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An Extended Look at Deus Ex: Human Revolution

Watch this lengthy gameplay demo from Eidos Montreal's new action-RPG sequel.

Nov. 18 2010

Posted by: Brad

In This Episode:

Deus Ex: Human Revolution

152 Comments

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deactivated-58f9a027d9bbc

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somehow things in HR looks waaaaaaaay more advance than DE...
 
 I mean...this is prequel to DE, right?

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korwin

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Edited By korwin

That inventory system looks great, perfect for cross platform.

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Tordah

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Edited By Tordah

I hope this plays half as good as it looks.

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Slaneesh

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Edited By Slaneesh

Getting a real Kotor wibe from this. Mixed with a little fallout that is.

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Rotnac

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Edited By Rotnac

this made me get back into playing deus ex 1 again now. im amazed how the first one still plays very well today. i like what ive seen so far in this trailer and can most certainly see this being one of my top fav games of 2011.

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TorMasturba

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Edited By TorMasturba

"Hurry up and get out of the building!"  
 
"Don't worry I can shoot through walls and become invisible, so they're no real threat, in fact they won't even know I was here." 
 
"Oh... Why was I worried again?" 
 
"I don't know, maybe you have amnesia." 
 
But seriously fake critiscism aside, this game looks really cool, and I can't wait to play it.

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maccoy

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Edited By maccoy

ugh...selection wheel.....just dont port that over to pc......

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mracoon

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Edited By mracoon

As a huge Deus Ex fan this game is looking sweet.

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valrog

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Edited By valrog

This. 
... Epic...
 
I'm still not a fan of the ammo display UI, though.

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Compulsion

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Edited By Compulsion

Looks surprisingly... good? 

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avantegardener

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Edited By avantegardener

 I'm still pretty excited for this, Big fan of Deus EX, even the second one (yeah I know). Although having watched this, something feels a little off, but the original Deus Ex games are old as dirt now so it maybe it’s just that transition. Also Elbow swords are the greatest innovation since Bayonetta's shoe guns.  

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Tesla

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Edited By Tesla

They might do the original Deus Ex justice after all.  Every time I see HR it looks better and better.  

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deactivated-57beb9d651361

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It reminds me a little of Perfect Dark: both aesthetically and mechanically. Obviously, this is all based on that 1 minute clip, so I may be well off the mark.
 
Looks fantastic from everything that's been shown so far, though.  
 
Going to dive back into DE 1 and 2 now and reacquaint myself :)

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dyong

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Edited By dyong

You know you've arrived at the dystopian future when you see all the dystopian colouring.

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tebbit

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Edited By tebbit
@GetEveryone said:
" It reminds me a little of Perfect Dark: both aesthetically and mechanically. Obviously, this is all based on that 1 minute clip, so I may be well off the mark. Looks fantastic from everything that's been shown so far, though.   Going to dive back into DE 1 and 2 now and reacquaint myself :) "

The proof is in the pudding 
The proof is in the pudding 
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deactivated-5865c6a5c9438

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Extended?

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blacklab

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Edited By blacklab

So much for not killing anyone

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Underwhelmed

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Edited By Underwhelmed
@GetEveryone: 
 
I thought the same thing. I am traditionally not a big fan of the whole "hide the status indicators" school of interface design, but I guess we will see how this goes once the game gets closer to its final form.
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Underwhelmed

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Edited By Underwhelmed
@Rotnac: 
 
The gun play and the character models in the first game are terrible, but the game shines in every single other aspect still today. There are a few mods that I would not play it without anymore. 
 
2 on the other hand, I remember liking more back in the day. Except for the universal ammo garbage, the gun play is a lot better, I liked the weapon mods and special weapons better,  and the game looks a lot nicer, but the areas are so tiny, and the entire game can be completed in a small fraction of the time it takes to plow through the first game. Also the augmentations were really weak. Decent I guess but not even close to its older brother.
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FlipperDesert

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Edited By FlipperDesert

Okay, they owe me a keyboard because I just drooled into the keyboard and now I think the pppppppppppppp key is broken.

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Khalen

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Edited By Khalen

Great music & awesome trailer. Looking forward to this one!

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project343

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Edited By project343

So far, I'm very convinced. Walked into this video thinking: this video has 2 minutes to steal $60 from me. XD

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TheChaos

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Edited By TheChaos

I have gotten hype.

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elwillow

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Edited By elwillow

can't wait....

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deactivated-663a0c8d9c4fc

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Very good example of how skilled and ruthlessly economical editing can bring forth the actual gameplay in a very effective way. This looks a lot more like a real Deus Ex game than I expected.

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gave1

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Edited By gave1

jesus that is a lot of menus.  Seems like everything required you to go to a menu.

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Impossibilium

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Edited By Impossibilium
@gave1 said:
" jesus that is a lot of menus.  Seems like everything required you to go to a menu. "
 
Just how I like my PC games!
 

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Krystal_Sackful

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Edited By Krystal_Sackful

I love that inventory screen. Goodbye Invisible War's dumbass slot based inventory. It will not be missed.

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kerikxi

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Edited By kerikxi

Incredible. My only worry is the UI might be unwieldy, but it looks like Metal Gear meets Cyberpunk, so I'm in.

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vibratingdonkey

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Edited By vibratingdonkey

  @gave1 said:

" jesus that is a lot of menus.  Seems like everything required you to go to a menu. "

It's an FPSRPG (ie Deus Ex), is the point they were trying to get across by showing things like the inventory and upgrades menu. You won't have to pull those up every time you want to swap weapons or enable active abilities if that's what you thought. There are radial menus for that in case you missed it. 30 slots looks like.  
 
And you might be able to quickly swap between your eight most commonly used weapons/items/augmentations with the d-pad.
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myslead

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Edited By myslead

holy. fucking. shit

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Blackout62

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Edited By Blackout62

I don't know, feels like it needs some face and neck stabbing.

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otaku313

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Edited By otaku313
Looks fucking badass! Cant wait for this game to be released. I didn't even realize it was that heavy on the RPG elements. I love it!
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ShaneDev

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Edited By ShaneDev

Looks like Deus Ex and looks awesome. I cant wait. 

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djames216

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Edited By djames216

Game looks awesome but I would not call this a lengthy demo at all.  Since when was 2 minutes lengthy?

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TwilitEnd656

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Edited By TwilitEnd656

I... I wants.

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DiscoBob

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Edited By DiscoBob

this is like what I'd expect if someone made a really great Ghost in the shell game. can't wait.

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blurienh

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Edited By blurienh

Looks good, and like a Deus Ex game.
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penguindust

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Edited By penguindust

Trailer is very kick-ass.  It sold me.

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toowalrus

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Edited By toowalrus

This is the first time in awhile I'm thinkin' about buying a Sonic game. I still don't think I'm gonna drop the money on it, when I've got such little time for gaming, there's 25 other games I want to play, and Cataclysm is on the verge of release... But I'm glad that they've made a good one.

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Hef

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Edited By Hef

GET HYPE!

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Belonpopo

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Edited By Belonpopo

Ghost in the Shell: The Game!

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Ahysates

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Edited By Ahysates

Laser barriers can't be stopped by being invisible. You'd have to be a freaking ghost to trick them.

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Bumbuliuz

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Edited By Bumbuliuz

Looks great, one of my most wanted game for 2011.

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The_Moose

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Edited By The_Moose

looks neat!

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Krugozor

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Edited By Krugozor

Vents and hacking security systems, I'm sold! It's too bad Adam sounds a little too much like Walter Simmons.

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deactivated-5f9398c1300c7

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I am worried about the 3rd cinimatic kills and the in-game inventory menus; but either way, this trailer has fucked all my negative claims towards this game.

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MeatSim

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Edited By MeatSim

Looking real good!

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fishinwithguns

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Edited By fishinwithguns

The core conceit of Deus Ex from the beginning has been being able to go about certain situations in the best way you see fit, whether that be with stealth or whatever, because there were strong RPG elements and a lot of attributes/upgrades, etc. to keep up with but still worked as an action game.  It looks like they're focusing more on action AND stealth, and the combat looked great, but it will be disappointing if you're dealing with the inventory too much to change weapons and stuff in the middle of combat, a simple "change weapon" button should do.  I don't want this to be a Mass Effect-type game, thank god it doesn't seem like that so far.