Until Dawn - Meat Product
If Until Dawn was released as one of the slasher films it desperately wants to emulate, no one would care. It would be one of dozens, if not hundreds of horror movies submitted (and rejected) to Fantasia every year, it would get released directly on DVD or video-on-demand, and it would be promptly forgotten. But the spectre of interactive novelties reared its ugly head, backed with a lengthy production cycle and expensive technology. It is the worst of both worlds, really: flat, unlikeable characters now have inconsistent, bipolar personalities, their deaths are not as much horrifying as they are anti-climactic and meaningless, and the script strings together every single horror imagery it can think of with astonishing laziness - including, but not limited to, rats, bugs, clowns, spiders, ouija boards, death traps, caves, lullabies, hospitals, 8mm films and many more. Until Dawn caters to the extreme cynicism of horror and video game fans looking for blood and cheap thrills; it doesn't mishandle a supposedly deep subject matter like David Cage does, but it doesn't make the ensuing adventure any less dreadful.