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First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A non-interactive sequence within a game most often used for plot advancement.
A lead character who never says a word, despite being spoken to.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
You don't know how to play our game, so we'll teach you how.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
An insect with broad colorful wings.
These ideas stick to the one or very few gameplay mechanics or appear very barren but usually try to invoke an emotion from the player.
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