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Game » consists of 4 releases. Released Apr 25, 2003
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
A gameplay mechanic allowing players to store their items and freely carry them around.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Marriage is when characters, typically a pair of them, are joined in loving (or not so loving) matrimony!
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
A movie reference in a game, is where a game references a film. This can be done in many different ways.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A game created for the female demographic which puts the player in control of a female protagonist who tries to win the hearts of attractive men. Also called GxB (Girl x Boy) games by some Western fans.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Summoning involves bringing a distant ally into battle to either perform a single, devastating attack or to fight on the behalf of the summoner.
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