid Snake hangs on to ledges in most of his games.
Game content that can only be accessed by, or after, playing on the hardest possible difficulty.
Taunts that may cause damage to people or property.
Solid Snake uses Havok physics in Super Smash Bros. Brawl.
Solid Snake headbutts Liquid Ocelot at the end of Metal Gear Solid 4: Guns of the Patriots as one of their moves during their fight.
Solid Snake's ration serves as healing food.
Solid Snake must fight Liquid Snake in the Hind D in Metal Gear Solid.
Special or stronger units than standard ones, usually found in strategy games. This is not necessarily the same thing as a superhero or a game's protagonist.
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
Solid Snake pays homage to many action heroes.
Solid Snake wears a hoodie in the beginning of Metal Gear Solid 2: Sons of Liberty.
You can use human shields in Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, and Metal Gear Solid 4: Guns of the Patriots.
All of Solid Snake's many cutscenes are shot in realtime.
Solid Snake advertises real life products on multiple occasions.
Solid Snake literally has a bandanna called the "Infinity Bandanna" that grants him infinite ammo.
Solid Snake is notorious for having large amounts of massive weapons that fit in his pocket without so much as a bulge.
There are occasions when Solid Snake gets trapped, and is forced to escape with nothing.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
Jigglypuff is a normal type Pokémon that evolves from Igglybuff, and can into Wigglytuff with a Moon Stone. They love to sing.
Solid Snake jumps in cutscenes, but the only gameplay moment he jumps is in Super Smash Bros. Brawl.
The act of a character using a catapult, be it conventional or improvised, to launch his or herself great distances.
Solid Snake's M9 just knocks enemies out.
Locomotion is when the characters feet collide with what it is standing on, making the animations look a lot more realistic. Many games use this concept, such as Skate 3 and Grand Theft Auto IV.
These are the characters who prefer to walk through life without anyone by their side, even though many times they will still wind up as part of a team. They tend to be rough around the edges in order to try and push others away.
in Metal Gear Solid 4: Guns of the Patriots, Old Snake is actually in his mid-fourties. Rapid-aging is a genetic condition purposefully applied to him when he was engineered.
Machinima is the concept of making a movie out of a video game. Popularized by the series, Red vs Blue.
This concept applies to any game protagonist who through the course of the game's story becomes physically and permanently maimed in some way (by losing an eye, an hand or other body part). They may receive an artificial replacement but the character remains physically changed through the course of the game.
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