Game Mess Mornings 05/06/24
GrubbSnax
Abiotic Factor
Unprofessional Fridays
8-4 Play 5/3/2024: GOING GOLD(EN)
8-4 Play
The Community Spotlight 2024.05.04
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
Game » consists of 2 releases. Released Sep 03, 1987
Genies, which originated from Arabia, are supernatural creatures that are magical and many can grant wishes. Some have a lamp or bottle and the owner of said item has power over them, including forcing them back into it and making them stay there.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A gameplay mechanic allowing players to store their items and freely carry them around.
Job systems allow for a user to dictate the role of a game character. Offering the capacity for deep customization and quick adaptability, job systems give players the ability to tailor their own experience.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A character, or even an entire story line, can be stuck in a limbo, meaning that if nothing is done to progress the action or the story until a certain criteria is met, the action or story will repeat itself forever.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
This is a system used to define the main and sub characters along with their artifacts.
Short for mana points or magic points, the resource required to use spells or other special skills in many role-playing games.
This concept is for games in which at least one of the main characters is male.
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
Ever since Pac-Man, games have had us navigating mazes.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
This page is about the concept of Multiple Personalities, also known as Split Personalities. This is the concept of a single physical body being host to many separate identities. Isn't that right, Zach?
Sometimes one playable character just isn't enough.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
Sometimes we will go a whole game without knowing the true name of a protagonist. Oftentimes, this is remedied by unique references being made towards the protagonist, such as "The Wanderer," "The Kid," or "The Man With no Name."
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
The existence of a parallel world which can be traveled to and from, and may contain differences of varying degrees from its counterpart. Often, this concept consists of a Dark and Light World through which the player alternates.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
These are the characters who may or may not wind up in a relationship with the protagonist of the game. Sometimes the player gets to choose if this relationship will develop, while in other instances it is just left up to your imagination at the end of the game.
The daughter of a monarch or monarchs.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment