Power Bombcast: The Skin Doesn't Quite Fit
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Game » consists of 2 releases. Released Jan 12, 2016
A stylistic choice of employing small polygon counts for meshes.
Some games feature the ability to switch the gameplay camera perspective between first and third person, either as an option or as a gameplay element.
Sometimes one playable character just isn't enough.
The tenth annual PAX Prime took place August 30-September 2, 2013 at the Washington State Convention Center in Seattle, Washington. It was the first 4-day PAX.
The eleventh PAX Prime took place August 29-September 1, 2014 at the Washington State Convention Center in Seattle, Washington.
The twelfth PAX Prime took place August 28-31, 2015 at the Washington State Convention Center in Seattle, Washington.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
When a crew member or someone close to the crew passes away before a project is released, or they contributed significantly to an earlier project, that person is often still credited for their work or given a dedication.
Pregnancy is the term for when a female of a species is carrying a new, developing member of the species within her body.
Games nowadays take a long time to make and often they aren't the only things developing during the process. It has become common to list the babies that have been born during the development of any game.
A pug is a comically odd breed of dog. It has frequent health problems due to its squished face and shallow gene pool.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
A Scripted Death is a moment when the player is taken out of control resulting in the characters death
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Games with characters that sing.
Many horror-themed games feature characters uttering despondent noises; this includes screaming, sobbing, and moaning.
The option to display dialog and other information with text on screen.
Sometimes when players beat a game, the credits sequence will end with the phrase similar to, "Thank you for playing!".
Games that conclude with a screen displaying "The End" or a variation thereof, such as "Fin."
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
Some video games feature characters that play video games themselves, with the player sometimes taking control of the character playing the game-within-a-game. This also includes game characters who explicitly mention that they play video games.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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