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Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games that have animals (except humans) as the main character. The character must be playable.
A digital storefront which donates some of its profits to charity.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
When gravity's pull can not harm a player, no matter the distance.
Games whose titles consist of a single word.
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