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    StarCraft II: Wings of Liberty

    Game » consists of 10 releases. Released Jul 27, 2010

    The first chapter in the StarCraft II trilogy focuses on the struggles of the Terran race, as seen through the eyes of Commander Jim Raynor, leader of the rebel group Raynor's Raiders.

    jost1's StarCraft II: Wings of Liberty (PC) review

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    Outstanding!

    Starcraft II's budget is right there up on the screen. From the moment you boot it up it's clear that this is a lavish package without precedent in PC gaming. Another thing that's nearly unprecedented is a twelve year gap between games in such a gigantic franchise (not counting Brood War). For maybe the first time, Blizzard could afford to actually spend seven or so years on development for a single game. 
      
    It's hard to convey exactly how I felt when I was actually playing Starcraft II for the first time. It was surreal! I vividly remember when I first tried out the original Starcraft back in 98. And there I was, a completely different person twelve years older, some grey hairs here and there - exhilarated.
     
    The single player campaign is astoundingly well constructed and simply without equal in the RTS genre. The developers have somehow managed to craft a 15 hour adventure free of repetition, with some interesting new task never far away. The chapter where you have to escape a supernova is just one of these, but it's a great example. The in-between moments are straight out of Wing Commander 3 and 4, but they're fantastic and add a whole lot of depth to both the plot and the characters. It's not long before you start really caring what happens to these people. I desperately wanted resolution between Raynor and Kerrigan, although I won't reveal whether that happens or not.  But I really, honestly cared. About characters in a damn RTS. 
     
    The multiplayer and Battle.net experience so far, is equally rewarding. I don't see myself reaching the upper echelons of Starcraft tournament play but it's a nice distraction. It's definitely a minute to learn, lifetime to master kind of thing that rewards you in direct proportion to how much time you devote to it.
     
    The campaign alone is worth the price of the product and that should be all you need to know.  Blizzard brings that extra something that makes other developers seem lazy.

    Other reviews for StarCraft II: Wings of Liberty (PC)

      Not Just a Fresh Coat of Paint 0

        Starcraft 2 is a game that’s been a long time coming.   It’s also a game that’s gotten a whole mess of negative sentiment from what I can only hope is the usual vocal minority on the internet who condemn games like this based on some weird bizzaro-world metric for what makes games fun.   That said, let’s go ahead and get those concerns out of the way.   Starcraft 2 is not Starcraft 1 with a shiny new coat of paint.   When you buy Starcraft 2, you are not paying $60 for 1/3 of a game.   If thos...

      81 out of 92 found this review helpful.

      StarCraft II was worth the wait. 0

         It’s here. After twelve long years, StarCraft II is finally here! And I’m here to give you the run-down of how things are in the world of StarCraft. Enjoy your stay!   I bought the collector’s edition. I normally don’t buy collector’s editions, but I actually really respect Blizzard’s games. They’re pretty much perfect on release, and when you buy a Blizzard game, you know you’re buying quality. It’s like buying a Valve game. The packaging is pretty awesome. It’s made of cardboard, but it’s n...

      23 out of 27 found this review helpful.

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