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A type of undead. Bonelords are the guardians of the tombs scattered throughout Vvardenfell.
A classic D&D monster, carrion crawlers are enormous vermiform aberrations that eat dead bodies. They're generally encountered wherever corpses can be found.
A gameplay plot twist in the form of revealing non-human monsters to battle after fighting more realistic human enemies for the majority of the game.
Introduced in the infamous Tomb of Horrors D&D module, a demilich is an extremely powerful variant of the magic-using undead lich.
Resurrected ancient Nordic warriors.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Ghouls are carrion eating undead creatures that dwell in graveyards and other lonely places. The stench of death surrounds these vile abominations wherever they go. Some Ghouls have been known to paralyse their victims with their manky claws.
Mummies are lumbering undead corpses wrapped in bandages. They are often associated with ancient Egypt and may have magical powers or be immortal.
An arachnid-like carnivore species native to Oddworld and worshiped by the Mudomo tribe of Mudokons.
A viciously territorial predator species native to Oddworld and worshiped by the Mundanchee tribe of Mudokons.
The skeleton is the framework of the human body.
The TimeSplitters are a semi-alien race who travel through time, space and dimensions. They are the main antagonists in the series and were created by Jacob Crow as "humankind's genetic superiors". There are five types of TimeSplitter in the whole series, all vastly different in appearance; no real explanation has ever been given as to why the TimeSplitters have changed so radically from game to game.
The act of stealing precious artifacts from a tomb.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
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