Ruleset and Gameplay
Troika's second release, The Temple of Elemental Evil (ToEE), is a party-based RPG that uses a modified DnD core 3.5 ruleset and allows characters to reach level 10. The game is notable for taking place in the original Greyhawk universe and not the Forgotten Realms, which was the backdrop for almost all DnD CRPGs of that era. Another key difference of ToEE from its peers is that the game features a true turn-based system in lieu of the real-time, pause-to-command combat popularized by BioWare's Infinity-Engine and the Aurora Engine. Essentially players can move about a mixed 2D/3D tileset in real-time during non-combat action and then seamlessly switch to an action-based / initiative system once they encounter foes. The turn-based combat allows heroes and monsters alike to move in order, based upon their initiative rolls and make attacks based on the standard action and move action system described by the D&D 3.5 edition ruleset. Each turn requires players to use a radial UI dial in order to choose from the dozens of attack and defend movements as well the character's large spell selection. The later battles require deep strategy with the player managing positioning, stances, counterspells, and attacks.
Temple of Elemental Evil has a fairly persistent modification community. The most well known group is the Circle of 8, who, for years, have been balancing and adding to the core game with a set of downloadable patches.
Original System Requirements
- Windows 98/ME/2000/XP
- Pentium II 700MHz Processor
- 128MB RAM
- 1.1GB Hard Disk Space
- 4X CD-ROM Drive
- 16MB DirectX compatible 3D Video Card
- DirectX compatible Sound Card
- DirectX 9.0
- Pentium 4 1.7GHz Processor
- 256MB RAM
- 10X CD-ROM Drive
- 64MB DirectX compatible 3D Video Card
On October 13, 2010, the game was released digitally via Gog for $5.99 USD. It is compatible with modern Windows operating systems as well as OSX.