The Syd Mead's Terraforming wiki last edited by mento on 02/24/15 01:43PM View full history


Syd Mead's Terraforming (JP: Terraforming) is a side-scrolling shoot 'em up from Japanese developer Right Stuff for the TurboGrafx-CD. It was published in Japan by Naxat Soft in 1992, and in the US by Turbo Technologies in 1993. The American concept artist Syd Mead, best known for his futuristic science-fiction designs and contributions to movies such as Blade Runner and Aliens, was brought on to develop some of the game's artwork, including the player's ship.

Terraforming uses a familiar power-up system that either replaces the current sub-weapon or upgrades the one the player is already using if it is of the same color. The player's main cannon upgrades independently, while the "sub-weapon" switches between powerful but limited lasers, electricity shots that have a small amount of homing power and a spread shot that covers more of the screen.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.