Let's end the week with some wrasssssslin'!
Game Mess Mornings 05/03/24
GrubbSnax
114 | Shoot Raptors.mp3
Voicemail Dump Truck
#238 - The Gaming Magical Mystery Tour
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Game » consists of 9 releases. Released Sep 01, 2009
Invisible or cleverly hidden doors just waiting to be discovered. Logically, Hidden Doors often lead to Hidden Rooms.
Frozen water. Ice can be slippery and it can be fun for ice skating.
IGF is the Independent Games Festival, an annual gathering of Indie developers. The term also refers to the associated awards.
The use of everyday objects as weapons of destruction, often combination.
When an enemy drops an item that it had no business carrying, whether it's a robot with a sandwich or a dog with ammunition.
When stuff that always used to work suddenly break down when you need it the most and you either have to fix it or find another way around.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
A rather unpleasant experience, where your journey takes you to the insides of a bigger creature, followed by a desperate attempt to make it 'through', alive and undigested.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
Games in which basic tutorial processes are relayed through environmental elements opposed to, or in addition to, text/speech walkthroughs.
Take an item and throw it at the enemy.
Hopping Chinese vampires that suck life force.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The act of pressing your lips against someone or something else as a sign of affection.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
An effect or ability that pushes an object or person away. Often found in, but not limited to, explosive weapons.
A competitive multiplayer mode similar to the deathmatch mode which is signified by limited or no abilities to respawn.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
When a character grabs a ledge, in order to pull themselves up, or shimmy to the side until there's room. Mostly seen in 3rd person adventure games, but also in many platformers.
An umbrella term for any sexual orientation or gender identity that is not straight.
Basically you're given a flashlight and then sent to a dark place.
When stomping on someone causes the character to bounce upwards, often to a greater height than normal.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
This concept is for games in which at least one of the main characters is male.
Through trial and error gameplay, complex game mechanics and intense difficulty, masocore games are specifically designed to frustrate players over and over again.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
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